Kubrick’s 2001: A Space Odyssey Rendered in the Style of Picasso; Blade Runner in the Style of Van Gogh

And now for something a little different.

Over on his Tumblr, “The Professional Dork,” Bhautik Joshi has posted 2001: A Space Odyssey “rendered in the style of Picasso using deep neural network based style transfer.” And also Blade Runner in the style of ‘Starry Night’ by Van Gogh. All of this is done using Deep Neural Networks, a programming paradigm that allows a computer to learn from observational data (including the painting styles of iconic painters). To learn more about Neural Networks and Deep Learning, you can read this free ebook by Michael Nielsen, which will be added to our collection of 200+ Free Textbooks. Enjoy.

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via Devour

Related Content:

Van Gogh’s 1888 Painting, “The Night Cafe,” Animated with Oculus Virtual Reality Software

The Unexpected Math Behind Van Gogh’s “Starry Night”

Download Hundreds of Van Gogh Paintings, Sketches & Letters in High Resolution


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  • Pseudonym says:

    Nope, I don’t buy it. It’s beautiful, don’t get me wrong. But one of the things that makes cubism cubism is the careful portraying of a subject from multiple viewpoints simultaneously.

    You can’t take a single-perspective image (e.g. as seen through a camera lens), abstract it into shapes, and call that “cubism”.

    Impressionism might be slightly easier to do (because you have the actual movement which impressionists tried to capture in a single frame), but this filter doesn’t capture it.

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