138 Short Animated Introductions to the World’s Greatest Ideas: Plato, Michel Foucault, Simone de Beauvoir & More

The Open Cul­ture audi­ence, by my esti­ma­tion, divides into two basic groups: those who’ve read the col­lect­ed works of the likes of Simone de Beau­voir, Michel Fou­cault, and Pla­to, and those who’d like to. Whichev­er body of oft-ref­er­enced ideas you’ve been want­i­ng to dig deep into your­self, get­ting a brief, con­cept-dis­till­ing primer before­hand can make the task eas­i­er, improv­ing your under­stand­ing and abil­i­ty to con­tex­tu­al­ize the orig­i­nal texts when you get around to them. Online edu­ca­tion com­pa­ny Macat has pro­duced 138 such primers in the form of ani­mat­ed videos freely avail­able on YouTube which can put you in the right frame of mind to study a vari­ety of ideas in lit­er­a­ture, eco­nom­ics, soci­ol­o­gy, pol­i­tics, his­to­ry, and phi­los­o­phy.

De Beau­voir, in Macat’s analy­sis, argued in The Sec­ond Sex that “the views of indi­vid­u­als are social­ly and cul­tur­al­ly pro­duced. Fem­i­nin­i­ty is not inher­ent,” but a soci­etal mech­a­nism long used “to keep men dom­i­nant.”

Accord­ing to their video on Fou­cault’s Dis­ci­pline and Pun­ish, that famous book “explores the evo­lu­tion of pow­er since the Mid­dle Ages,” cul­mi­nat­ing in the argu­ment that “mod­ern states have moved away from explor­ing their author­i­ty phys­i­cal­ly to enforc­ing it psy­cho­log­i­cal­ly,” a phe­nom­e­non exem­pli­fied as much by late 18th- and ear­ly 19th-cen­tu­ry philoso­pher Jere­my Ben­tham’s Panop­ti­con as by mod­ern closed-cir­cuit tele­vi­sion urban omni-sur­veil­lance (a tech­nol­o­gy now spread far beyond the infa­mous­ly CCTV-zeal­ous Lon­don all the way to Seoul, where I live). In The Repub­lic, Pla­to asks more basic ques­tions about soci­ety: “What would an ide­al state look like, and how would it work?”

For that ancient Greek, says the video’s nar­ra­tor, “the ide­al soci­ety offered the guar­an­tee of jus­tice and would be ruled over not by a tyrant, but by an all-pow­er­ful philoso­pher-king.” Whether or not that strikes you as an appeal­ing prospect, or indeed whether you agree with de Beau­voir and Fou­cault’s bold propo­si­tions, you stand to sharp­en your mind by engag­ing with these and oth­er influ­en­tial ideas, includ­ing (as cov­ered in Macat’s oth­er three- to four-minute analy­ses) those of Machi­avel­li, David HumeEdward Said, and Thomas Piket­ty. “Crit­i­cal think­ing is about to become one of the most in-demand set of skills in the glob­al jobs mar­ket,” insists Macat’s mar­ket­ing. “Are you ready?” Whether or not you’ll ever ref­er­ence these thinkers on the job, prepar­ing your­self to read them with an active mind will put you on the fast track to the exam­ined life.

You can find the com­plete list of ani­ma­tions here.

Relat­ed Con­tent:

Free Online Phi­los­o­phy Cours­es

47 Ani­mat­ed Videos Explain the His­to­ry of Ideas: From Aris­to­tle to Sartre

Plato’s Cave Alle­go­ry Ani­mat­ed Mon­ty Python-Style

An Ani­mat­ed Intro­duc­tion to the Fem­i­nist Phi­los­o­phy of Simone de Beau­voir

Watch Ani­mat­ed Intro­duc­tions to 25 Philoso­phers by The School of Life: From Pla­to to Kant and Fou­cault

Edward Said Recalls His Depress­ing Meet­ing With Sartre, de Beau­voir & Fou­cault (1979)

Based in Seoul, Col­in Mar­shall writes and broad­casts on cities and cul­ture. He’s at work on a book about Los Ange­les, A Los Ange­les Primer, the video series The City in Cin­e­ma, the crowd­fund­ed jour­nal­ism project Where Is the City of the Future?, and the Los Ange­les Review of Books’ Korea Blog. Fol­low him on Twit­ter at @colinmarshall or on Face­book.

Iggy Pop Sings Edith Piaf’s “La Vie En Rose” in an Artfully Animated Video

It’s been cov­ered by every­one from Daffy Duck to Grace Jones, from Pas­cal of Bol­ly­wood to a ukulele-strum­ming Madon­na

It’s graced the sound­tracks of dozens of films, and pro­vid­ed the title for at least two more: the recent Edith Piaf bio-pic and an award win­ning French fea­ture about a pre-ado­les­cent trans­gen­der girl…

Its title has been hijacked for rose-col­ored mem­oirs, beer bot­tle labels, an arti­cle about women in board­rooms

And now the above love sto­ry, set on the Pont des Art, star­ring an anthro­po­mor­phic rose and a long tall stick of beef jerky bear­ing a sus­pi­cious resem­blance to Iggy Pop.

The ani­mat­ed Iggy stalks across toward his lady love with the stiff­ness of a White Walk­er, but it’s unde­ni­ably mov­ing when this bio­log­i­cal­ly ill-matched cou­ple begins to dance in a swirl of green and red leaves sig­ni­fy­ing… what?

The imper­ma­nence of romance? (The pad­locks which star­ry eyed cou­ples affixed to the Pont des Art were uncer­e­mo­ni­ous­ly removed a few years ago…)

The imper­ma­nence of icon­ic pop stars?

The thorny per­sis­tence of vision­ary artists in a con­sumer dri­ven econ­o­my?

Ah well, the lyrics have always been a bit open to inter­pre­ta­tion, but the sen­ti­ment is eter­nal.

Relat­ed Con­tent:

Watch Édith Piaf Sing Her Most Famous Songs: “La Vie en Rose,” “Non, Je Regrette Rien” & More

Iggy Pop Reads Walt Whit­man in Col­lab­o­ra­tions With Elec­tron­ic Artists Alva Noto and Tar­wa­ter

Iggy Pop Reads Edgar Allan Poe’s Clas­sic Hor­ror Sto­ry, “The Tell-Tale Heart”

Ayun Hal­l­i­day is an author, illus­tra­tor, the­ater mak­er and Chief Pri­ma­tol­o­gist of the East Vil­lage Inky zine.  Fol­low her @AyunHalliday.

The Origins of Anime: Watch Free Online 64 Animations That Launched the Japanese Anime Tradition

Japan­ese ani­ma­tion has a way of seem­ing per­pet­u­al­ly new and dar­ing, but it now goes back at least a cen­tu­ry. Hav­ing carved out its own aes­thet­ic and intel­lec­tu­al space in world cul­ture, ani­me (even for­eign­ers who’ve nev­er watched so much as a minute of it know the Japan­ese term) con­tin­ues to gen­er­ate a dis­tinc­tive kind of excite­ment in its view­ers. That goes for rel­a­tive­ly recent fea­tures that have already attained clas­sic sta­tus, like the lush, simul­ta­ne­ous­ly real­is­tic and fan­tas­ti­cal works of Hayao Miyaza­ki, the dark­er, deep­er visions like Mamoru Oshi­i’s Ghost in the Shell, and the diver­si­ty of works in between. But how did those qual­i­ties man­i­fest in the very ear­li­est ani­me? We can now eas­i­ly see for our­selves, thanks to the selec­tion of 64 Japan­ese ani­mat­ed film clas­sics made freely avail­able online, as a cel­e­bra­tion of the cen­te­nary of the form, by Japan’s Nation­al Film Archive.

“The most excit­ing of these are the two ear­li­est extant ani­me The Dull Sword (Namaku­ra Gatana, 1917) and Urashima Tarō (1918),” writes Nishika­ta Film Review’s Cathy Munroe Hotes, “films which were con­sid­ered lost until copies were mirac­u­lous­ly dis­cov­ered in an antique shop in Osa­ka in 2008.  As the vast major­i­ty of pre-war films have been lost due to nat­ur­al dis­as­ter, war, and gen­er­al neglect, each of these 64 films is an impor­tant glimpse into ear­ly ani­me his­to­ry and ear­ly 20th cen­tu­ry Japan­ese cul­ture.”

You can also browse the Nation­al Film Archive’s online col­lec­tion of ear­ly ani­ma­tion by direc­tor. Watch­ing the works of cer­tain espe­cial­ly pro­lif­ic ones like Noburō Ōfu­ji and Yasu­ji Mura­ta (whose 1929 The Old Man’s Lump Removed, not avail­able in the col­lec­tion, appears above), you might come away con­vinced that, even in its first decades, Japan­ese ani­ma­tion had devel­oped its auteur cul­ture.

The move­ment (which some­times bare­ly qual­i­fies as such) and sound (if any) in some of these shorts could hard­ly impress today, at least on a tech­ni­cal lev­el. Nev­er­the­less, those of us who’ve felt the excite­ment of the best of ani­me will rec­og­nize in the pre­sen­ta­tion of the images them­selves — in its dynamism, its humor, its cre­ativ­i­ty — the spe­cial ani­mat­ing spir­it, as it were, that first sparked our inter­est. Whether the some­times slap­dash likes of Speed Rac­erRobot­ech, or Kim­ba the White Lion, which intro­duced gen­er­a­tions of West­ern­ers to ani­me in the 1960s, 70s, and 80s, real­ly marked that much of an improve­ment on crude pro­duc­tion of, say, Murata’s My Ski Trip from 1930 remains open to debate, but through them all we can trace the devel­op­ment of the style and sen­si­bil­i­ty that, to this day, no ani­ma­tion but the Japan­ese vari­ety has tru­ly mas­tered.

Enter the Nation­al Film Archive ani­me col­lec­tion here.

(NOTE: the Nation­al Film Archive assures us that the Eng­lish ver­sion of the site “will be avail­able in a month or two,” but you can find Eng­lish-sub­ti­tled films there even now.)

via coudal.com

Relat­ed Con­tent:

Ear­ly Japan­ese Ani­ma­tions: The Ori­gins of Ani­me (1917–1931)

How the Films of Hayao Miyaza­ki Work Their Ani­mat­ed Mag­ic, Explained in 4 Video Essays

The Phi­los­o­phy, Sto­ry­telling & Visu­al Cre­ativ­i­ty of Ghost in the Shell, the Acclaimed Ani­me Film, Explained in Video Essays

Based in Seoul, Col­in Mar­shall writes and broad­casts on cities and cul­ture. He’s at work on a book about Los Ange­les, A Los Ange­les Primer, the video series The City in Cin­e­ma, the crowd­fund­ed jour­nal­ism project Where Is the City of the Future?, and the Los Ange­les Review of Books’ Korea Blog. Fol­low him on Twit­ter at @colinmarshall or on Face­book.

The Philosophy, Storytelling & Visual Creativity of Ghost in the Shell, the Acclaimed Anime Film, Explained in Video Essays

Ghost in the Shell is not in any sense an ani­mat­ed film for chil­dren,” wrote Roger Ebert twen­ty years ago. “Filled with sex, vio­lence and nudi­ty (although all rather styl­ized), it’s anoth­er exam­ple of ani­me, ani­ma­tion from Japan aimed at adults.” Now, when no crit­ic any longer needs to explain the term ani­me to West­ern read­ers, we look back on Ghost in the Shell (1995) as one of the true mas­ter­pieces among Japan­ese ani­mat­ed fea­ture films, mature not just in its con­tent but in its form. Evan Puschak, bet­ter known as the Nerd­writer, takes a look at how it express­es its philo­soph­i­cal themes through its still-strik­ing cyber­punk set­ting in his video essay “Iden­ti­ty in Space.”

Puschak first high­lights the pres­ence (in the mid­dle of this “sci-fi action thriller” about the hunt for a want­ed hack­er turned self-aware arti­fi­cial intel­li­gence) of an action-free inter­lude: a “three minute and twen­ty-ish sec­ond-long scene” con­sist­ing of noth­ing but “34 gor­geous, exquis­ite­ly detailed atmos­pher­ic shots of a future city in Japan that’s mod­eled after Hong Kong.”

Its plot-sus­pend­ing visu­al explo­ration of the film’s Blade Run­ner-esque urban space of “a chaot­ic mul­ti­cul­tur­al future city dom­i­nat­ed by the inter­sec­tions of old and new struc­tures, con­nect­ed by roads, canals, and tech­nol­o­gy,” empha­sizes that “spaces, like iden­ti­ties, are con­struct­ed. Though space often feels neu­tral or giv­en, like we could move any­where with­in it, our move­ments, our activ­i­ties, our life, is always lim­it­ed by the way space is pro­duced.”

Just as all of Ghost in the Shell’s char­ac­ters exist in space, the main ones also exist in cyber­net­ic bod­ies, regard­ing their iden­ti­ties as stored in their effec­tive­ly trans­plantable brains all con­nect­ed over a vast infor­ma­tion net­work. The half-hour-long analy­sis from Ani­meEv­ery­day just above gets into the philo­soph­i­cal dilem­ma this presents to the film’s pro­tag­o­nist, the cyborg police offi­cer Motoko Kusana­gi, exam­in­ing in depth sev­er­al of the scenes that — through dia­logue, imagery, sym­bol­ism, or sub­tle com­bi­na­tions of the three that view­ers might not catch the first time around — illu­mi­nate the sto­ry’s cen­tral ques­tions about the nature of man, the nature of machine, and the nature of what emerges when the two inter­sect.

Film Her­ald’s briefer expla­na­tion of Ghost in the Shell (which con­tains poten­tial­ly NSFW images) points to three main themes: iden­ti­ty, Carte­sian dual­ism, and evo­lu­tion, all con­cepts that come into ques­tion — or at least demand a thor­ough revi­sion — when the bound­ary between the nat­ur­al and the syn­thet­ic blurs to the film’s imag­ined extent. “My intu­ition told me that this sto­ry about a futur­is­tic world car­ried an imme­di­ate mes­sage for our present world,” said direc­tor Mamoru Oshii, and now, more than two decades lat­er, Hol­ly­wood has even got around to remak­ing it in a live-action ver­sion star­ring Scar­lett Johans­son in the Kusana­gi role. That does pro­vides a chance to update some of the now-dat­ed-look­ing tech­nol­o­gy seen in the ani­mat­ed orig­i­nal, but there’s no improv­ing on its artistry.

Relat­ed Con­tent:

Blade Run­ner Spoofed in Three Japan­ese Com­mer­cials (and Gen­er­al­ly Loved in Japan)

Ear­ly Japan­ese Ani­ma­tions: The Ori­gins of Ani­me (1917–1931)

How the Films of Hayao Miyaza­ki Work Their Ani­mat­ed Mag­ic, Explained in 4 Video Essays

The Matrix: What Went Into The Mix

Based in Seoul, Col­in Mar­shall writes and broad­casts on cities and cul­ture. He’s at work on a book about Los Ange­les, A Los Ange­les Primer, the video series The City in Cin­e­ma, the crowd­fund­ed jour­nal­ism project Where Is the City of the Future?, and the Los Ange­les Review of Books’ Korea Blog. Fol­low him on Twit­ter at @colinmarshall or on Face­book.

The Famous Schrodinger’s Cat Thought Experiment Gets Brought to Life in an Off-Kilter Animation

Schrödinger’s Cat is one of the more famous thought exper­i­ments in mod­ern physics, cre­at­ed by Aus­tri­an physi­cist Erwin Schrödinger back in 1935.  The Tele­graph sum­ma­rizes the gist of the exper­i­ment as fol­lows:

In the hypo­thet­i­cal exper­i­ment … a cat is placed in a sealed box along with a radioac­tive sam­ple, a Geiger counter and a bot­tle of poi­son.

If the Geiger counter detects that the radioac­tive mate­r­i­al has decayed, it will trig­ger the smash­ing of the bot­tle of poi­son and the cat will be killed.

The exper­i­ment was designed to illus­trate the flaws of the ‘Copen­hagen inter­pre­ta­tion’ of quan­tum mechan­ics, which states that a par­ti­cle exists in all states at once until observed.

If the Copen­hagen inter­pre­ta­tion sug­gests the radioac­tive mate­r­i­al can have simul­ta­ne­ous­ly decayed and not decayed in the sealed envi­ron­ment, then it fol­lows the cat too is both alive and dead until the box is opened.

The Uni­ver­si­ty of Not­ting­ham’s Six­ty Sym­bols YouTube chan­nel pro­vides a more com­plete expla­na­tion. But with or with­out any fur­ther intro­duc­tion, you can watch the off-kil­ter ani­ma­tion, above, which imag­ines the ori­gins of the orig­i­nal exper­i­ment. It was cre­at­ed by Chav­dar Yor­danov for an ani­ma­tion show in Lon­don.

If you would like to sup­port the mis­sion of Open Cul­ture, con­sid­er mak­ing a dona­tion to our site. It’s hard to rely 100% on ads, and your con­tri­bu­tions will help us con­tin­ue pro­vid­ing the best free cul­tur­al and edu­ca­tion­al mate­ri­als to learn­ers every­where. You can con­tribute through Pay­Pal, Patre­on, and Ven­mo (@openculture). Thanks!

Relat­ed Con­tent:

80 Free Online Physics Cours­es

Nick Cave Nar­rates an Ani­mat­ed Film about the Cat Piano, the Twist­ed 18th Cen­tu­ry Musi­cal Instru­ment Designed to Treat Men­tal Ill­ness

Ani­mat­ed Intro­duc­tions to Quan­tum Mechan­ics: From Schrödinger’s Cat to Heisenberg’s Uncer­tain­ty Prin­ci­ple

Ani­ma­tions of 6 Famous Thought Exper­i­ments

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Hayao Miyazaki Tells Video Game Makers What He Thinks of Their Characters Made with Artificial Intelligence: “I’m Utterly Disgusted. This Is an Insult to Life Itself”

For a young per­son in an ani­ma­tion-based field, the oppor­tu­ni­ty to share new work with direc­tor Hayao Miyaza­ki must feel like a gold­en oppor­tu­ni­ty.

This may still hold true for Nobuo Kawaka­mi, the chair­man of Dwan­go, a Japan­ese telecom­mu­ni­ca­tions and media com­pa­ny, but not for the rea­sons he like­ly antic­i­pat­ed at the start of the above video.

The sub­ject of their dis­cus­sion is a com­put­er gen­er­at­ed ani­mat­ed mod­el whose arti­fi­cial intel­li­gence caus­es it to move by squirm­ing on its head. Its cre­ators haven’t invest­ed it with any par­tic­u­lar per­son­al­i­ty traits or sto­ry­line, but its flayed appear­ance and tor­tu­ous move­ments sug­gest it’s unlike­ly to be board­ing Miyazaki’s mag­i­cal cat bus any time soon.

Even with­out an explic­it nar­ra­tive, the model’s poten­tial should be evi­dent to any­one who’s ever sat through the final-reel res­ur­rec­tion of a hor­ri­bly maimed, pre­sumed-dead ter­ror­iz­er of scant­i­ly clad young ladies.

The model’s grotesque squirm­ings could also be an asset to zom­bie video games, as Kawaka­mi excit­ed­ly points out.

Let us remem­ber that Miyazaki’s films are root­ed not in gross-out effects, but redemp­tion, a rev­er­ence for nature, and respect for chil­dren and all liv­ing things.

The mas­ter watch­es the demon­stra­tion with­out com­ment, then dis­pens­es with tra­di­tion­al Japan­ese eti­quette in favor of some strong­ly word­ed med­i­cine that leaves no doubt as to what he real­ly thought of Dwan­go’s arti­fi­cial­ly intel­li­gent wretch:

“I am utter­ly dis­gust­ed… I strong­ly feel that this is an insult to life itself.”  

(At this point, you real­ly should watch the video, to hear Miyaza­k­i’s open­ing state­ment, about a dis­abled friend for whom even a sim­ple high-five is a painful phys­i­cal exer­tion.)

Poor Kawaka­mi-san! Uncer­e­mo­ni­ous­ly shamed in front of his col­leagues by a nation­al trea­sure, he doesn’t push back. All he can offer is some­thing along the lines of “We didn’t mean any­thing by it”—a state­ment that seems cred­i­ble.

The Amer­i­can pres­i­dent may be into dehu­man­iz­ing those with dis­abil­i­ties, but the Dwan­go crew’s heads were like­ly occu­pied with boy­ish visions of a thrilling­ly grue­some zom­bie apoc­a­lypse.

It’s a harsh, but impor­tant mes­sage for Miyaza­ki to have got­ten across. Dwan­go is respon­si­ble for cre­at­ing a lot of online games. In oth­er words, they hold con­sid­er­able sway over impres­sion­able youth.

Stu­dio Ghi­b­li co-founder Toshio Suzu­ki grants Kawaka­mi and his col­leagues an oppor­tu­ni­ty to save face, ask­ing what the team’s goals are.

“We’d like to build a machine that can draw pic­tures like humans do,” one shell­shocked-look­ing young man responds.

What, like, Hen­ri Mail­larde­t’s automa­ton from 1810? While I can imag­ine such a con­trap­tion show­ing up in one of Miyazaki’s steam-punk-fla­vored adven­tures, the hush that greets this state­ment all but screams “wrong answer!”

What will this encounter lead to?

The release of an online game in which one scores points by hideous­ly dis­mem­ber­ing the ani­mat­ed form of direc­tor Hayao Miyaza­ki?

Or a new­found sen­si­tiv­i­ty, in which cool tech­no­log­i­cal advances are viewed through a lens of actu­al human expe­ri­ence?

Only time will tell.

Relat­ed Con­tent:

The Essence of Hayao Miyaza­ki Films: A Short Doc­u­men­tary About the Human­i­ty at the Heart of His Ani­ma­tion

Soft­ware Used by Hayao Miyazaki’s Ani­ma­tion Stu­dio Becomes Open Source & Free to Down­load

Hayao Miyaza­ki Meets Aki­ra Kuro­sawa: Watch the Titans of Japan­ese Film in Con­ver­sa­tion (1993)

Ayun Hal­l­i­day is an author, illus­tra­tor, the­ater mak­er and Chief Pri­ma­tol­o­gist of the East Vil­lage Inky zine.  Fol­low her @AyunHalliday.

Alfred Hitchcock Meditates on Suspense & Dark Humor in a New Animated Video

Back in 1957, while shoot­ing a film ten­ta­tive­ly called From Amongst The Dead (it would lat­er be titled Ver­ti­go), Alfred Hitch­cock sat down for an inter­view with Col­in Edwards, from Paci­fi­ca Radio. The con­ver­sa­tion touched on many good themes–how sus­pense works in his films, the role of dark humor and beyond.

A half cen­tu­ry lat­er, Blank on Blank has revived and ani­mat­ed that con­ver­sa­tion, thank­ful­ly bring­ing it back to life. You can find many more Blank on Blank rean­i­ma­tions of vin­tage inter­views in our archive, includ­ing talks with Pat­ti Smith, Nina Simone, Charles Bukows­ki, David Fos­ter Wal­lace and much more.

Look­ing for free, pro­fes­­sion­al­­ly-read audio books from Audible.com? Here’s a great, no-strings-attached deal. If you start a 30 day free tri­al with Audible.com, you can down­load two free audio books of your choice. Get more details on the offer here.

Relat­ed Con­tent:

Alfred Hitch­cock Reveals The Secret Sauce for Cre­at­ing Sus­pense

16 Free Hitch­cock Movies Online

Alfred Hitch­cock Explains the Plot Device He Called the ‘MacGuf­fin’

The Eyes of Hitch­cock: A Mes­mer­iz­ing Video Essay on the Expres­sive Pow­er of Eyes in Hitchcock’s Films

Alfred Hitchcock’s 7‑Minute Mas­ter Class on Film Edit­ing

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Walt Disney Creates a Frank Animation That Teaches High School Kids All About VD (1973)

The com­i­cal­ly plain­spo­ken, tough-guy sergeant is a heav­en sent assign­ment for char­ac­ter actors.

Think R. Lee Ermey in Full Met­al Jack­et

Louis Gos­set Jr. in An Offi­cer and a Gen­tle­man

Even Stripes’  War­ren Oates.

Keenan Wynn, who strove to keep Amer­i­ca safe from “devi­at­ed pre­verts” in 1964’s Dr. Strangelove, was award­ed the role of a life­time nine years lat­er, when Dis­ney Stu­dios was seek­ing vocal tal­ent for VD Attack Plan, above, a 16-minute ani­ma­tion intend­ed to teach high school­ers about the scourge of vene­re­al dis­ease.

Wynn (son of Ed) threw him­self into the part with gus­to, imbu­ing his bad­ly-com­plect­ed, Kaiser-hel­met­ed germ com­man­der with the sort of straight-talk­ing charis­ma rarely seen in high school Health class.

A risky maneu­ver, giv­en that Viet­nam-era teens did not share their parent’s generation’s respect for mil­i­tary author­i­ty and VD Attack Plan was the first edu­ca­tion­al short specif­i­cal­ly aimed at the high school audi­ence. Pri­or to that, such films were geared toward sol­diers. (Dis­ney wad­ed into those waters in 1944, with the train­ing film, A Few Quick Facts No. 7—Venereal Dis­ease, the same year Mick­ey Mouse appeared in LOOK mag­a­zine, wag­ing war on gon­or­rhea with sul­fa drugs.

Gon­or­rhea was well rep­re­sent­ed in the Wynn’s Con­ta­gion Corps. The ranks were fur­ther swelled by Syphilis. Both pla­toons were out­fit­ted with para­mil­i­tary style berets.

The Sarge pumped them up for the com­ing sneak attack by urg­ing them to maim or bet­ter yet, kill their human ene­my. Shaky recruits were reas­sured that Igno­rance, Fear, and Shame would have their backs.

Scriptwriter Bill Bosche had quite the knack for iden­ti­fy­ing what sort of sug­ar would make the med­i­cine go down. The Sarge inti­mates that only a few of the afflict­ed are “man enough” to inform their part­ners, and while Igno­rance and Shame cause the major­i­ty to put their faith in inef­fec­tu­al folk reme­dies, the “smart ones” seek treat­ment.

Ele­men­tary psy­chol­o­gy, but effec­tu­al nonethe­less.

Today’s view­ers can’t help but note that HIV and AIDS had yet to assert their fear­some hold.

On the oth­er hand, the Sarge’s mat­ter of fact deliv­ery regard­ing the poten­tial for same sex trans­mis­sion comes as a pleas­ant sur­prise. His pri­ma­ry objec­tive is to set the record straight. No, birth con­trol pills won’t pro­tect you from con­tract­ing the clap. But don’t waste time wor­ry­ing about pick­ing it up from pub­lic toi­let seats, either.

A word of cau­tion to those plan­ning to watch the film over break­fast, there are some tru­ly gnarly graph­ic pho­tos of rash­es, sores, and skin erup­tions. Help­ful to teens seek­ing straight dope on their wor­ri­some symp­toms. Less so for any­one try­ing to enjoy their break­fast links sans the specter of burn­ing uri­na­tion.

So here’s to the sergeants of the sil­ver screen, and the hard­work­ing actors who embod­ied them, even those whose cre­ations resem­bled Pillsbury’s Fun­ny Face drink mix mas­cots. Let’s do as the Sarge says, and make every day V‑D Day!

VD Attack Plan will be added to the ani­ma­tion sec­tion of our col­lec­tion, 4,000+ Free Movies Online: Great Clas­sics, Indies, Noir, West­erns, Doc­u­men­taries & More.

Relat­ed Con­tent:

Watch Fam­i­ly Plan­ning, Walt Disney’s 1967 Sex Ed Pro­duc­tion, Star­ring Don­ald Duck

The Sto­ry Of Men­stru­a­tion: Watch Walt Disney’s Sex Ed Film from 1946

Sal­vador Dalí Cre­ates a Chill­ing Anti-Vene­re­al Dis­ease Poster Dur­ing World War II

Ayun Hal­l­i­day is an author, illus­tra­tor, the­ater mak­er and Chief Pri­ma­tol­o­gist of the East Vil­lage Inky zine.  Her play Zam­boni Godot is open­ing in New York City next week. Fol­low her @AyunHalliday.

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