Meet Larry David (in Video)

larrydavid2.jpgHBO just start­ed air­ing the sixth sea­son of Curb Your Enthu­si­asm, so it seemed fit­ting to serve up this lengthy inter­view with Lar­ry David. The talk is very fun­ny. No shock there. But it also gets into some good sub­stance. How Lar­ry got into com­e­dy; how he strug­gled dur­ing his ear­ly standup years and had to scratch togeth­er mon­ey for a can of Chef Boyardee; how he approach­es writ­ing com­e­dy; how he has gen­er­at­ed ideas for the most mem­o­rable episodes of “Curb” and Sein­feld — it all gets touched on here.

We have includ­ed the first part below, plus links to the oth­er sev­en seg­ments. For more Lar­ry David inter­views, check out the 60 Min­utes piece on Lar­ry from this past week­end. You can watch it online here.

Part 2, 3, 4, 5, 6, 7, and 8.

The Digital Tipping Point: The Wild Ride from Podcast to Book Deal

12byzantine.jpgPub­lish­er’s Week­ly announced last week that Lars Brown­worth, a New York high school teacher, will pub­lish with Crown (a Ran­dom House divi­sion) a new book that cov­ers “1,200 years of Byzan­tine his­to­ry, exam­in­ing the culture’s for­got­ten role in pre­serv­ing clas­si­cal thought, con­nect­ing East and West, and build­ing mod­ern West­ern soci­ety.” It’s expect­ed to hit the book­stores in ear­ly 2009.

There’s lots to say about this deal, but we want­ed to delve a lit­tle into the back­sto­ry, and par­tic­u­lar­ly how an unex­pect­ed chain of events, all built into Web 2.0, made this deal pos­si­ble. (And, yes, we’ll also touch briefly on where Open Cul­ture fits into the pic­ture.)

The sto­ry begins in March 2005, back when Brown­worth start­ed dis­trib­ut­ing on iTunes an edu­ca­tion­al pod­cast called 12 Byzan­tine Rulers: The His­to­ry of the Byzan­tine Empire (iTunes — Feed — Site). Released in install­ments, the pod­casts gave users the rare abil­i­ty to down­load a com­plete aca­d­e­m­ic course to their MP3 play­er, any­time, any­where, for free. Brown­worth was a pio­neer, and by late 2006, peo­ple start­ed tak­ing notice. In Decem­ber, Wired men­tioned 12 Byzan­tine Rulers in a short web fea­ture, which net­ted the pod­cast a small uptick in down­loads. Then, days lat­er, our fledg­ling blog fol­lowed up with a short piece — The Hottest Course on iTunes (and the Future of Dig­i­tal Edu­ca­tion). From there, things got inter­est­ing. Our post got almost imme­di­ate­ly picked up on Digg.com, a mas­sive­ly pop­u­lar web­site, and its users cat­a­pult­ed the sto­ry to Dig­g’s home­page. Down­loads of Brown­worth’s pod­casts surged; the pow­er of Web 2.0 was kick­ing in. Brown­worth spec­u­lat­ed dur­ing an inter­view last week that the “Digg effect” wide­ly broad­ened the expo­sure of his pod­cast, and, soon enough, The New York Times was knock­ing on his door. By late Jan­u­ary, the pil­lar of Amer­i­can jour­nal­ism pub­lished a flat­ter­ing fea­ture: His­to­ry Teacher Becomes Pod­cast Celebri­ty. Then, it all start­ed again. Pod­cast down­loads spiked high­er, far exceed­ing the pre­vi­ous wave from Digg. More arti­cles and an NPR inter­view fol­lowed. Next came the book agents’ calls. … That’s, in short, how we got to last week’s announce­ment.

Brown­worth’s sto­ry, although unusu­al, is part of a grow­ing trend. Book pub­lish­ers seem increas­ing­ly will­ing to let the wis­dom of crowds iden­ti­fy pod­casts that trans­late into mar­ketable books, and then let the pod­casts stim­u­late book sales. This year, Mignon Fog­a­r­ty notably inked deals to release spin­off books and audio­books of her pop­u­lar Gram­mar Girl pod­cast (iTunes — Feed — Web Site). And giv­en that 12 Byzan­tine Rulers has been down­loaded 735,000 times just this year, Brown­worth and his new pub­lish­er felt right­ly jus­ti­fied in tak­ing a sim­i­lar approach.

We’ll grad­u­al­ly find out whether this devel­op­ing mod­el pro­vides a way for inno­v­a­tive pod­cast­ers to mon­e­tize their suc­cess­ful con­tent. In the mean­time, Lars is giv­ing it all a good go. He recent­ly gave up his New York teach­ing job, relo­cat­ed to North Car­oli­na (where his broth­er Anders pro­vides tech­nol­o­gy and busi­ness sup­port), and is now ded­i­cat­ing him­self full-time to pod­cast­ing and writ­ing. It’s a big change, but a change worth mak­ing. “Web 2.0 has enabled me,” Brown­worth says, “to do things that I nev­er would have been able to do oth­er­wise. It’s a bit hum­bling to find myself on the ground floor of a rev­o­lu­tion, but this move is undoubt­ed­ly the most excit­ing oppor­tu­ni­ty I’ve ever had.”

We’re pleased to have played even a bit part in Brown­worth’s suc­cess. Keep an eye out for his book and, until then, give his pod­cast a good lis­ten: 12 Byzan­tine Rulers: The His­to­ry of the Byzan­tine Empire (iTunes — Feed — Site).

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The Fifteen Minute Book Machine

A cou­ple of years ago I met Jason Epstein in pass­ing and he excit­ed­ly described his new project: a machine to print On Demand Books. The plan is final­ly bear­ing fruit: the Espres­so Book Machine was demon­strat­ed at the New York Pub­lic Library on Wednes­day. Three of the machines are out in the wild, and I sus­pect many more will appear if the pro­to­types live up to the hype.

The idea of books on demand is a lit­tle eerie but emi­nent­ly effi­cient. Pub­lish­ers and book­sellers waste mil­lions of dol­lars, tons of fuel and forests of paper ship­ping, return­ing and trash­ing unsold books every year. And if a machine like this isn’t too expen­sive to run, it could rev­o­lu­tion­ize edu­ca­tion in less acces­si­ble or wealthy parts of the world. The real ques­tion is whether such a machine might do to book­stores what Net­flix has done to video rental stores. The Espres­so machine can only print paper­backs, so for now I think Barnes and Noble is safe. And even if the shelves are replaced with dig­i­tal brows­ing dis­plays one day, many cus­tomers will still want to enjoy their pur­chas­es with an over­priced lat­te and pas­try. The social spaces of book-read­ing have yet to be destroyed by Amazon.com or the blo­gos­phere, so I think they’ll sur­vive a new kind of espres­so machine.

What Book Changed Your Life? Par­tic­i­pate in a Group Project. Tell Us and Become Eli­gi­ble for a Prize .

Check out our col­lec­tion of free audio­books.

The War of the Worlds on Podcast: How H.G. Wells and Orson Welles Riveted A Nation

Today, by pop­u­lar demand, we’re run­ning an updat­ed ver­sion of one of our more pop­u­lar posts to date. Enjoy…

At has­tened speeds dur­ing the past year, we have seen book lovers record­ing home­grown audio­books and post­ing them on sites like Lib­rivox (see our col­lec­tion of free audio­books here). For obvi­ous copy­right rea­sons, these audio texts large­ly come from the pub­lic domain, and, yes, they’re some­times of uneven qual­i­ty. Some good, some okay. Among the recent releas­es, you’d expect to find great clas­si­cal works — the major plays by Shake­speare, the essen­tial trea­tis­es by Pla­to and oth­er philoso­phers, etc. — and you do get some of those. How­ev­er, far more often you get texts by more mod­ern writ­ers who wrote with­in the thriller, sci fi and adven­ture gen­res. Here, I’m talk­ing about Wash­ing­ton Irv­ing, Robert Louis Steven­son, Edgar Allen Poe, Arthur Conan Doyle, and H.G. Wells. (Find these pod­casts here.)

It seems rather fit­ting that Wells, the father of sci­ence fic­tion, would be among the first to have his writ­ings dig­i­tal­ly record­ed and dis­trib­uted. Nowa­days, you can down­load, sync and lis­ten to his major works – The New Accel­er­a­tor (mp3), The Invis­i­ble Man (iTunes — feed), The Time Machine (iTunes — feed), and The War of the Worlds (iTunes). But what’s bet­ter than all of this, at least in our minds, is this vin­tage gem …

Here you can down­load the ver­sion of The War of the Worlds that Orson Welles famous­ly adapt­ed and aired on nation­al radio in Octo­ber 1938. Pre­sent­ed so that it sound­ed like an actu­al news broad­cast, the Orson Welles ver­sion was mis­tak­en for truth by many lis­ten­ers who caught the pro­gram mid­stream (more info here), and, soon enough, they found them­selves flee­ing an unfold­ing Mar­t­ian inva­sion, run­ning down into their base­ments with guns cocked and ready to fire. You can catch the mp3 ver­sion of the famous Welles record­ing here (and also alter­na­tive­ly here). Have fun with this broad­cast. It’s a clas­sic.

Relat­ed con­tent: For more old time, sci-fi radio broad­casts, check out this nice col­lec­tion on iTunes.

Also see: Vin­tage Radio Archive: The Lone Ranger, Abbott & Costel­lo, and Bob Hope

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The New Yorker Magazine Crosses the Digital Divide

completeny2.gifWhen you think of The New York­er, you don’t gen­er­al­ly think of a mag­a­zine with a sub­stan­tial dig­i­tal foot­print. But, ever so grad­u­al­ly, under David Rem­nick­’s edi­to­r­i­al direc­tion, this insti­tu­tion in Amer­i­can jour­nal­ism and cul­tur­al com­men­tary has launched a series of dig­i­tal ini­tia­tives that com­ple­ment the tra­di­tion­al print jour­nal. And when you add them all up, you real­ize the mag­a­zine is pret­ty far along the dig­i­tal curve. How else can you look at it when The New York­er now offers a fair­ly robust web­site, which com­bines full pieces from the cur­rent print edi­tion with spe­cial­ized online fea­tures (take for exam­ple the new blog by George Pack­er)? And then con­sid­er the fact that you can now buy on DVD the com­plete his­tor­i­cal archive of the mag­a­zine, going back to 1925, and then search and read through it on your com­put­er — all for a fair­ly scant $63. (Get your own copy here.)

More minor, but nonethe­less inter­est­ing, for­ays into the dig­i­tal world include some recent exper­i­ments on the pod­cast front. Not long ago, we men­tioned that The New York­er’s trade­mark car­toons have been ani­mat­ed and can be watched as video pod­casts (iTunes — Feed). Then there’s The New York­er Fic­tion (iTunes — Feed), anoth­er rel­a­tive­ly new pod­cast that fea­tures famous fic­tion writ­ers read­ing out loud select­ed short sto­ries from the magazine’s fic­tion archives. (It’s issued only month­ly.) Final­ly, to round things out, anoth­er pod­cast has recent­ly emerged, and it’s sim­ply called Com­ment (iTunes — Feed) and that’s because it lets you lis­ten to a week­ly read­ing of the mag­a­zine’s “Com­ment” essay, often writ­ten by Hen­drik Hertzberg, Nicholas Lemann, or David Rem­nick him­self. For a com­plete list of New York­er RSS feeds, click here.

You can find the pod­casts men­tioned above, and oth­ers like them, in our Arts & Cul­ture Pod­cast Col­lec­tion.

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The Rise of the Cultureboxes, Part III: The iPhone

(Con­tin­ued from Part II)

iphoneThe most recent major for­ay into the world of cul­ture­box­es comes in an entire­ly dif­fer­ent size and mar­ket niche: the Apple iPhone. It may look dif­fer­ent, but it has all the hall­marks of a cul­ture­box. The iPhone wants to deliv­er video, audio and the best of the Web; it hopes to rev­o­lu­tion­ize its mar­ket; it requires month­ly ser­vice fees and a hefty price-tag to use ful­ly.

Just like Microsoft and Tivo, Apple has had some strug­gles in get­ting their new device to live up to its promis­es. The bat­ter­ies on many of the iPhones are not liv­ing up to expec­ta­tions and some stan­dard phone fea­tures seem to be miss­ing. The new phone pur­ports to com­bine the roles of iPod and cell phone more ele­gant­ly than any oth­er device.

Music. Video. Con­nec­tion. The Tivo, Xbox and iPhone all want to sell us cul­tur­al ser­vices through an inte­grat­ed sys­tem of dig­i­tal con­trol. Record or pur­chase con­tent from the autho­rized dig­i­tal store and watch it on the autho­rized device. All three com­pa­nies know that the suc­cess of their prod­uct depends on main­tain­ing a del­i­cate bal­ance between defend­ing the walls of their dig­i­tal king­doms and allow­ing in enough out­side con­tent to remain flex­i­ble in uncer­tain mar­kets. All three box­es can be hacked and manip­u­lat­ed, of course, but their man­u­fac­tur­ers are count­ing on the vast major­i­ty of cus­tomers to play along and pay along.

Just as the box-mak­ers strug­gle to cut deals with con­tent pro­duc­ers to make their dig­i­tal offer­ings appeal­ing to con­sumers, the “tra­di­tion­al” cul­ture indus­tries are des­per­ate­ly strug­gling to embrace new forms. The New York Times reviews videogames as well as plays, and just about every major media insti­tu­tion has launched some kind of blog, web video ser­vice or pod­cast so you can con­nect with the crit­ics on what­ev­er cul­ture­box you pre­fer.

Cul­ture served up on box­es is very dif­fer­ent from pub­lic per­for­mance or ephemer­al newsprint. We can save up hours and hours of it; we can car­ry it around or dupli­cate it. When we build up a library of music and videos, we own cul­tur­al objects in a way that was nev­er real­ly pos­si­ble before, when the best we could do was own per­ish­able phys­i­cal media. We can replay, refor­mat, share and col­late favorites, and we can use our rank­ings and rat­ings to find new works. A lot of the most excit­ing tech­ni­cal advances have had to do with con­nect­ing cul­ture­box­es, but that so far that con­nec­tiv­i­ty most­ly goes to pro­vid­ing bet­ter cul­ture for solo view­ing. The three devices dis­cussed here all hope to change that.

The reign of cul­ture­box­es is in many ways the per­son­al, dig­i­tal ver­sion of some­thing that hap­pened in the late 18th cen­tu­ry: The birth of the mod­ern muse­um. The idea was to gath­er art, knowl­edge and his­to­ry togeth­er and frame them appropriately—saving up cul­ture for you in vast mar­ble box­es. Today’s per­son­al cul­ture­box­es will nev­er replace the­ater or muse­um-going, but they extend the same promise of cul­tur­al lit­er­a­cy (have you fin­ished The Sopra­nos yet?). These days the promise is affil­i­at­ed with brand name dig­i­tal empo­ria.

Like the Xbox, Tivo, and iPhone, many of the first muse­ums want­ed to be every­thing for every­body, offer­ing vis­i­tors his­tor­i­cal relics, bio­log­i­cal spec­i­mens and strange devices in a mish­mash of art, sci­ence and hokum. No won­der the Xbox­es are on the fritz: they’re try­ing to cap­ture all our total­ly con­flict­ed inter­ests in just one device. Even­tu­al­ly we’ll fig­ure out what dig­i­tal con­tent real­ly belongs in our pock­et on a two-inch screen, what needs to stay in the liv­ing room, and what to keep out of the box entire­ly. I should have some time to think about it while my Xbox gets repaired.

The Rise of the Cultureboxes, Part 2: Tivo

xbox 360The online mag­a­zine Slate runs most of its arts and cul­ture sto­ries in a sec­tion called “Cul­ture­box.” Iron­i­cal­ly, it’s tak­en the con­sumer elec­tron­ics indus­try sev­er­al years to catch up, but now it seems like every new gad­get is mar­ket­ed as a cul­ture­box, from the shiny iPhone to the pio­neer­ing Tivo to the hot-run­ning Xbox 360. Man­u­fac­tur­ers, adver­tis­ers and pro­duc­ers every­where are think­ing about how to sell us sleek­er, bet­ter box­es and the media that go with them.

The trou­ble is, nobody is quite sure what the cul­ture­box should look like or what it should do. We can all agree on video, audio and some kind of stor­age func­tion. But do we want our media pock­et-sized or on a big screen? Is the goal to enter­tain us on the com­mute or to build up a library of cher­ished media objects? More impor­tant­ly, when we say “cul­ture” do we essen­tial­ly mean tele­vi­sion or the whole panoply of forms? Are cul­ture­box­es just TV by oth­er means or are there gen­uine­ly new cul­tur­al forms on the hori­zon?

Last week Microsoft announced that Xbox 360s are fail­ing in unprece­dent­ed num­bers: A dra­mat­ic exam­ple of Cul­ture­box Anx­i­ety Syn­drome. The new gen­er­a­tion of videogame con­soles allow us to do so much more than blast­ing aliens—video on demand, HD and Blu-Ray DVD play­back, online chat­ting and music library man­age­ment are just a few of the roles these par­tic­u­lar cul­ture­box­es want to serve. The com­plex­i­ty is clear­ly an over­load: the New York Times argues that the $1 bil­lion Microsoft is set­ting aside for this prob­lem implies that between a third and half of Xbox 360 con­soles could get the cul­ture­box blues. Now a high-lev­el Xbox exec­u­tive has announced his res­ig­na­tion, though few peo­ple think it’s a pun­ish­ment since the plat­form is gen­er­al­ly sell­ing well.

Per­haps I’m only writ­ing because I use all these gad­gets and my Xbox recent­ly suc­cumbed to “red ring of death” syn­drome. Iron­i­cal­ly, it only freezes up when I use it to load a videogame. But there is a broad­er issue here: the trans­for­ma­tion of cul­ture from some­thing we expe­ri­ence in con­cert halls, movie the­aters and oth­er shared pub­lic spaces into some­thing that we do on the couch or on the go.

The Rise of the Cultureboxes, Part 1: The Xbox

xbox 360The online mag­a­zine Slate runs most of its arts and cul­ture sto­ries in a sec­tion called “Cul­ture­box.” Iron­i­cal­ly, it’s tak­en the con­sumer elec­tron­ics indus­try sev­er­al years to catch up, but now it seems like every new gad­get is mar­ket­ed as a cul­ture­box, from the shiny iPhone to the pio­neer­ing Tivo to the hot-run­ning Xbox 360. Man­u­fac­tur­ers, adver­tis­ers and pro­duc­ers every­where are think­ing about how to sell us sleek­er, bet­ter box­es and the media that go with them.

The trou­ble is, nobody is quite sure what the cul­ture­box should look like or what it should do. We can all agree on video, audio and some kind of stor­age func­tion. But do we want our media pock­et-sized or on a big screen? Is the goal to enter­tain us on the com­mute or to build up a library of cher­ished media objects? More impor­tant­ly, when we say “cul­ture” do we essen­tial­ly mean tele­vi­sion or the whole panoply of forms? Are cul­ture­box­es just TV by oth­er means or are there gen­uine­ly new cul­tur­al forms on the hori­zon?

Last week Microsoft announced that Xbox 360s are fail­ing in unprece­dent­ed num­bers: A dra­mat­ic exam­ple of Cul­ture­box Anx­i­ety Syn­drome. The new gen­er­a­tion of videogame con­soles allow us to do so much more than blast­ing aliens—video on demand, HD and Blu-Ray DVD play­back, online chat­ting and music library man­age­ment are just a few of the roles these par­tic­u­lar cul­ture­box­es want to serve. The com­plex­i­ty is clear­ly an over­load: the New York Times argues that the $1 bil­lion Microsoft is set­ting aside for this prob­lem implies that between a third and half of Xbox 360 con­soles could get the cul­ture­box blues. Now a high-lev­el Xbox exec­u­tive has announced his res­ig­na­tion, though few peo­ple think it’s a pun­ish­ment since the plat­form is gen­er­al­ly sell­ing well.

Per­haps I’m only writ­ing because I use all these gad­gets and my Xbox recent­ly suc­cumbed to “red ring of death” syn­drome. Iron­i­cal­ly, it only freezes up when I use it to load a videogame. But there is a broad­er issue here: the trans­for­ma­tion of cul­ture from some­thing we expe­ri­ence in con­cert halls, movie the­aters and oth­er shared pub­lic spaces into some­thing that we do on the couch or on the go.

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