When Medieval Manuscripts Were Recycled & Used to Make the First Printed Books

“Old paint on a can­vas, as it ages, some­times becomes trans­par­ent,” play­wright Lil­lian Hell­man observed in Pen­ti­men­to, the sec­ond vol­ume of her mem­oirs. “When that hap­pens it is pos­si­ble, in some pic­tures, to see the orig­i­nal lines: a tree will show through a wom­an’s dress, a child makes way for a dog, a large boat is no longer on an open sea.”

Sev­en years ago, some­thing sim­i­lar start­ed hap­pen­ing with thou­sands of old books, dat­ing from the 15th to 19th cen­tu­ry.

Age, how­ev­er, did­n’t force these vol­umes to spill their secrets…at least not direct­ly.

That hon­or goes to macro X‑ray flu­o­res­cence spec­trom­e­try (MA-XRF) and Erik Kwakkel, a book his­to­ri­an who the­o­rized that this tech­nol­o­gy might reveal medieval man­u­script frag­ments hid­den in the bind­ings of new­er texts, much as it had ear­li­er revealed hid­den lay­ers of paint on Old Mas­ter can­vas­es.


How did this strange “hid­den library” come to be?

Books were high­ly prized objects when man­u­scripts were copied by hand, but as Kwakkel notes on his medieval­books blog, “thou­sands and thou­sands of medieval man­u­scripts were torn apart, ripped to pieces, boiled, burned, and stripped for parts” upon the advent of the print­ing press.

Their pages were pressed into ser­vice as toi­let paper, bukram-like cloth­ing stiff­en­ers, book­marks, and, most tan­ta­liz­ing to a medieval book spe­cial­ist, bind­ing sup­port for print­ed books.

This prac­tice was so com­mon that the bind­ings of near­ly 150 ear­ly print­ed books in the Yale Law Library are known to con­tain pieces of medieval man­u­scripts.

These mate­ri­als may have been down­grad­ed in the lit­er­ary sense, but to Kwakkel they are “trav­el­ers in time, stow­aways in leather cas­es with great and impor­tant sto­ries to tell:”

Indeed, sto­ries that may oth­er­wise not have sur­vived, giv­en that clas­si­cal and medieval texts fre­quent­ly only come down to us in frag­men­tary form. The ear­ly his­to­ry of the Bible as a book could not be writ­ten if we were to throw out frag­ment evi­dence. More­over, while ancient and medieval texts sur­vive in many hand­some books from before the age of print, quite often the old­est wit­ness­es are frag­ments. At the very least a frag­ment tells you that a cer­tain text was avail­able at a cer­tain loca­tion at a cer­tain time. Step­ping out of their leather time cap­sules after cen­turies of dark­ness, frag­ments are “blips” on the map of Europe, express­ing “I exist­ed, I was used by a read­er in tenth-cen­tu­ry Italy!”

A few lines of a muti­lat­ed text can often be suf­fi­cient to iden­ti­fy it, as well as the loca­tion and gen­er­al tim­ing of its cre­ation:

That said, it is not easy to make sense of the remains. Binders seem to have par­tic­u­lar­ly enjoyed slic­ing text columns in half, as if they knew how to frus­trate future researchers best. Iden­ti­fy­ing what works these unful­fill­ing quotes come from can be a night­mare. Dat­ing and local­iz­ing the remains can cause insom­nia.

Pri­or to Kwakkel’s high tech exper­i­ments at Lei­den Uni­ver­si­ty, mod­ern researchers had to con­fine them­selves to acci­dents, as when, say, an old book’s spine cracks, reveal­ing the con­tents with­in.

Macro X‑ray flu­o­res­cence spec­trom­e­try turns out to be well equipped to detect the iron, cop­per and zinc of medieval inks beneath a lay­er of paper or parch­ment.

But it does so at a pace that might not knock a medieval scribe’s socks off.

Pro­duc­ing a leg­i­ble scan of what lurks beneath a sin­gle vol­ume’s spine can require as much as 24 hours, and expen­sive and time con­sum­ing propo­si­tion.

With thou­sands of these bind­ings hid­ing so close to the sur­face in col­lec­tions as mas­sive as the British Library and Oxford’s Bodleian, be pre­pared to remain on your ten­ter­hooks for the fore­see­able future.

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via Messy Nessy 

Relat­ed Con­tent 

A Medieval Book That Opens Six Dif­fer­ent Ways, Reveal­ing Six Dif­fer­ent Books in One

How Illu­mi­nat­ed Medieval Man­u­scripts Were Made: A Step-by-Step Look at this Beau­ti­ful, Cen­turies-Old Craft

Cats in Medieval Man­u­scripts & Paint­ings

- Ayun Hal­l­i­day is the Chief Pri­ma­tol­o­gist of the East Vil­lage Inky zine and author, most recent­ly, of Cre­ative, Not Famous: The Small Pota­to Man­i­festo.  Join her in New York City on Novem­ber 11 to cre­ate a col­lab­o­ra­tive Kurt Von­negut Cen­ten­ni­al fanzine. Fol­low her @AyunHalliday.

Futurist Makes Weirdly Accurate Predictions in 1922 About What the World Will Look Like in 2022: Wireless Telephones, 8‑Hour Flights to Europe & More

Ear­li­er this year, we revis­it­ed a set of pre­dic­tions made in 1922 about what life would look like 100 years hence, in 2022. In the pages of the New York Her­ald, Eng­lish nov­el­ist W.L. George imag­ined a world in which “com­mer­cial fly­ing will have become entire­ly com­mon­place,” and “wire­less teleg­ra­phy and wire­less tele­phones will have crushed the cable sys­tem,” result­ing in gen­er­a­tions who’ll nev­er have seen “a wire out­lined against the sky.” As for the cin­e­ma, “the fig­ures on the screen will not only move, but they will have their nat­ur­al col­ors and speak with ordi­nary voic­es. Thus, the stage as we know it to-day may entire­ly dis­ap­pear, which does not mean the doom of art, since the movie actress of 2022 will not only need to know how to smile but also how to talk.” Above, you can hear a read­ing of W.L. George’s uncan­ny fore­casts. The read­ing comes cour­tesy of the YouTube Chan­nel Voic­es of the Past.  You can read the orig­i­nal text of the arti­cle here.

Relat­ed Con­tent

In 1922, a Nov­el­ist Pre­dicts What the World Will Look Like in 2022: Wire­less Tele­phones, 8‑Hour Flights to Europe & More

In 1953, a Tele­phone-Com­pa­ny Exec­u­tive Pre­dicts the Rise of Mod­ern Smart­phones and Video Calls

Jules Verne Accu­rate­ly Pre­dicts What the 20th Cen­tu­ry Will Look Like in His Lost Nov­el, Paris in the Twen­ti­eth Cen­tu­ry (1863)

In 1900, Ladies’ Home Jour­nal Pub­lish­es 28 Pre­dic­tions for the Year 2000

Futur­ist from 1901 Describes the World of 2001: Opera by Tele­phone, Free Col­lege & Pneu­mat­ic Tubes Aplen­ty

In 1911, Thomas Edi­son Pre­dicts What the World Will Look Like in 2011: Smart Phones, No Pover­ty, Libraries That Fit in One Book

In 1926, Niko­la Tes­la Pre­dicts the World of 2026

9 Sci­ence-Fic­tion Authors Pre­dict the Future: How Jules Verne, Isaac Asi­mov, William Gib­son, Philip K. Dick & More Imag­ined the World Ahead

DALL‑E, the New AI Art Generator, Is Now Open for Everyone to Use


If you spend any time at all on social media, you’ll have glimpsed the work of DALL‑E, Ope­nAI’s now-famous arti­fi­cial-intel­li­gence engine that gen­er­ate images from sim­ple text descrip­tions. A veloci­rap­tor dressed like Travis Bick­le, Amer­i­can Goth­ic star­ring Homer and Marge Simp­son, that astro­naut rid­ing a horse on the moon: like any the-future-is-now moment, espe­cial­ly in recent years on the inter­net, DALL-E’s rise has pro­duced a host of arti­facts as impres­sive as they are ridicu­lous. Now you can try to top them in both of those dimen­sions your­self, since not just DALL‑E but the new, improved, high­er-res­o­lu­tion DALL‑E 2 has just opened for pub­lic use.

“How do you use DALL‑E 2?” You might well ask, and Cre­ative Bloq has a guide for you. “The tool gen­er­ates art based on text prompts,” it explains. “On the face of it, that could­n’t be more sim­ple. Once you’ve com­plet­ed the DALL‑E 2 sign up to open an account, you use the pro­gram in your brows­er on the DALL‑E 2 web­site. You type in a descrip­tion of what you want, and DALL‑E will cre­ate the image.”

Of course, some prompts pro­duce more visu­al­ly inter­est­ing results than oth­ers. The guide rec­om­mends that you con­sult the DALL‑E 2 prompt book, which gets into how best to phrase your descrip­tions in order to inspire the rich­est com­bi­na­tions of sub­ject, tex­ture, style, and form.

“Even the cre­ators of DALL‑E 2 don’t know what the tool knows and does­n’t know. Instead, users have to work out what it’s capa­ble of doing and how to get it to do what they want.” And indeed, that’s the part of the fun. DALL-E’s own inter­face rec­om­mends that you “start with a detailed descrip­tion,” and with a lit­tle exper­i­men­ta­tion you’ll dis­cov­er that speci­fici­ty is key. The ren­der­ings of “an eight-bit Nin­ten­do game designed by Hiroshige” and “a cyber­punk down­town Los Ange­les scene paint­ed by Rem­brandt” strike me as cred­i­ble enough for a first effort, but adding just a few more words opens up entire­ly new realms of sur­prise and incon­gruity.

Just above, we have two of DALL-E’s infi­nite­ly many pos­si­ble attempts to visu­al­ize â€śthe cov­er of an old Ernest Hem­ing­way pulp nov­el about the adven­tures of David Bowie.” Though the designs look entire­ly plau­si­ble, the titles high­light the tech­nol­o­gy’s already-noto­ri­ous inabil­i­ty to come up with intel­li­gi­ble text. Oth­er lim­i­ta­tions of the new­ly pub­lic DALL‑E, accord­ing to Ars Tech­ni­ca’s Benj Edwards, include the require­ment to pro­vide your phone num­ber and oth­er infor­ma­tion in order to sign up, the own­er­ship of the gen­er­at­ed images by Ope­nAI, and the neces­si­ty to pur­chase “cred­its” to gen­er­ate more images after you’ve run through your ini­tial free 50. Still, there’s noth­ing quite like typ­ing in a few words and sum­mon­ing up works of art no one has ever seen before to make you feel like you’re liv­ing in the twen­ty-first cen­tu­ry. You can sign up here.

Relat­ed con­tent:

Dis­cov­er DALL‑E, the Arti­fi­cial Intel­li­gence Artist That Lets You Cre­ate Sur­re­al Art­work

An AI-Gen­er­at­ed Paint­ing Won First Prize at a State Fair & Sparked a Debate About the Essence of Art

Arti­fi­cial Intel­li­gence Brings to Life Fig­ures from 7 Famous Paint­ings: The Mona Lisa, Birth of Venus & More

Google App Uses Machine Learn­ing to Dis­cov­er Your Pet’s Look Alike in 10,000 Clas­sic Works of Art

Arti­fi­cial Intel­li­gence for Every­one: An Intro­duc­to­ry Course from Andrew Ng, the Co-Founder of Cours­era

Based in Seoul, Col­in Mar­shall writes and broad­casts on cities, lan­guage, and cul­ture. His projects include the Sub­stack newslet­ter Books on Cities, the book The State­less City: a Walk through 21st-Cen­tu­ry Los Ange­les and the video series The City in Cin­e­ma. Fol­low him on Twit­ter at @colinmarshall or on Face­book.

How to Predict What the World Will Look Like in 2122: Insights from Futurist Peter Schwartz

“It’s very easy to imag­ine how things go wrong,” says futur­ist Peter Schwartz in the video above. “It’s much hard­er to imag­ine how things go right.” So he demon­strat­ed a quar­ter-cen­tu­ry ago with the Wired mag­a­zine cov­er sto­ry he co-wrote with Peter Ley­den, “The Long Boom.” Made in the now tech­no-utopi­an-seem­ing year of 1997, its pre­dic­tions of “25 years of  pros­per­i­ty, free­dom, and a bet­ter envi­ron­ment for a whole world” have since become objects of ridicule. But in the piece Schwartz and Ley­den also pro­vide a set of less-desir­able alter­na­tive sce­nar­ios whose details — a new Cold War between the U.S. and Chi­na, cli­mate change-relat­ed dis­rup­tions in the food sup­ply, an “uncon­trol­lable plague” — look rather more pre­scient in ret­ro­spect.

The intel­li­gent futur­ist, in Schwartz’s view, aims not to get every­thing right. “It’s almost impos­si­ble. But you test your deci­sions against mul­ti­ple sce­nar­ios, so you make sure you don’t get it wrong in the sce­nar­ios that actu­al­ly occur.” The art of “sce­nario plan­ning,” as Schwartz calls it, requires a fair­ly deep root­ed­ness in the past.

His own life is a case in point: born in a Ger­man refugee camp in 1946, he even­tu­al­ly made his way to a place then called Stan­ford Research Insti­tute. “It was the ear­ly days that became Sil­i­con Val­ley. It’s where tech­nol­o­gy was accel­er­at­ing. It was one of the first thou­sand peo­ple online. It was the era when LSD was still being used as an explorato­ry tool. So every­thing around me was the future being born,” and he could hard­ly have avoid­ed get­ting hooked on the future.

That addic­tion remains with Schwartz today: most recent­ly, he’s been fore­cast­ing the shape of work to come for Sales­force. The key ques­tion, he real­ized, “was not what did I think about the future, but what did every­body else think about the future?” And among “every­body else,” he places spe­cial val­ue on the abil­i­ties of those pos­sessed of imag­i­na­tion, col­lab­o­ra­tive abil­i­ty, and “ruth­less curios­i­ty.” As for the great­est threat to sce­nario plan­ning, he names “fear of the future,” call­ing it “one of the worst prob­lems we have today.” There will be more set­backs, more “wars and pan­ics and pan­demics and so on.” But “the great arc of human progress, and the gain of pros­per­i­ty, and a bet­ter life for all, that will con­tin­ue.” Despite all he’s seen – and indeed, because of all he’s seen — Peter Schwartz still believes in the long boom.

Relat­ed con­tent:

In 1997, Wired Mag­a­zine Pre­dicts 10 Things That Could Go Wrong in the 21st Cen­tu­ry: “An Uncon­trol­lable Plague,” Cli­mate Cri­sis, Rus­sia Becomes a Klep­toc­ra­cy & More

Pio­neer­ing Sci-Fi Author William Gib­son Pre­dicts in 1997 How the Inter­net Will Change Our World

In 1922, a Nov­el­ist Pre­dicts What the World Will Look Like in 2022: Wire­less Tele­phones, 8‑Hour Flights to Europe & More

In 1926, Niko­la Tes­la Pre­dicts the World of 2026

M.I.T. Com­put­er Pro­gram Pre­dicts in 1973 That Civ­i­liza­tion Will End by 2040

Why Map­mak­ers Once Thought Cal­i­for­nia Was an Island

Based in Seoul, Col­in Mar­shall writes and broad­casts on cities, lan­guage, and cul­ture. His projects include the Sub­stack newslet­ter Books on Cities, the book The State­less City: a Walk through 21st-Cen­tu­ry Los Ange­les and the video series The City in Cin­e­ma. Fol­low him on Twit­ter at @colinmarshall or on Face­book.

The Evolution of the Electric Guitar: An Introduction to Every Major Variety of the Instrument That Made Rock-and-Roll

The past cen­tu­ry has seen many styl­is­tic changes in pop­u­lar cul­ture, none more dra­mat­ic than in music. We need only hear a few mea­sures of a song to place it in the right decade. The sound of an era’s music reflects the state of its tech­nol­o­gy: when­ev­er engi­neer­ing can make pos­si­ble tools like mul­ti­track recorders, tape loops, sam­plers, and syn­the­siz­ers — to say noth­ing of lis­ten­ing media like cylin­ders, vinyl records, and online stream­ing — the sound­track of the zeit­geist has been trans­formed. But in liv­ing mem­o­ry, sure­ly no devel­op­ment has made quite so pow­er­ful an impact on pop­u­lar music as the elec­tric gui­tar.

“Almost all gui­tars cur­rent­ly on the mar­ket are either a direct descen­dant of, or very sim­i­lar to, a hand­ful of instru­ments that came to life dur­ing the span of one decade: the fifties.” With these words, Dutch Youtu­ber Paul Davids launch­es into a video jour­ney through the evo­lu­tion of the elec­tric gui­tar as we know it, begin­ning in 1950 with the Fend­er Tele­cast­er.

Davids does­n’t just explain the com­po­nents and con­struc­tion of that ven­er­a­ble instru­ment, he plays it — just as he does a vari­ety of oth­er elec­tric gui­tars, each with a sound rep­re­sen­ta­tive of its era. Even if you don’t know them by name, they’ll all sound famil­iar from a vari­ety of musi­cal con­texts.

The inven­tion of the elec­tric gui­tar made pos­si­ble the birth of rock and roll, which shows no few signs of frailty even here in the twen­ty-first cen­tu­ry. The ear­li­est mod­els pro­duced are ever more high­ly val­ued for their sound, their feel, and their appar­ent sim­plic­i­ty, a qual­i­ty many rock­ers hold in the utmost regard. But despite long adher­ing to the same basic form, the elec­tric gui­tar has incor­po­rat­ed a great vari­ety of inno­va­tions — in its pick­ups, its vibra­to sys­tems, and much else besides — whose com­bi­na­tions and per­mu­ta­tions have giv­en rise to entire sub­gen­res like surf, heavy met­al, rock­a­bil­ly, and grunge. Like rock itself, the elec­tric gui­tar arrived hav­ing already attained a kind of per­fec­tion, but pos­sessed too much vital­i­ty to stand still.

Relat­ed con­tent:

Behold the First Elec­tric Gui­tar: The 1931 “Fry­ing Pan”

The World’s First Bass Gui­tar (1936)

The Sto­ry of the Gui­tar: The Com­plete Three-Part Doc­u­men­tary

Oxford Sci­en­tist Explains the Physics of Play­ing Elec­tric Gui­tar Solos

All of the Dif­fer­ent Kinds of Acoustic Gui­tars, and the Dif­fer­ent Woods They’re Made Of: The Ulti­mate Acoustic Gui­tar Guide

Learn to Play Gui­tar for Free: Intro Cours­es Take You From The Very Basics to Play­ing Songs In No Time

Based in Seoul, Col­in Mar­shall writes and broad­casts on cities, lan­guage, and cul­ture. His projects include the Sub­stack newslet­ter Books on Cities, the book The State­less City: a Walk through 21st-Cen­tu­ry Los Ange­les and the video series The City in Cin­e­ma. Fol­low him on Twit­ter at @colinmarshall, on Face­book, or on Insta­gram.

The Clock That Changed the World: How John Harrison’s Portable Clock Revolutionized Sea Navigation in the 18th Century

In the ear­ly eigh­teenth cen­tu­ry, a pock­et watch could keep rea­son­ably accu­rate time, give or take a minute per day. This may not sound too bad, giv­en how we now regard even the most advanced tech­nol­o­gy of that era. But it cer­tain­ly was­n’t good enough for marine nav­i­ga­tion: each day, a ship could tol­er­ate its clocks gain­ing or los­ing only a cou­ple of sec­onds. With­out prop­er reli­able infor­ma­tion about the time, sailors on the open sea had no way of know­ing quite where they were. More specif­i­cal­ly, the sun told them how far north or south they were, their lat­i­tude, but they did­n’t know how far east or west they were, their lon­gi­tude.

The­o­ret­i­cal­ly speak­ing, the “lon­gi­tude prob­lem” was eas­i­ly solv­able. You could cal­cu­late it, writes Gear Patrol’s Ed Est­low, “by sight­ing the sun at high noon where you were, and if you had a good enough clock for the time back home, you could com­pare the two and, with some sim­ple math­e­mat­ics, deter­mine your posi­tion.” But engi­neer­ing such a good-enough clock in real­i­ty took about half a cen­tu­ry. “In 1714, the British gov­ern­ment offered the huge prize of £20,000 (rough­ly £2 mil­lion today) to any­one who could solve the lon­gi­tude prob­lem once and for all.” But the mon­ey was­n’t ful­ly claimed until 1773, by a York­shire clock­mak­er John Har­ri­son.

Har­rison’s name looms large in the annals of chronom­e­try, and not with­out rea­son. His work of invent­ing an accu­rate ship clock involved the cre­ation of five dif­fer­ent mod­els, known by his­to­ri­ans as H1 through H5. H1 was a portable ver­sion of the kind of siz­able wood­en clock with which he’d already made his name. It was only in with H4, in 1765, that he real­ized small is beau­ti­ful, or rather accu­rate, at least if equipped with over­sized inter­nal bal­ance wheels to hold up more reli­ably against the con­stant move­ment of a ship at sea. This design worked with­out a hitch, but even so, the Board of Lon­gi­tude only saw fit to award him half the mon­ey offered.

Nei­ther Har­rison’s solv­ing of the lon­gi­tude prob­lem nor his receipt of a dis­ap­point­ing­ly halved prize seem to have stopped his obses­sion with build­ing ever-bet­ter time­keep­ing devices. This comes as no sur­prise giv­en the qual­i­ties of mind that emerge in “The Clock That Changed the World,” the episode of BBC’s A His­to­ry of the World at the top of the post. While work­ing on H5, Har­ri­son “sought the sup­port of King George III” (he of the famous mad­ness). “The King, a nat­ur­al philoso­pher in his own right, test­ed H5 him­self and promised Har­ri­son his sup­port.” That sup­port final­ly got the elder­ly Har­ri­son his promised amount and then some, but one sens­es that — like any pur­suit wor­thy of one’s life­long ded­i­ca­tion — it was nev­er real­ly about the mon­ey.

Relat­ed con­tent:

New Archive Reveals How Sci­en­tists Final­ly Solved the Vex­ing “Lon­gi­tude Prob­lem” Dur­ing the 1700s

How Clocks Changed Human­i­ty For­ev­er, Mak­ing Us Mas­ters and Slaves of Time

The Plan­e­tar­i­um Table Clock: Mag­nif­i­cent 1775 Time­piece Tracks the Pass­ing of Time & the Trav­el of the Plan­ets

How Did Car­tog­ra­phers Cre­ate World Maps before Air­planes and Satel­lites? An Intro­duc­tion

Based in Seoul, Col­in Mar­shall writes and broad­casts on cities, lan­guage, and cul­ture. His projects include the Sub­stack newslet­ter Books on Cities, the book The State­less City: a Walk through 21st-Cen­tu­ry Los Ange­les and the video series The City in Cin­e­ma. Fol­low him on Twit­ter at @colinmarshall, on Face­book, or on Insta­gram.

An AI-Generated Painting Won First Prize at a State Fair & Sparked a Debate About the Essence of Art

Théâtre D’opéra Spa­tial by Jason Allen Jason Allen via Dis­cord

The tech­nol­o­gy behind arti­fi­cial intel­li­gence-aid­ed art has long been in devel­op­ment, but the era of arti­fi­cial intel­li­gence-aid­ed art feels like a sud­den arrival. Since the recent release of DALL‑E and oth­er image-gen­er­a­tion tools, our social-media feeds have filled up with elab­o­rate art­works and even pho­to­re­al­is­tic-look­ing pic­tures cre­at­ed entire­ly through the algo­rith­mic pro­cess­ing of a sim­ple ver­bal descrip­tion. We now live in a time, that is to say, where we type in a few words and get back an image nobody has ever before imag­ined, let alone seen. And if we do it right, that image could win a blue rib­bon at the state fair.

“This year, the Col­orado State Fair’s annu­al art com­pe­ti­tion gave out prizes in all the usu­al cat­e­gories: paint­ing, quilt­ing, sculp­ture,” reports the New York Times’ Kevin Roose. “But one entrant, Jason M. Allen of Pueblo West, Colo., didn’t make his entry with a brush or a lump of clay. He cre­at­ed it with Mid­jour­ney, an arti­fi­cial intel­li­gence pro­gram that turns lines of text into hyper-real­is­tic graph­ics.” The work, Théâtre D’opéra Spa­tial, “took home the blue rib­bon in the fair’s con­test for emerg­ing dig­i­tal artists,” and it does look, at first glance, like an impres­sion­is­tic and ambi­ence-rich past-future vision that could grace the cov­er of one of the bet­ter class of sci­ence-fic­tion or fan­ta­sy nov­els.

Reac­tions have, of course, var­ied. Roose finds at least one Twit­ter user insist­ing that “we’re watch­ing the death of artistry unfold right before our eyes,” and an actu­al work­ing artist claim­ing that “this thing wants our jobs.” Allen him­self pro­vides a help­ful­ly brash clos­ing quote: “This isn’t going to stop. Art is dead, dude. It’s over. A.I. won. Humans lost.” Over on Metafil­ter, one com­menter makes the expect­ed ref­er­ence: â€śIt has a sort of Duchamp-sub­mit­ting-Foun­tain vibe, only in reverse. Instead of the propo­si­tion being that the jury would wrong­ly fail to rec­og­nize some­thing triv­ial and as art, now we have the propo­si­tion that the jury would wrong­ly fail to rec­og­nize that the art is some­thing triv­ial.”

How­ev­er lit­tle desire you may have to hang Théâtre D’opĂ©ra Spa­tial on your own wall, a momen­t’s thought will sure­ly lead you to sus­pect that, on anoth­er lev­el, the con­di­tions that brought about its vic­to­ry are any­thing but triv­ial. Mid­jour­ney, as the orig­i­nal poster on Metafil­ter explains, â€ścan be run on any com­put­er with a decent GPU, a Google col­lab, or run through their own servers.” The abil­i­ty to gen­er­ate more-or-less con­vinc­ing works of art (often lit­tered, it must be said, with the bizarre visu­al glitch­es that have been the tech­nol­o­gy’s sig­na­ture so far) out of just a few key­strokes will only become more pow­er­ful and more wide­spread. And so the “real” artists must find a new form too vital for the machines to mas­ter — just as they’ve had to do all through­out moder­ni­ty.

Relat­ed con­tent:

Dis­cov­er DALL‑E, the Arti­fi­cial Intel­li­gence Artist That Lets You Cre­ate Sur­re­al Art­work

The Long-Lost Pieces of Rembrandt’s Night Watch Get Recon­struct­ed with Arti­fi­cial Intel­li­gence

What Hap­pens When Arti­fi­cial Intel­li­gence Cre­ates Images to Match the Lyrics of Icon­ic Songs: David Bowie’s “Star­man,” Led Zeppelin’s “Stair­way to Heav­en”, ELO’s “Mr. Blue Sky” & More

AI & X‑Rays Recov­er Lost Art­works Under­neath Paint­ings by Picas­so & Modigliani

Arti­fi­cial Intel­li­gence Brings Sal­vador Dalí Back to Life: “Greet­ings, I Am Back”

Based in Seoul, Col­in Mar­shall writes and broad­casts on cities, lan­guage, and cul­ture. His projects include the Sub­stack newslet­ter Books on Cities, the book The State­less City: a Walk through 21st-Cen­tu­ry Los Ange­les and the video series The City in Cin­e­ma. Fol­low him on Twit­ter at @colinmarshall, on Face­book, or on Insta­gram.

The Improbable Invention of Chinese Typewriters & Computer Keyboards: Three Videos Tell the Techno-Cultural Story

Even if you don’t speak a word of Chi­nese, you sure­ly know that the lan­guage uses not an alpha­bet, but ideo­graph­ic char­ac­ters: about 50,000 of them, all told, 3,000 to 5,000 of which must be mem­o­rized in order to achieve rea­son­able lit­er­a­cy. The poten­tial for con­flict between the Chi­nese writ­ing sys­tem and twen­ty-first-cen­tu­ry tech­nol­o­gy hard­ly needs expla­na­tion. How, in short, do Chi­nese peo­ple type? Youtu­ber John­ny Har­ris offers an expla­na­tion in the video above, begin­ning with the per­haps coun­ter­in­tu­itive answer that Chi­nese peo­ple type with more or less the same key­board every­one else does — when they’re using a com­put­er, at any rate.

Our smart­phone age has giv­en rise to a num­ber of dif­fer­ent input sys­tems, all designed to per­form the same basic task of adapt­ing the ancient and elab­o­rate writ­ten Chi­nese lan­guage to dig­i­tal moder­ni­ty. In Har­ris’ telling, these tech­nolo­gies turn on two major devel­op­ments: the cre­ation of pinyin, a ver­sion of the Latin alpha­bet that pho­net­i­cal­ly rep­re­sents Chi­nese char­ac­ters, and the devel­op­ment of algo­rithms that pre­dict which char­ac­ter the user wants to type next.

His expla­na­tion is breezy and not with­out its errors (the dia­gram about thir­teen min­utes in, for exam­ple, actu­al­ly shows the Kore­an alpha­bet), and you might con­sid­er sup­ple­ment­ing it with videos like expa­tri­ate Matthew Tye’s more detailed “How Do Chi­nese Peo­ple Type?” above.

But if you tru­ly want to under­stand the evo­lu­tion of Chi­nese typ­ing, you must begin with the Chi­nese type­writer — and so must read Tom Mul­laney. A Pro­fes­sor of East Asian Lan­guage and Cul­tures at Stan­ford Uni­ver­si­ty, Mul­laney pub­lished The Chi­nese Type­writer: A His­to­ry five years ago, and has more recent­ly been at work on a fol­low-up on the Chi­nese com­put­er. In the lec­ture above, he recounts the Chi­nese type­writer’s once-impos­si­ble-seem­ing devel­op­ment in an hour and a half, con­nect­ing it to a host of cul­tur­al, lin­guis­tic, ortho­graph­ic, and tech­no­log­i­cal phe­nom­e­na along the way. It’s a sto­ry of inge­nu­ity, but also of sur­vival. Chi­nese made it through the twen­ti­eth cen­tu­ry with­out being man­gled or abol­ished to meet the lim­i­ta­tions of West­ern engi­neer­ing, but not every writ­ing sys­tem was quite so lucky.

Relat­ed con­tent:

Free Chi­nese Lessons

Behold the 1940s Type­writer That Could Type in Eng­lish, Chi­nese & Japan­ese: Watch More Than a Thou­sand Dif­fer­ent Char­ac­ters in Action

An Ani­mat­ed His­to­ry of Writ­ing: From Ancient Egypt to Mod­ern Writ­ing Sys­tems

When IBM Cre­at­ed a Type­writer to Record Dance Move­ments (1973)

Dis­cov­er the Inge­nious Type­writer That Prints Musi­cal Nota­tion: The Keaton Music Type­writer Patent­ed in 1936

Based in Seoul, Col­in Mar­shall writes and broad­casts on cities, lan­guage, and cul­ture. His projects include the Sub­stack newslet­ter Books on Cities, the book The State­less City: a Walk through 21st-Cen­tu­ry Los Ange­les and the video series The City in Cin­e­ma. Fol­low him on Twit­ter at @colinmarshall, on Face­book, or on Insta­gram.

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