Developing iOS 7 Apps for iPhone and iPad: A Free Online Course by Stanford

ios7

FYI: Apple offi­cial­ly released iOS7,  the lat­est oper­at­ing sys­tem for the iPhone and iPad, on Sep­tem­ber 18. Almost simul­ta­ne­ous­ly, Stan­ford began offer­ing a course teach­ing stu­dents how to design apps in the new envi­ron­ment. Although the course is still in progress, the ini­tial video lec­tures are now avail­able online, you guessed it, on iTune­sU.

This course, along with oth­er top-flight cod­ing cours­es, appears in the Com­put­er Sci­ence sec­tion of our big col­lec­tion of 775 Free Online Cours­es, where you’ll also find cours­es on Phi­los­o­phyHis­to­ryPhysics and oth­er top­ics.

Look­ing for tuto­ri­als on build­ing apps in Android? Find them here.

Relat­ed Con­tent:

Learn to Code with Harvard’s Intro to Com­put­er Sci­ence Course And Oth­er Free Tech Class­es

Codecademy’s Free Cours­es Democ­ra­tize Com­put­er Pro­gram­ming

The Art of Liv­ing: A Free Stan­ford Course Explores Time­less Ques­tions

Biol­o­gy That Makes Us Tick: Free Stan­ford Course by Robert Sapol­sky

by | Permalink | Make a Comment ( 1 ) |

Run Vintage Video Games (From Pac-Man to E.T.) and Software in Your Web Browser, Thanks to Archive.org

karateka-apple-ii-screen3

Note: If you’re hav­ing dif­fi­cul­ties get­ting this soft­ware run­ning in your brows­er give Fire­fox a try. It seems to work the best.

Movies, com­mer­cials, radio shows, even books: we’ve enjoyed the abil­i­ty to effort­less­ly pull up things we remem­ber from our child­hood on the inter­net just long enough that it feels strange and uncom­fort­able when we can’t. Up until now, though, we haven’t had an easy way to re-expe­ri­ence the com­put­er soft­ware we remem­ber using in decades past. In my case, of course — and like­ly in a fair few of yours as well — I spent most of my com­put­er time in decades past play­ing games and not, say, build­ing bal­ance sheets. But whichev­er you did, the Inter­net Archive’s new­ly opened His­tor­i­cal Soft­ware Archive makes it easy to re-live those old days at the key­board with­out hav­ing to buy a vin­tage com­put­er on eBay, track down its soft­ware, remem­ber all its required com­mands and key­strokes, and hope the flop­py discs — or, heav­en help us, cas­sette tapes — boot up cor­rect­ly. They’ve made these wealth of games, appli­ca­tions, and odd­i­ties freely avail­able with the devel­op­ment of JMESS, a Javascript-pow­ered ver­sion of the Mul­ti Emu­la­tor Super Sys­tem, “a mature and breath­tak­ing­ly flex­i­ble com­put­er and con­sole emu­la­tor that has been in devel­op­ment for over a decade and a half by hun­dreds of vol­un­teers.”

mystery-house

They say a bit more about the tech­nol­o­gy behind all this on the Inter­net Archive Blog, and the His­tor­i­cal Soft­ware Archive’s front page offers rec­om­men­da­tions for which “ground-break­ing and his­tor­i­cal­ly impor­tant soft­ware prod­ucts” to try first, includ­ing 1.) Jor­dan Mech­n­er’s Karate­ka (top), a hot game in 1980 and the most pop­u­lar item in the archive today; 2) Sier­ra On-Line’s Mys­tery House (above), which gave rise more or less by itself to a vast genre of graph­ic adven­tures; 3) three adap­ta­tions of Nam­co’s Pac-Man (one for the Atari 2600, one remade for that same con­sole, one law­suit-induc­ing knock­off for the less­er-known Odyssey2); 4) E.T. the Extra-Ter­res­tri­al, a “1982 adven­ture video game devel­oped and pub­lished by Atari, Inc. for the Atari 2600 video game con­sole;” and 5) Dan Brick­lin and Bob Frankston’s Visi-Calc (below), the grand­dad­dy of all spread­sheet pro­grams, and arguably the sin­gle appli­ca­tion that turned com­put­ing from hob­by into neces­si­ty. Or how about 6) Word­Star, the ear­ly word pro­cess­ing pro­gram? Just click on the “Run an in-brows­er emu­la­tion of the pro­gram” link to fire up any of these and, if you’re under about 30, expe­ri­ence just what com­put­er users of the late sev­en­ties and ear­ly eight­ies had to deal with — and how much fun they had.

Visicalc

Relat­ed Con­tent:

How Indie Video Game Mak­ers Are Chang­ing the Game

The Great Gats­by and Wait­ing for Godot: The Video Game Edi­tions

Ancient Greek Pun­ish­ments: The Retro Video Game

Col­in Mar­shall hosts and pro­duces Note­book on Cities and Cul­ture and writes essays on lit­er­a­ture, film, cities, Asia, and aes­thet­ics. He’s at work on a book about Los Ange­lesA Los Ange­les Primer. Fol­low him on Twit­ter at @colinmarshall.

Steve Jobs on the Rise of the Personal Computer: A Rare 1990 Interview

In ear­ly 1990 Steve Jobs grant­ed a very rare inter­view to the mak­ers of a PBS NOVA minis­eries called The Machine that Changed the World.

The pro­duc­ers of the series had a tough time get­ting Jobs to talk with them. They had already inter­viewed Bill Gates, Steve Woz­ni­ak and most of the oth­er found­ing fathers of the per­son­al com­put­ing rev­o­lu­tion, but the reclu­sive Jobs brushed off all requests. “As we start­ed the series,” writes Nan­cy Linde at the NOVA Web site, “we were warned time and time again. ‘You ‘ll nev­er get Steve Jobs on cam­era.’ ”  After mul­ti­ple requests, Jobs final­ly replied with a terse “No, thank you.” Linde con­tin­ues:

But we had an ace up our sleeve by the name of Robert Noyce. A leg­end in the com­put­er world as the co-inven­tor of the microchip and co-founder of Intel, Bob Noyce was a strong sup­port­er of The Machine That Changed the World and served on our advi­so­ry board. Like most in Sil­i­con Val­ley, Steve Jobs revered Bob Noyce, and a one-para­graph let­ter from Noyce changed Jobs’ “no” into a “yes,” giv­ing our series one of a lim­it­ed num­ber of inter­views Steve Jobs gave in his short life­time.

At the time of the inter­view, Jobs was 35 years old and about mid­way through his 11-year exile from Apple. He was work­ing with NeXT, the com­put­er com­pa­ny he found­ed after being pushed out of Apple in 1985. In keep­ing with the theme of the minis­eries, the inter­view deals most­ly with the big pic­ture. Jobs talks about the role of the com­put­er in human life, and about the emer­gence and evo­lu­tion of per­son­al com­put­ing. He tells the sto­ry of how he and his ear­ly friend Woz­ni­ak (referred to in the inter­view as “Woz”) turned a hob­by into a busi­ness and devel­oped the Apple I and Apple II com­put­ers. He very briefly touch­es on the first two dri­vers of the per­son­al com­put­ing rev­o­lu­tion — spread­sheets and desk­top pub­lish­ing — before talk­ing at length about the rev­o­lu­tion that was yet to come: net­worked com­put­ing. The World Wide Web had bare­ly been cre­at­ed in 1990, and Jobs is fair­ly pre­scient in his pre­dic­tions of how the link­ing of com­put­ers would change the world.

The inter­view is pre­sent­ed above in raw form. You can read a tran­script of the con­ver­sa­tion at the WGBH Web site.

Relat­ed Con­tent:

Steve Jobs Demos the First Mac­in­tosh in 1984

Steve Jobs Nar­rates the First “Think Dif­fer­ent” Ad (Nev­er Aired)

Learn to Code with Harvard’s Intro to Com­put­er Sci­ence Course And Oth­er Free Tech Class­es

A Planetary Perspective: Trillions of Pictures of the Earth Available Through Google Earth Engine

In 1972 the Earth Resources Tech­nol­o­gy Satel­lite, or Land­sat, launched into space with a mis­sion to cir­cle the plan­et every 16 days and take pic­tures of the Earth. For more than forty years, the Land­sat pro­gram has cre­at­ed the longest ever con­tin­u­ous record of Earth’s sur­face.

Now those images are avail­able to every­one. And thanks to Google Earth Engine, it’s pos­si­ble to down­load and ana­lyze them.

Five years ago NASA and the U.S. Geo­log­i­cal Sur­vey rewrote their pro­to­cols and made the images avail­able for free, tril­lions of them, a ridicu­lous­ly mas­sive col­lec­tion of pic­tures tak­en from more than 400 miles away, some of them unrec­og­niz­able.

Is that green patch in the Ama­zon basin a for­est or a pas­ture?

But with a lit­tle help from Google’s cloud, this data has amaz­ing pow­er. It used to be that only a big insti­tu­tion, like a uni­ver­si­ty or a coun­try, had the pro­cess­ing pow­er to down­load the data. With a sin­gle CPU it would take months to suck down the images. Now, it only takes a few hours. With that free­dom, small envi­ron­men­tal watch­dog agen­cies and mon­i­tor­ing groups have access to the same data that the big guys have had for years. All they need to do is write the algo­rithms to help inter­pret what they’re see­ing.

And best of all, we can all see the results.

Watch Las Vegas grow from a dusty casi­no town into sub­ur­ban sprawl.

See the Palm Islands bloom into being off the coast of Dubai between 1984 and 2012.

One of the most dev­as­tat­ing is to watch the her­ring­bone of roads devel­op in the Ama­zon over just 28 years.

Down­load GoogleEarth’s free plu­g­in to view pre­com­put­ed datasets, like this one ren­der­ing the few remain­ing places on the Earth that are more than a kilo­me­ter from the near­est road.

Relat­ed Con­tent:

Hiroshi­ma Atom­ic Bomb­ing Remem­bered with Google Earth

Google Presents an Inter­ac­tive Visu­al­iza­tion of 100,000 Stars

Cut­ting-Edge Tech­nol­o­gy Recon­structs the Bat­tle of Get­tys­burg 150 Years Lat­er

Kate Rix writes about edu­ca­tion and dig­i­tal media. Vis­it her web­site and fol­low her on Twit­ter

Van Gogh’s ‘Starry Night’ Re-Created by Astronomer with 100 Hubble Space Telescope Images

rsz_starrynight_hst001

Last week, I trav­eled to New York City to gaze into The Star­ry Night. Obvi­ous­ly I’m not talk­ing about the skies above Man­hat­tan, not when my hotel was based in Times Square. No, I’m talk­ing about Vin­cent van Gogh’s post-impres­sion­ist mas­ter­piece that hangs in the MoMA on 53rd Street. Although van Gogh seem­ing­ly felt ambiva­lent about his 1889 paint­ing, many now con­sid­er it one of the most impor­tant works of art pro­duced in the 19th cen­tu­ry. And like any oth­er great paint­ing, it has become a fetishized object, some­times in ways that we can find endear­ing. Take this lit­tle project for exam­ple. Last year, Alex Park­er, a post-doc­tor­al fel­low at the Har­vard-Smith­son­ian Cen­ter for Astro­physics, cre­at­ed a mosa­ic of Star­ry Night using 100 Hub­ble pho­tos. He down­loaded the pho­tos from the Euro­pean Space Agency’s web­site, popped them into a free dig­i­tal art soft­ware pack­age called AndreaMo­sa­ic and, voila, pro­duced the image above. You can — and should — view it in a larg­er, high-res for­mat here.

H/T Robin and Wired

Relat­ed Con­tent:

Simon Schama Presents Van Gogh and the Begin­ning of Mod­ern Art

Per­pet­u­al Ocean: A Van Gogh-Like Visu­al­iza­tion of our Ocean Cur­rents

Van Gogh to Rothko in 30 Sec­onds

 

by | Permalink | Make a Comment ( 3 ) |

The Very Concise Suicide Note by Kodak Founder George Eastman: “My Work is Done. Why Wait?” (1932)

eastman suicide

In 1932 George East­man, the 77 year old entre­pre­neur who estab­lished the East­man Kodak Com­pa­ny, pop­u­lar­ized the use of roll film, and brought pho­tog­ra­phy to the main­stream, found him­self in declin­ing health. Suf­fer­ing from lum­bar spinal steno­sis, a nar­row­ing of the spinal canal that can lead to con­sid­er­able back pain and dif­fi­cul­ty walk­ing, East­man was depressed and increas­ing­ly dis­abled. On March 14th, he com­mit­ted sui­cide by fir­ing a sin­gle gun­shot through his heart. An act as brief, and to the point, as the note he left behind. It read:

To my friends

My work is done

Why wait?

GE

If you would like to sign up for Open Culture’s free email newslet­ter, please find it here. It’s a great way to see our new posts, all bun­dled in one email, each day.

If you would like to sup­port the mis­sion of Open Cul­ture, con­sid­er mak­ing a dona­tion to our site. It’s hard to rely 100% on ads, and your con­tri­bu­tions will help us con­tin­ue pro­vid­ing the best free cul­tur­al and edu­ca­tion­al mate­ri­als to learn­ers every­where. You can con­tribute through Pay­Pal, Patre­on, and Ven­mo (@openculture). Thanks!

Relat­ed Con­tent:

How Film Was Made: A Kodak Nos­tal­gia Moment

Ear­ly Exper­i­ments in Col­or Film (1895–1935)

Anne Sex­ton, Con­fes­sion­al Poet, Reads “Want­i­ng to Die” in Omi­nous 1966 Video

by | Permalink | Make a Comment ( 8 ) |

Watch as Van Gogh’s Famous Self-Portrait Morphs Into a Photograph

It’s a real­i­ty of big city liv­ing that one occa­sion­al­ly stum­bles upon some famous per­son behav­ing like a mere civil­ian, out walk­ing the dog, buy­ing a lat­te, or tak­ing the kids to some child-cen­tric event. I’m bad at rec­og­niz­ing these lumi­nar­ies out of con­text, which may be why I’m great at mis­tak­en­ly believ­ing some ran­dom cit­i­zen stand­ing beside me at an inter­sec­tion is in fact a not­ed author or beloved char­ac­ter actor. I have thus far nev­er labored under the delu­sion that the guy across the aisle on the F train to Brook­lyn is a one-eared Dutch post-Impres­sion­ist who died over a hun­dred years ago, but that could change.

van gogh portrait photo

Or not. Accord­ing to Lithuan­ian archi­tect and pho­tog­ra­ph­er Tadao Cern, the friend who served as the mod­el for his dig­i­tal recre­ation of Vin­cent Van Gogh’s icon­ic self-por­trait does­n’t resem­ble the painter all that much beyond his gin­ger hair and beard. After tak­ing his pic­ture, Cern devot­ed a day to adjust­ing col­ors and expo­sure in Light­room and fine tun­ing a host of details in Pho­to­shop. Sud­den­ly, the sim­i­lar­i­ties were uncan­ny.

vg Self-PortraitAnd since every Franken­stein needs a bride, Cern has cob­bled togeth­er a Mona Lisa to keep Van Gogh com­pa­ny.

via The Atlantic

Relat­ed Con­tent:

Mor­ph­ing Van Gogh Por­traits

Simon Schama Presents Van Gogh and the Begin­ning of Mod­ern Art

Ayun Hal­l­i­day is post­ing from the wilds of Cape Cod, where she once spot­ted John Waters rid­ing his bicy­cle to Safe­way in a yel­low slick­er and match­ing all-weath­er pants. Fol­low her @AyunHalliday

A Subway Ride Through New York City: Watch Vintage Footage from 1905


If you’re a New York­er, you know this stretch of sub­way inside and out. You’ve schlepped from Union Square to Grand Cen­tral Sta­tion on the 4, 5, or 6 trains how many times? Prob­a­bly more than you care to count. But don’t wor­ry, you’re in good com­pa­ny. New York­ers have been mak­ing this jour­ney since 1904, and here we have some vin­tage video to prove it. Shot on May 21, 1905, sev­en months after the IRT sub­way line opened, the video shows a train mov­ing uptown. And then, dur­ing the last minute, you can see the New York­ers exit­ing the train, svelte and dressed to the nines.

If you’re won­der­ing how this clip was shot, let me add this: A cam­era was mount­ed on a sub­way train fol­low­ing anoth­er train on the same track. Light­ing was pro­vid­ed by a spe­cial­ly con­struct­ed work car on a par­al­lel track.

This pub­lic domain film can be found in the Library of Con­gress’ Ear­ly Motion Pic­ture Col­lec­tion. The video itself comes to us via the New York Dai­ly News, where you can see maps and pic­tures of the ear­ly 20th cen­tu­ry sub­way sys­tem.

If you would like to sign up for Open Culture’s free email newslet­ter, please find it here. It’s a great way to see our new posts, all bun­dled in one email, each day.

If you would like to sup­port the mis­sion of Open Cul­ture, con­sid­er mak­ing a dona­tion to our site. It’s hard to rely 100% on ads, and your con­tri­bu­tions will help us con­tin­ue pro­vid­ing the best free cul­tur­al and edu­ca­tion­al mate­ri­als to learn­ers every­where. You can con­tribute through Pay­Pal, Patre­on, and Ven­mo (@openculture). Thanks!

Relat­ed Con­tent:

The World’s First Mobile Phone Shown on 1922 Vin­tage Film

Berlin Street Scenes Beau­ti­ful­ly Caught on Film (1900–1914)

1927 Lon­don Shown in Mov­ing Col­or

Rare Col­or Footage of the 1939 World Series: Yan­kees v. Reds

by | Permalink | Make a Comment ( 3 ) |

« Go BackMore in this category... »
Quantcast