Watch Brian Eno’s Experimental Film “The Ship,” Made with Artificial Intelligence

“How is Bri­an Eno still find­ing unchart­ed waters after half a cen­tu­ry spent mak­ing music?” asked The Verge’s Jamieson Cox after the release of Eno’s 25th album, The Ship. Call­ing it a “dark near-mas­ter­piece,” The Onion’s A.V. Club expressed sim­i­lar aston­ish­ment. The album “can hold its own among the very best in a career full of bril­liant work…. Forty-one years after Anoth­er Green World, Eno is still for­ag­ing for new musi­cal ground, and what he’s able to come up with is noth­ing short of mirac­u­lous. When lis­ten­ing to The Ship, we get the sense that he will nev­er stop.”

Should you think that an exag­ger­a­tion, note that since The Ship, Eno has already released yet anoth­er crit­i­cal­ly acclaimed ambi­ent album, Reflec­tion—like its pre­de­ces­sor, a somber sound­track for somber times. And like anoth­er end­less­ly pro­duc­tive mul­ti­me­dia artist of his gen­er­a­tion, Lau­rie Ander­son, Eno hasn’t only con­tin­ued to make work that feels deeply con­nect­ed to the moment, but he has adapt­ed to wave after wave of tech­no­log­i­cal inno­va­tion, this time around, har­ness­ing arti­fi­cial intel­li­gence to cre­ate a “gen­er­a­tive film” drawn from The Ship’s title track (below).

You can see a trail­er for the film at the top of the post, but this hard­ly does the expe­ri­ence jus­tice, since each viewer’s—or user’s—expe­ri­ence of it will be dif­fer­ent. As Pitch­fork describes the project: “On a web­site, ‘The Ship’ plays, and the user can click on tweets of news sto­ries, which appear along­side his­tor­i­cal pho­tos.” The film uti­lizes “a bespoke arti­fi­cial intel­li­gence pro­gramme,” the site explains, “devel­oped by the Dentsu Lab Tokyo,” explor­ing “var­i­ous his­tor­i­cal pho­to­graph­ic images and real-time news feeds to com­pose a col­lec­tive pho­to­graph­ic mem­o­ry of humankind.” (Dentsu received a pres­ti­gious prize nom­i­na­tion from the Euro­pean Com­mis­sion for their work.)

It’s a con­cep­tu­al­ly grandiose project—which makes sense giv­en its source mate­r­i­al. The Ship, the musi­cal project, takes its inspi­ra­tion from the Titan­ic, “the ship that could nev­er sink,” Eno told The New York Times, “and… the First World War was the war that we couldn’t pos­si­bly lose—this men­tal­i­ty suf­fused pow­er­ful men. They get this idea that, ‘We’re unstop­pable, so there­fore, we’ll go ahead and do it….’ And they can’t.” Eno con­tin­ues in this vein of trag­ic explo­ration with the film, remark­ing in a state­ment:

Humankind seems to teeter between hubris and para­noia: the hubris of our ever-grow­ing pow­er con­trasts with the para­noia that we’re per­ma­nent­ly and increas­ing­ly under threat. At the zenith we realise we have to come down again… we know that we have more than we deserve or can defend, so we become ner­vous. Some­body, some­thing is going to take it all from us: that is the dread of the wealthy. Para­noia leads to defen­sive­ness, and we all end up in the trench­es fac­ing each oth­er across the mud.

The inter­ac­tive visu­al rep­re­sen­ta­tion takes these themes even fur­ther, ask­ing how much we as spec­ta­tors of hubris and para­noia are com­plic­it in per­pet­u­at­ing them, or per­haps chang­ing and shap­ing their direc­tion through tech­nol­o­gy: “Does the machine intel­li­gence pro­duce a point of view inde­pen­dent of its mak­ers or its view­ers? Or are we—human and machine—ultimately co-cre­at­ing new and unex­pect­ed mean­ings?”

You be the judge. See your own per­son­al­ized ver­sion of Eno’s The Ship film here.

Relat­ed Con­tent:

Bri­an Eno on Why Do We Make Art & What’s It Good For?: Down­load His 2015 John Peel Lec­ture

Bri­an Eno Lists 20 Books for Rebuild­ing Civ­i­liza­tion & 59 Books For Build­ing Your Intel­lec­tu­al World

Lau­rie Ander­son Intro­duces Her Vir­tu­al Real­i­ty Instal­la­tion That Lets You Fly Mag­i­cal­ly Through Sto­ries

Josh Jones is a writer and musi­cian based in Durham, NC. Fol­low him at @jdmagness

An Introduction to the Codex Seraphinianus, the Strangest Book Ever Published

Imag­ine you could talk to Hierony­mus Bosch, the authors of the Book of Rev­e­la­tion, or of the Voyn­ich Man­u­script—a bizarre 15th cen­tu­ry text writ­ten in an uncrack­able code; that you could solve cen­turies-old mys­ter­ies by ask­ing them, “what were you think­ing?” You might be dis­ap­point­ed to hear them say, as does Lui­gi Ser­afi­ni, author and illus­tra­tor of the Codex Seraphini­anus, “At the end of the day [it’s] sim­i­lar to the Rorschach inkblot test. You see what you want to see. You might think it’s speak­ing to you, but it’s just your imag­i­na­tion.”

If you were a long­time devo­tee of an intense­ly sym­bol­ic, myth­ic text, you might refuse to believe this. It must mean some­thing, fans of the Codex have insist­ed since the book’s appear­ance in 1981.

It shares many sim­i­lar­i­ties with the Voyn­ich Man­u­script (high­light­ed on our site last week), save its rel­a­tive­ly recent vin­tage and liv­ing author: both the Seraphini­anus and the Voyn­ich seem to be com­pendi­ums of an oth­er­world­ly nat­ur­al sci­ence and art, and both are writ­ten in a whol­ly invent­ed lan­guage.

Ser­afi­ni tells Wired he thinks Voyn­ich is a fake. “The Holy Roman Emper­or Rudulf II loved ancient man­u­scripts; some­body swin­dled him and spread the rumor that it was orig­i­nal. The idea of made-up lan­guages is not new at all.” As for his own made-up lan­guage in the Codex, he avers, “I always said that there is no mean­ing behind the script; it’s just a game.” But it is not a hoax. Though he hasn’t mind­ed the mon­ey from the book’s cult pop­u­lar­i­ty, he cre­at­ed the book, he says, “try­ing to reach out to my fel­low peo­ple, just like blog­gers do.” It is, he says, “the prod­uct of a gen­er­a­tion that chose to con­nect and cre­ate a net­work, rather than kill each oth­er in wars like their fathers did.”

The Codex, writes Abe books, who made the short video review above, is “essen­tial­ly an ency­clo­pe­dia about an alien world that clear­ly reflects our own, each chap­ter appears to deal with key facets of this sur­re­al place, includ­ing flo­ra, fau­na, sci­ence, machines, games and archi­tec­ture.” That’s only a guess giv­en the unin­tel­li­gi­ble lan­guage.

The illus­tra­tions seem to draw from Bosch, Leonar­do da Vin­ci, and the medieval trav­el­ogue as much as from the sur­re­al­ism of con­tem­po­rary Euro­pean artists like Fan­tas­tic Plan­et ani­ma­tor René Laloux. (Justin Tay­lor at The Believ­er points to a num­ber of sim­i­lar 20th cen­tu­ry texts, like Borges’ Book of Imag­i­nary Beings.)

Ser­afi­ni has been delight­ed to see an exten­sive inter­net com­mu­ni­ty coa­lesce around the book, and has had his fun with it. He “now states,” writes Dan­ger­ous Minds, “that a stray white cat that joined him while he cre­at­ed the Codex in Rome in the 1970s was actu­al­ly the real author, tele­path­i­cal­ly guid­ing Ser­afi­ni as he drew and ‘wrote.’” You can now, thanks to a recent, rel­a­tive­ly afford­able edi­tion pub­lished by Riz­zoli, pur­chase your copy of the Codex. Buy now, I’d say. First edi­tions of the book now fetch upwards of $5000, and the its pop­u­lar­i­ty shows no sign of slow­ing. Also check out the more recent Codex Seraphini­anus wall cal­en­dar.

Relat­ed Con­tent:  

Behold the Mys­te­ri­ous Voyn­ich Man­u­script: The 15th-Cen­tu­ry Text That Lin­guists & Code-Break­ers Can’t Under­stand

Won­der­ful­ly Weird & Inge­nious Medieval Books

Carl Jung’s Hand-Drawn, Rarely-Seen Man­u­script The Red Book: A Whis­pered Intro­duc­tion

Josh Jones is a writer and musi­cian based in Durham, NC. Fol­low him at @jdmagness

The Smithsonian Design Museum Digitizes 200,000 Objects, Giving You Access to 3,000 Years of Design Innovation & History

John Lennon poster by Richard Ave­don

When we think of design, each of us thinks of it in our own way, focus­ing on our own inter­ests: illus­tra­tion, fash­ion, archi­tec­ture, inter­faces, man­u­fac­tur­ing, or any of a vast num­ber of sub-dis­ci­plines besides. Those of us who have paid a vis­it to Coop­er Hewitt, also known as the Smith­son­ian Design Muse­um, have a sense of just how much human inno­va­tion, and even human his­to­ry, that term can encom­pass. Now, thanks to an ambi­tious dig­i­ti­za­tion project that has so far put 200,000 items (or 92 per­cent of the muse­um’s col­lec­tion) online, you can expe­ri­ence that real­iza­tion vir­tu­al­ly.

Con­cept car designed by William McBride

The video below explains the sys­tem, an impres­sive feat of design in and of itself, with which Coop­er Hewitt made this pos­si­ble. “In col­lab­o­ra­tion with the Smithsonian’s Dig­i­ti­za­tion Pro­gram Office, the mass dig­i­ti­za­tion project trans­formed a phys­i­cal object (2‑D or 3‑D) from the shelf to a vir­tu­al object in one con­tin­u­ous process,” says its about page. “At its peak, the project had four pho­to­graph­ic set ups in simul­ta­ne­ous oper­a­tion, allow­ing each to han­dle a cer­tain size, range and type of object, from minute but­tons to large posters and fur­ni­ture. A key to the project’s suc­cess was hav­ing a com­plete­ly bar­cod­ed col­lec­tion, which dra­mat­i­cal­ly increased effi­cien­cy and allowed all object infor­ma­tion to be auto­mat­i­cal­ly linked to each image.”

Giv­en that the items in Coop­er Hewit­t’s col­lec­tion come from all across a 3000-year slice of his­to­ry, you’ll need an explo­ration strat­e­gy or two. Have a look at the col­lec­tion high­lights page and you’ll find curat­ed sec­tions hous­ing the items pic­tured here, includ­ing psy­che­del­ic posters, designs for auto­mo­biles, archi­tec­t’s eye, and designs for the Olympics — and that’s just some of the rel­a­tive­ly recent stuff. Hit the ran­dom but­ton instead and you may find your­self behold­ing, in high res­o­lu­tion, any­thing from a drag­o­nish frag­ment of a pan­el orna­ment from 18th-cen­tu­ry France to a late 19th-cen­tu­ry col­lar to a Swedish vase from the 1980s.

Mex­i­co 68 designed by Lance Wyman

Coop­er Hewitt has also begun inte­grat­ing its online and offline expe­ri­ences, hav­ing installed a ver­sion of its col­lec­tion brows­er on tables in its phys­i­cal gal­leries. There vis­i­tors can “select items from the ‘object riv­er’ that flows down the cen­ter of each table” about which to learn more, as well as use a “new inter­ac­tive Pen” that “fur­ther enhances the vis­i­tor expe­ri­ence with the abil­i­ty to “col­lect” and “save” infor­ma­tion, as well as cre­ate orig­i­nal designs on the tables.” So no mat­ter how much time you spend with Coop­er Hewit­t’s online col­lec­tion — and you could poten­tial­ly spend a great deal — you might, should you find your­self on Man­hat­tan’s Muse­um Mile, con­sid­er stop­ping into the muse­um to see how phys­i­cal and dig­i­tal design can work togeth­er. Enter the Coop­er Hewit­t’s online col­lec­tion here.

Tem­ple of Curios­i­ty by Eti­enne-Louis Boul­lée

Relat­ed Con­tent:

Free: A Crash Course in Design Think­ing from Stanford’s Design School

Bauhaus, Mod­ernism & Oth­er Design Move­ments Explained by New Ani­mat­ed Video Series

Abstract: Netflix’s New Doc­u­men­tary Series About “the Art of Design” Pre­mieres Today

The Smith­son­ian Picks “101 Objects That Made Amer­i­ca”

Smith­son­ian Dig­i­tizes & Lets You Down­load 40,000 Works of Asian and Amer­i­can Art

Based in Seoul, Col­in Mar­shall writes and broad­casts on cities and cul­ture. He’s at work on the book The State­less City: a Walk through 21st-Cen­tu­ry Los Ange­les, the video series The City in Cin­e­ma, the crowd­fund­ed jour­nal­ism project Where Is the City of the Future?, and the Los Ange­les Review of Books’ Korea Blog. Fol­low him on Twit­ter at @colinmarshall or on Face­book.

Circus Artist Roxana Küwen Will Captivate You with Her Foot Juggling Routine

Rox­ana Küwen is a Ger­man-born cir­cus artist who “likes to take her audi­ence into her world and make them be aston­ished, con­fused or amazed by play­ing with cat­e­gories and pres­ence.” Wit­ness the video above, where Küwen does some­thing quite sim­ple. She puts her feet next to her hands and moves her 20 dig­its in uni­son. Famil­iar body parts are put into strange motion, leav­ing you feel­ing charmed. But also a bit dis­con­cert­ed.

Then Rox­ana starts her foot jug­gling rou­tine. It’s not the most high veloc­i­ty, risk-filled jug­gling act. The balls move slow­ly and nev­er get more than a few feet off of the ground. There’s a strange sim­plic­i­ty to it, though cap­ti­vat­ing nonethe­less. 

Relat­ed Con­tent

Watch Alexan­der Calder Per­form His “Cir­cus,” a Toy The­atre Piece Filled With Amaz­ing Kinet­ic Wire Sculp­tures

Watch Mar­cel Marceau Mime The Mask Mak­er, a Sto­ry Cre­at­ed for Him by Ale­jan­dro Jodor­owsky (1959)

How Mar­cel Marceau Start­ed Mim­ing to Save Chil­dren from the Holo­caust

Laurie Anderson Introduces Her Virtual Reality Installation That Lets You Fly Magically Through Stories

While the sci-fi dreams of vir­tu­al and “aug­ment­ed” real­i­ty are now with­in the grasp of artists and game design­ers, the tech­nol­o­gy of the adult human brain remains root­ed in the stone age—we still need a good sto­ry to accom­pa­ny the flick­er­ing shad­ows on the cave wall. An artist as wise as Lau­rie Ander­son under­stands this, but—given that it’s Lau­rie Anderson—she isn’t going to retread famil­iar nar­ra­tive paths, espe­cial­ly when work­ing in the vehi­cle of VR, as she has in her new piece Chalk­room, cre­at­ed in a col­lab­o­ra­tion with Tai­wanese artist Hsin-Chien Huang.

The piece allows view­ers the oppor­tu­ni­ty to trav­el not only into the space of imag­i­na­tion a sto­ry cre­ates, but into the very archi­tec­ture of sto­ry itself—to walk, or rather float, through its pas­sage­ways as words and let­ters drift by like tufts of dan­de­lion, stars, or, as Ander­son puts it, like snow. “They’re there to define the space and to show you a lit­tle bit about what it is,” says the artist in the inter­view above, “But they’re actu­al­ly frac­tured lan­guages, so it’s kind of explod­ed things.” She explains the “chalk­room” con­cept as resist­ing the “per­fect, slick and shiny” aes­thet­ic that char­ac­ter­izes most com­put­er-gen­er­at­ed images. “It has a cer­tain tac­til­i­ty and made-by-hand kind of thing… this is grit­ty and drip­py and filled with dust and dirt.”

Chalk­room, she says, “is a library of sto­ries, and no one will ever find them all.” It sounds to me, at least, more intrigu­ing than the premise of most video games, but the audi­ence for this piece will be lim­it­ed, not only to those will­ing to give it a chance, but to those who can expe­ri­ence the piece first­hand, as it were, by vis­it­ing the phys­i­cal space of one of Anderson’s exhi­bi­tions and strap­ping on the VR gog­gles. Once they do, she says, they will be able to fly, a dis­ori­ent­ing expe­ri­ence that sends some peo­ple falling out of their chair. Last spring, Chalk­room became part of an ongo­ing exhib­it at the Mass­a­chu­setts Muse­um of Con­tem­po­rary Art, a “Lau­rie Ander­son pil­grim­age,” as Mass MoCA direc­tor Joseph C. Thomp­son describes it, that also fea­tures a VR expe­ri­ence called Aloft.

In August, Chalk­room appeared at the Louisiana Muse­um of Mod­ern Art in Den­mark, where the inter­view above took place. Watch­ing it, you’ll see why the piece has gen­er­at­ed so much buzz, win­ning “Best VR Expe­ri­ence” at the Venice Film Fes­ti­val and vis­it­ing major muse­ums around Europe and the U.S. “Most­ly VR is kind of task-ori­ent­ed,” she says, “you get that, you do that, you shoot that.” Chalk­room feels more like nav­i­gat­ing cat­a­combs, tra­vers­ing dark labyrinths punc­tu­at­ed by bril­liant con­stel­la­tions of light made out of words, as Anderson’s voice pro­vides enig­mat­ic nar­ra­tion against a back­drop of three-dimen­sion­al sound design. It’s an immer­sive jour­ney that seems, as promised, like the one we take as read­ers, pur­su­ing elu­sive mean­ings that can seem tan­ta­liz­ing­ly just out of reach.

via @WFMU

Relat­ed Con­tent:

Lau­rie Anderson’s Top 10 Books to Take to a Desert Island

21 Artists Give “Advice to the Young:” Vital Lessons from Lau­rie Ander­son, David Byrne, Umber­to Eco, Pat­ti Smith & More

Go Inside the First 30 Min­utes of Kubrick’s The Shin­ing with This 360º Vir­tu­al Real­i­ty Video

Josh Jones is a writer and musi­cian based in Durham, NC. Fol­low him at @jdmagness

Wassily Kandinsky Syncs His Abstract Art to Mussorgsky’s Music in a Historic Bauhaus Theatre Production (1928)

Euro­pean moder­ni­ty may nev­er had tak­en the direc­tion it did with­out the sig­nif­i­cant influ­ence of two Russ­ian artists, Wass­i­ly Kandin­sky and Mod­est Mus­sorgsky. Kandin­sky may not have been the very first abstract painter, but in an impor­tant sense he deserves the title, giv­en the impact that his series of ear­ly 20th cen­tu­ry abstract paint­ings had on mod­ern art as a whole. Inspired by Goethe’s The­o­ry of Col­ors, he also pub­lished what might have been the first trea­tise specif­i­cal­ly devot­ed to a the­o­ry of abstrac­tion.

The com­pos­er Mussorgsky’s most famous work, Pic­tures at an Exhi­bi­tion (lis­ten here), had a tremen­dous influ­ence on some of the most famous com­posers of the day when it debuted, which hap­pened to be after its author’s death. Writ­ten in 1874 as a solo piano piece, it didn’t see pub­li­ca­tion until 1886, when it quick­ly became a vir­tu­oso chal­lenge for pianists and a pop­u­lar choice for arrange­ments most notably by Mau­rice Rav­el and Niko­lai Rim­sky-Kor­sakov, who, along with Igor Stravin­sky and oth­ers, inter­pret­ed and expand­ed on many of Mus­sorgsky’s ideas into the ear­ly 20th cen­tu­ry.

Mussorgsky’s ear­ly death in 1881 pre­vent­ed any liv­ing col­lab­o­ra­tion between the painter and com­pos­er, but it’s only nat­ur­al that his min­i­mal­ist musi­cal piece should have inspired Kandinsky’s only suc­cess­ful stage pro­duc­tion. In Kandinsky’s the­o­ry, musi­cal ideas oper­ate like pri­ma­ry col­ors. His paint­ings explic­it­ly illus­trate sound. In his stage adap­ta­tion of Pic­tures at an Exhi­bi­tion, he had the oppor­tu­ni­ty to paint sound in motion.

Kandin­sky was first inspired to paint, at the age of 30, after hear­ing a per­for­mance of Wagner’s Lohen­grin. “I saw all my col­ors in spir­it,” he remarked after­ward, “Wild, almost crazy lines were sketched in front of me.” The Den­ver Art Museum’s Renée Miller writes of Kandinsky’s expe­ri­ence as an exam­ple of synes­the­sia. He drew from the work of Arnold Schoen­berg in his abstract expres­sion­ist can­vas­es, and “gave many of his paint­ings musi­cal titles, such as Com­po­si­tion and Impro­vi­sa­tion.”

For his part, Mus­sorgsky found inspi­ra­tion for his non­rep­re­sen­ta­tion­al work in the strange­ly uncan­ny rep­re­sen­ta­tion­al visu­al art of Russ­ian archi­tect and painter Vik­tor Hart­mann, his clos­est friend and mem­ber of a cir­cle of artists attempt­ing a nation­al­ist Russ­ian cul­tur­al revival. Mus­sorgsky’s Pic­tures at an Exhi­bi­tion sets music to a col­lec­tion of Hartmann’s paint­ings and draw­ings exhib­it­ed after the artist’s death, includ­ing sketch­es of opera cos­tumes and a mon­u­men­tal archi­tec­tur­al design.

The cre­ation of sev­er­al high­ly dis­tinc­tive musi­cal motifs is of a piece with Mus­sorgsky’s opera com­po­si­tions. Both he and Kandin­sky were drawn to opera for its dra­mat­ic con­junc­tion of visu­al art, per­for­mance, and music, or what Wag­n­er called Gesamtkunst­werk, the “total work of art.” And yet, despite their mutu­al admi­ra­tion for clas­si­cal forms and tra­di­tion­al Russ­ian folk­lore, both artists illus­trat­ed the title of Wagner’s essay on the sub­ject, “The Art­work of the Future,” more ful­ly than Wag­n­er him­self.

Mussorgsky’s piece, as com­posed solo on the piano, is will­ful­ly odd, ugly and pierc­ing­ly beau­ti­ful by turns, and always unset­tling, like the Hart­mann paint­ings that inspired it. So visu­al­ly descrip­tive is its musi­cal lan­guage that it might be said to induce a vir­tu­al form of synes­the­sia. In illus­trat­ing Pic­tures at an Exhi­bi­tion, Kandin­sky “took anoth­er step towards trans­lat­ing the idea of ‘mon­u­men­tal art’ into life,” notes the site Mod­ern Art Con­sult­ing, “with his own sets and light, col­or and geo­met­ri­cal shapes for char­ac­ters.”

On April 4, 1928, the pre­mière at the Friedrich The­ater, Dessau, was a tremen­dous suc­cess. The music was played on the piano. The pro­duc­tion was rather cum­ber­some as the sets were sup­posed to move and the hall light­ing was to change con­stant­ly in keep­ing with Kandinsky’s scrupu­lous instruc­tions. Accord­ing to one of them, “bot­tom­less depths of black” against a black back­drop were to trans­form into vio­let, while dim­mers (rheostats) were yet to be invent­ed.

Rather than trans­lat­ing Mussorgsky’s piece back into Hartmann’s rep­re­sen­ta­tion­al idiom, Kandin­sky cre­ates an oper­at­ic move­ment of geo­met­ri­cal fig­ures from the lex­i­con of the Bauhaus school. (Only “The Great Gate of Kiev,” at the top, resem­bles the orig­i­nal paint­ing.) Rather than cre­ate nar­ra­tive, “Kandinsky’s task was to turn the music into paint­ings,” says Har­ald Wet­zel, cura­tor of a recent exhib­it in Dessau fea­tur­ing many of the set designs. Those sta­t­ic ele­ments “give just a lim­it­ed impres­sion of the stage pro­duc­tion,” which was “con­stant­ly in motion.”

We may not have film of that orig­i­nal pro­duc­tion, but we do have a very good sense of what it might have looked like through its many re-stag­ings over the past few years, includ­ing the pro­duc­tion fur­ther up with pianist Mikhaïl Rudy at the théâtre de Brive in 2011 and the ani­mat­ed video remake above, which brings it even fur­ther into the future. See a selec­tion of pho­tos from the Kandin­sky exhib­it at Deutsche Welle and com­pare these paint­ings with the orig­i­nal pic­tures by Vik­tor Hart­mann that inspired Mussorgsky’s piece.

Relat­ed Con­tent:

Who Paint­ed the First Abstract Paint­ing?: Wass­i­ly Kandin­sky? Hilma af Klint? Or Anoth­er Con­tender?

Time Trav­el Back to 1926 and Watch Wass­i­ly Kandin­sky Make Art in Some Rare Vin­tage Video

Night on Bald Moun­tain: An Eery, Avant-Garde Pin­screen Ani­ma­tion Based on Mussorgsky’s Mas­ter­piece (1933)

Josh Jones is a writer and musi­cian based in Durham, NC. Fol­low him at @jdmagness

Enter a Digital Archive of 213,000+ Beautiful Japanese Woodblock Prints

Most of us have now and again seen and appre­ci­at­ed Japan­ese wood­block prints, espe­cial­ly those in the tra­di­tion of ukiyo‑e, those “cap­ti­vat­ing images of seduc­tive cour­te­sans, excit­ing kabu­ki actors, and famous roman­tic vis­tas.” Those words come from the Met­ro­pol­i­tan Muse­um of Art, whose essay on the art form describes how, “in the late sev­en­teenth and ear­ly eigh­teenth cen­tu­ry, wood­block prints depict­ing cour­te­sans and actors were much sought after by tourists to Edo and came to be known as ‘Edo pic­tures.’ In 1765, new tech­nol­o­gy made pos­si­ble the pro­duc­tion of sin­gle-sheet prints in a range of col­ors,” which brought about “the gold­en age of print­mak­ing.”

At that time, “the pop­u­lar­i­ty of women and actors as sub­jects began to decline. Dur­ing the ear­ly nine­teenth cen­tu­ry, Uta­gawa Hiroshige (1797–1858) and Kat­sushi­ka Hoku­sai (1760–1849) brought the art of ukiyo‑e full cir­cle, back to land­scape views, often with a sea­son­al theme, that are among the mas­ter­pieces of world print­mak­ing.”

Even if you’ve only seen a few Japan­ese wood­block prints, you’ve seen the work of Hiroshige and Hoku­sai, thou­sands of exam­ples of which you can find in the vast Japan­ese wood­block data­base of Ukiyo‑e.org.

This Eng­lish-Japan­ese bilin­gual site, a project of pro­gram­mer and Khan Acad­e­my engi­neer John Resig, launched in 2012 and now boasts 213,000 prints from 24 muse­ums, uni­ver­si­ties, libraries, auc­tion hous­es, and deal­ers world­wide. You can search it by text or image (if you hap­pen to have one of a print you’d like to iden­ti­fy), or you can browse by peri­od and artist: not just the “gold­en age” of Hiroshige and Hoku­sai (1804 to 1868), but ukiyo-e’s ear­ly years (ear­ly-mid 1700s), the birth of full-col­or print­ing (1740s to 1780s), the pop­u­lar­iza­tion of wood­block print­ing (1804 to 1868), the Mei­ji peri­od (1868 to 1912), the artist-cen­tric Shin Hanga and Sosaku Hanga move­ments (1915 to 1940s), and even the mod­ern and con­tem­po­rary era (1950s to now).

That last group includes wood­block prints of styles and sub­ject mat­ter one cer­tain­ly would­n’t expect from clas­sic ukiyo‑e, though the works nev­er go com­plete­ly with­out con­nec­tion to the tra­di­tion of pre­vi­ous mas­ters. Some of these more recent prac­ti­tion­ers, like Dan­ish-Ger­man-Aus­tralian print­mak­er Tom Kris­tensen, have even gone so far as to not be Japan­ese. Kris­tensen, who “works in typ­i­cal­ly Japan­ese ‘sosaku hanga’ style: self-carved and self-print­ed with nat­ur­al Japan­ese pig­ments on hand-made washi paper,” has pro­duced works like the 36 Views of Green Island series, of which num­ber 21 appears below. The surf­boards may at first seem incon­gru­ous, but one imag­ines that Hiroshige and Hoku­sai, those two great appre­ci­a­tors of waves, might approve. Enter the dig­i­tal archive here, and note that if you click on an image, and then click on it again, you can view it in a larg­er for­mat.

Relat­ed Con­tent:

Down­load 2,500 Beau­ti­ful Wood­block Prints and Draw­ings by Japan­ese Mas­ters (1600–1915)

Down­load Hun­dreds of 19th-Cen­tu­ry Japan­ese Wood­block Prints by Mas­ters of the Tra­di­tion

What Hap­pens When a Japan­ese Wood­block Artist Depicts Life in Lon­don in 1866, Despite Nev­er Hav­ing Set Foot There

Splen­did Hand-Scroll Illus­tra­tions of The Tale of Gen­jii, The First Nov­el Ever Writ­ten (Cir­ca 1120)

Japan­ese Kabu­ki Actors Cap­tured in 18th-Cen­tu­ry Wood­block Prints by the Mys­te­ri­ous & Mas­ter­ful Artist Sharaku

Behold the Mas­ter­piece by Japan’s Last Great Wood­block Artist: View Online Tsukio­ka Yoshitoshi’s One Hun­dred Aspects of the Moon (1885)

Based in Seoul, Col­in Mar­shall writes and broad­casts on cities and cul­ture. He’s at work on the book The State­less City: a Walk through 21st-Cen­tu­ry Los Ange­les, the video series The City in Cin­e­ma, the crowd­fund­ed jour­nal­ism project Where Is the City of the Future?, and the Los Ange­les Review of Books’ Korea Blog. Fol­low him on Twit­ter at @colinmarshall or on Face­book.

Who Painted the First Abstract Painting?: Wassily Kandinsky? Hilma af Klint? Or Another Contender?

Kandin­sky, Unti­tled, 1910

Many painters today con­cen­trate on pro­duc­ing abstract work — and a fair few of those have only ever pro­duced abstract work. But look not so very far back in human his­to­ry, and you’ll find that to paint meant to paint rep­re­sen­ta­tive­ly, to repli­cate on can­vas the like­ness­es of the actu­al peo­ple, places, and things out there in the world. Human­i­ty, of course did­n’t evolve with its rep­re­sen­ta­tion­al art skills pre-installed: though some cave paint­ings do rec­og­niz­ably depict men and beasts, many strike us today as what we would call abstract, or at least abstract­ed. So which mod­ern artists can lay claim to hav­ing redis­cov­ered abstrac­tion first?

Kandin­sky, Com­po­si­tion V, 1911

If you’ve stud­ied any art his­to­ry, you might well name the ear­ly 20th-cen­tu­ry Russ­ian painter Wass­i­ly Kandin­sky (whose first abstract water­col­or from 1910 appears at the top of the post). But “while Kandin­sky is today hailed as the father of abstract paint­ing,” writes Art­sy’s Abi­gail Cain, “he was by no means the only play­er in the devel­op­ment of non-rep­re­sen­ta­tion­al paint­ing,” though “his work Kom­po­si­tion V did, admit­ted­ly, jump­start pub­lic inter­est in abstract paint­ing.”

First exhib­it­ed in Munich in Decem­ber 1911, “this mon­u­men­tal work was just bare­ly rep­re­sen­ta­tion­al” and also “the first such work to be put on dis­play,” inspir­ing the art world not just to take abstrac­tion seri­ous­ly but to see it as the future.

Hilma af Klint, Sva­nen, 1915

Kandin­sky, inspired by Goethe’s The­o­ry of Col­ors, had already giv­en the sub­ject of abstrac­tion no small amount of thought. He’d first writ­ten a man­i­festo defin­ing abstract art a few years ear­li­er, titling it On the Spir­i­tu­al in Art, a title that would have res­onat­ed with Hilma af Klint, a painter who might have actu­al­ly gone abstract first.  “Af Klint, who was born in Stock­holm, showed an ear­ly inter­est in nature, math­e­mat­ics and art, and she began study­ing at the Roy­al Swedish Acad­e­my of Fine Arts in 1882,” writes the New York Times’ Natalia Rach­lin. She made her name as a land­scape and por­trait painter after grad­u­a­tion, but at the same time “also con­tin­ued a more pri­vate pur­suit: she had begun show­ing an inter­est in the occult and attend­ing séances as ear­ly as 1879, at the age of 17.”

Hilma af Klint, ‘Stag­ger­ing’: The Ten Largest, Youth, 1907.

Af Klin­t’s “curios­i­ty about the spir­i­tu­al realm soon devel­oped into a life­long inter­est in spiritism, theos­o­phy and anthro­pos­o­phy,” and dur­ing one séance she heard a spir­it tell her to “make paint­ings that would rep­re­sent the immor­tal aspects of man. This proved to be the turn­ing point in af Klint’s work: from the nat­u­ral­is­tic to the abstract, from por­tray­als of phys­i­cal real­i­ty to con­vey­ing the invis­i­ble.” She went on to pro­duce the 193 abstract Paint­ings for the Tem­ple. The exhi­bi­tions of her rep­re­sen­ta­tion­al work con­tin­ued, but she kept the rest pri­vate, and in her will “even asked that her abstract paint­ings not be shown in pub­lic until at least twen­ty years after her death, not­ing that audi­ences were not yet capa­ble of under­stand­ing her work.”

Fran­cis Picabia, Caoutchouc, 1909.

Both Kandin­sky and Af Klint look like plau­si­ble can­di­dates for the first abstract painter — it just depends on how you define the begin­ning of abstrac­tion — but they’re hard­ly the only ones. Cain also brings up the Czech-born, Paris-based artist Fran­tišek Kup­ka, or his col­league in the French avant-garde Fran­cis Picabia, whose 1909 water­col­or Caoutchouc (Rub­ber), pic­tured just above, came before Kandin­sky had paint­ed an abstract image or even com­plet­ed any writ­ing on the sub­ject. Still, some objec­tors note that “the work still retains some sem­blance of form, rem­i­nis­cent of a bou­quet of flow­ers.” These ques­tions of puri­ty, inno­va­tion, and espe­cial­ly orig­i­nal­i­ty do get com­pli­cat­ed. As Clive James once said, “It’s very hard to be total­ly inven­tive, so I’m not ter­ri­bly inter­est­ed in orig­i­nal­i­ty. Vital­i­ty is all I care about” — a qual­i­ty that all these works exude still today.

via Art­sy/Tate

Relat­ed Con­tent:

Helen Mir­ren Tells Us Why Wass­i­ly Kandin­sky Is Her Favorite Artist (And What Act­ing & Mod­ern Art Have in Com­mon)

Goethe’s Col­or­ful & Abstract Illus­tra­tions for His 1810 Trea­tise, The­o­ry of Col­ors: Scans of the First Edi­tion

Time Trav­el Back to 1926 and Watch Wass­i­ly Kandin­sky Make Art in Some Rare Vin­tage Video

The MoMA Teach­es You How to Paint Like Pol­lock, Rothko, de Koon­ing & Oth­er Abstract Painters

Free Course: An Intro­duc­tion to the Art of the Ital­ian Renais­sance

Based in Seoul, Col­in Mar­shall writes and broad­casts on cities and cul­ture. He’s at work on the book The State­less City: a Walk through 21st-Cen­tu­ry Los Ange­les, the video series The City in Cin­e­ma, the crowd­fund­ed jour­nal­ism project Where Is the City of the Future?, and the Los Ange­les Review of Books’ Korea Blog. Fol­low him on Twit­ter at @colinmarshall or on Face­book.

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