Pretty Much Pop: A Culture Podcast #27 Discusses the Impact and Aesthetics of Star Wars

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Mark Lin­sen­may­er, Eri­ca Spyres, and Bri­an Hirt grasp the low-hang­ing fruit in pop cul­ture to talk about Star Wars: The unique place that these films have in the brains of peo­ple of a cer­tain age, how we grap­pled with the pre­quels, and why we feel the need to fill in and argue about the details.

We pri­mar­i­ly focus on the two most recent ema­na­tions of this beast, The Man­dalo­ri­an and Rise of Sky­walk­er. We talk alien and droid aes­thet­ics (how much cute­ness is too much?), sto­ry­telling for kids vs. adults reliv­ing their child­hood, pac­ing, plot­ting, cast­ing, whether celebri­ty appear­ances ruin the Star Wars mood, cre­ation by an auteur vs. a com­mit­tee, and what we’d like to see next.

We had enough to say about this that we did­n’t need to draw on online arti­cles, but here’s a sam­pling of what we looked at any­way:

This episode includes bonus dis­cus­sion that you can only hear by sup­port­ing the pod­cast at patreon.com/prettymuchpop. In this case, it’s all just more Star Wars talk, cov­er­ing droid body dys­mor­phia and human­iza­tion, the cycle of embod­i­ment via action fig­ures and re-pre­sen­ta­tion on the screen, tragedy in Star Wars vs. Watch­men, mak­ing up for racism in Star Wars through sym­pa­thet­ic por­tray­als of Sand Per­son cul­ture, watch­ing par­tic­u­lar scenes many times, clown bik­er troop­ers, and more. Don’t miss it!

This pod­cast is part of the Par­tial­ly Exam­ined Life pod­cast net­work.

Pret­ty Much Pop: A Cul­ture Pod­cast is the first pod­cast curat­ed by Open Cul­ture. Browse all Pret­ty Much Pop posts or start with the first episode.

RIP Syd Mead: Revisit the Life and & Art of the Designer Behind Blade Runner, Alien & More

Has any year ever sound­ed more futur­is­tic than 2020, the one we all live in as of today? 2019 came close, most­ly because it was the year in which Blade Run­ner took place. Though ini­tial­ly a flop, Rid­ley Scot­t’s cin­e­mat­ic adap­ta­tion of Philip K. Dick­’s nov­el Do Androids Dream of Elec­tric Sheep? soon became a con­tender for the most influ­en­tial vision of the future ever put on screen. This owes not just to the direc­to­r­i­al skill of Scott him­self, but also of the many col­lab­o­ra­tors who set their imag­i­na­tions to the year 2019 — then near­ly 40 years in the future — along with him. Among the most impor­tant was con­cept artist Syd Mead, who died this past Mon­day at the age of 86.

Mead cred­it­ed as an inspi­ra­tion for his own Blade Run­ner work Métal hurlant, the 1970s French com­ic book that brought atten­tion to the even more deeply influ­en­tial art of Moe­bius. But his own career as an illus­tra­tor and indus­tri­al design­er, already far along by that time, had also pre­pared him thor­ough­ly for the job. That career began in 1959 with Mead­’s recruit­ment to the Ford Motor Com­pa­ny’s Advanced Styling Stu­dio, where he spent two years think­ing up the cars of the future. He then illus­trat­ed pub­li­ca­tions for oth­er cor­po­ra­tions before launch­ing his own design firm in 1970, work­ing with Euro­pean clients includ­ing Philips and Inter­con­ti­nen­tal Hotels, and lat­er near­ly every Japan­ese cor­po­ra­tion that mat­tered, from Sony, Bandai, and NHK to Minol­ta, Dentsu, and Hon­da.

That was in the ear­ly 1980s, when we all looked upon Japan as a vision of the future. To an extent we still do, not least because of the Japan­i­fied future envi­sioned in Blade Run­ner — as well as the one envi­sioned in its recent sequel Blade Run­ner 2046, also a ben­e­fi­cia­ry of Mead­’s con­tri­bu­tions. No mat­ter how much Japan fas­ci­nat­ed Mead, Japan repaid that fas­ci­na­tion ten­fold, seek­ing him out for film and ani­ma­tion projects, putting on shows of his work, and even pub­lish­ing a dig­i­tal col­lec­tion of his art as one of the very first CD-ROMs. (I myself first heard of Mead from Syd Mead’s Ter­raform­ing, a Japan­ese-made video game for the Tur­bo­grafx-CD that made use of his visu­als.) This was per­haps an unex­pect­ed devel­op­ment in the life of a kid from Min­neso­ta who spent his youth draw­ing in soli­tude, even one who grew up absorb­ing the sci-fi swash­buck­ling of Buck Rogers and Flash Gor­don.

But unlike those kitschy, dat­ed worlds of fly­ing cars, gleam­ing tow­ers, rock­et­ships, robots, Mead cre­at­ed cred­i­ble, endur­ing worlds of fly­ing cars, gleam­ing tow­ers, rock­et­ships, robots. That must owe in part to an instinct, devel­oped through indus­tri­al design work, of root­ing the fan­tas­ti­cal in the pos­si­ble. A look back at the full scope of his art — which you can glimpse in the trail­er for the doc­u­men­tary Visu­al Futur­istThe Life and Art of Syd Mead at the top of the post as well as in the mon­tage video just above — reveals that Mead real­ly believed in the futures he drew. And by hav­ing believed in them, he makes us believe in them. The real 2020 may not bring any of the sky-high build­ings, impos­si­bly sleek vehi­cles, or sub­lime­ly vast pieces of infra­struc­ture that Mead could ren­der so con­vinc­ing­ly. But how­ev­er the next year — or the next decade, or indeed the next cen­tu­ry — does look, it will owe more than a lit­tle to the imag­i­na­tion of Syd Mead.

Relat­ed Con­tent:

The Blade Run­ner Sketch­book Fea­tures The Orig­i­nal Art of Syd Mead & Rid­ley Scott (1982)

The Art of Mak­ing Blade Run­ner: See the Orig­i­nal Sketch­book, Sto­ry­boards, On-Set Polaroids & More

French Stu­dent Sets Inter­net on Fire with Ani­ma­tion Inspired by Moe­bius, Syd Mead & Hayao Miyaza­ki

“The Long Tomor­row”: Dis­cov­er Mœbius’ Hard-Boiled Detec­tive Com­ic That Inspired Blade Run­ner (1975)

The Giger Bar: Dis­cov­er the 1980s Tokyo Bar Designed by H. R. Giger, the Same Artist Who Cre­at­ed the Night­mar­ish Mon­ster in Rid­ley Scott’s Alien

Based in Seoul, Col­in Mar­shall writes and broad­casts on cities, lan­guage, and cul­ture. His projects include the book The State­less City: a Walk through 21st-Cen­tu­ry Los Ange­les and the video series The City in Cin­e­ma. Fol­low him on Twit­ter at @colinmarshall or on Face­book.

Why You Should Read Dune: An Animated Introduction to Frank Herbert’s Ecological, Psychological Sci-Fi Epic

A vision of human­i­ty’s future with­out most of the high tech­nol­o­gy we expect from sci­ence fic­tion, but with a sur­feit of reli­gions, mar­tial arts, and medieval pol­i­tics we don’t; pro­nun­ci­a­tion-unfriend­ly names and terms like “Bene Gesser­it,” “Kwisatz Hader­ach,” and “Muad’Dib”; a sand plan­et inhab­it­ed by giant killer worms: near­ly 55 years after its pub­li­ca­tion, Dune remains a strange piece of work. But apply­ing that adjec­tive to Frank Her­bert’s high­ly suc­cess­ful saga of inter­stel­lar adven­ture and intrigue high­lights not just the ways in which its intri­cate­ly devel­oped world is unfa­mil­iar to us, but the ways in which it is famil­iar — and has grown ever more so over the decades.

“Fol­low­ing an ancient war with robots, human­i­ty has for­bid­den the con­struc­tion of any machine in the like­ness of a human mind,” says Dan Kwartler in the ani­mat­ed TED-Ed intro­duc­tion to the world of Dune above. This edict “forced humans to evolve in star­tling ways, becom­ing bio­log­i­cal com­put­ers, psy­chic witch­es, and pre­scient space pilots,” many of them “reg­u­lar­ly employed by var­i­ous noble hous­es, all com­pet­ing for pow­er and new plan­ets to add to their king­doms.” But their super­hu­man skills “rely on the same pre­cious resource: the spice,” a mys­ti­cal crop that also pow­ers space trav­el, “mak­ing it the cor­ner­stone of the galac­tic econ­o­my.

Her­bert sets Dune — the first of five books by him and many suc­ces­sors by his son Bri­an Her­bert and Kevin J. Ander­son — on the desert plan­et Arrakis, where the noble House Atrei­des finds itself relo­cat­ed. Before long, its young scion Paul Atrei­des “is cat­a­pult­ed into the mid­dle of a plan­e­tary rev­o­lu­tion where he must prove him­self capa­ble of lead­ing and sur­viv­ing on this hos­tile desert world.” Not that Arrakis is just some rock cov­ered in sand: an avid envi­ron­men­tal­ist, Her­bert “spent over five years cre­at­ing Dune’s com­plex ecosys­tem. The plan­et is check­ered with cli­mate belts and wind tun­nels that have shaped its rocky topog­ra­phy. Dif­fer­ing tem­per­ate zones pro­duce vary­ing desert flo­ra, and almost every ele­ment of Dune’s ecosys­tem works togeth­er to pro­duce the plan­et’s essen­tial export.”

Her­bert’s world-build­ing “also includes a rich web of phi­los­o­phy and reli­gion,” which involves ele­ments of Islam, Bud­dhism, Sufi mys­ti­cism, Chris­tian­i­ty, Judaism, and Hin­duism, all arranged in con­fig­u­ra­tions the likes of which human his­to­ry has nev­er seen. What Dune does with reli­gion it does even more with lan­guage, draw­ing for its vocab­u­lary from a range of tongues includ­ing Latin, Old Eng­lish, Hebrew, Greek, Finnish, and Nahu­atl. All this serves a sto­ry deal­ing with themes both eter­nal, like the decline of empire and the mis­placed trust in hero­ic lead­ers, and increas­ing­ly top­i­cal, like the con­se­quences of a feu­dal order, eco­log­i­cal change, and wars over resources in inhos­pitable, sandy places. At the cen­ter is the sto­ry of a man strug­gling to attain mas­tery of not just body but mind, not least by defeat­ing fear, described in Paul’s famous line as the “mind-killer,” the “lit­tle-death that brings total oblit­er­a­tion.”

The scope, com­plex­i­ty, and sheer odd­i­ty of Her­bert’s vision has repeat­ed­ly tempt­ed film­mak­ers and the film indus­try — and repeat­ed­ly defeat­ed them. Per­haps unsur­pris­ing­ly Alexan­der Jodor­owsky could­n’t get his plans off the ground for a 14-hour epic Dune involv­ing Pink Floyd, Sal­vador Dalí, Moe­bius, Orson Welles, and Mick Jag­ger. In 1984 David Lynch man­aged to direct a some­what less ambi­tious adap­ta­tion, but the nev­er­the­less enor­mous­ly com­plex and expen­sive pro­duc­tion came out as what David Fos­ter Wal­lace described as “a huge, pre­ten­tious, inco­her­ent flop.” Dune will return to the­aters in Decem­ber 2020 in a ver­sion direct­ed by Denis Vil­leneuve, whose recent work on the likes of Arrival and Blade Run­ner 2049 sug­gests on his part not just the nec­es­sary inter­est in sci­ence fic­tion, but the even more nec­es­sary sense of the sub­lime: a grandeur and beau­ty of such a scale and stark­ness as to inspire fear, much as every Dune read­er has felt on their own imag­ined Arrakis.

Relat­ed Con­tent:

The 14-Hour Epic Film, Dune, That Ale­jan­dro Jodor­owsky, Pink Floyd, Sal­vador Dalí, Moe­bius, Orson Welles & Mick Jag­ger Nev­er Made

Moe­bius’ Sto­ry­boards & Con­cept Art for Jodorowsky’s Dune

The Dune Col­or­ing & Activ­i­ty Books: When David Lynch’s 1984 Film Cre­at­ed Count­less Hours of Pecu­liar Fun for Kids

Why You Should Read The Mas­ter and Mar­gari­ta: An Ani­mat­ed Intro­duc­tion to Bulgakov’s Rol­lick­ing Sovi­et Satire

Why You Should Read One Hun­dred Years of Soli­tude: An Ani­mat­ed Video Makes the Case

Why You Should Read Crime and Pun­ish­ment: An Ani­mat­ed Intro­duc­tion to Dostoevsky’s Moral Thriller

Based in Seoul, Col­in Mar­shall writes and broad­casts on cities, lan­guage, and cul­ture. His projects include the book The State­less City: a Walk through 21st-Cen­tu­ry Los Ange­les and the video series The City in Cin­e­ma. Fol­low him on Twit­ter at @colinmarshall or on Face­book.

Pretty Much Pop #22 Untangles Time-Travel Scenarios in the Terminator Franchise and Other Media

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Time-trav­el rules in The Ter­mi­na­tor fran­chise are noto­ri­ous­ly incon­sis­tent. Is it pos­si­ble for some­one from the future to trav­el back­wards to change events, giv­en the para­dox that with a changed future, the trav­el­er would­n’t then have had the prob­lem to try to come back and fix? Nei­ther the closed-loop series of events in the first Ter­mi­na­tor film nor the changed (post­poned) future in the sec­ond make sense, and mat­ters just get worse through the sub­se­quent films.

Mark Lin­sen­may­er, Eri­ca Spyres, and Bri­an Hirt are joined by Bri­an’s broth­er and co-author Ken Ger­ber to talk through the var­i­ous time trav­el rule­sets and plot sce­nar­ios (a good starter list is at tvtropes.org), cov­er­ing Dr. Who, Back to the Future, Loop­er, Dark (the Ger­man TV show), time loop films a la Ground­hog Day (Edge of Tomor­row, Hap­py Death Day), time-trav­el come­dies (Future Man), his­tor­i­cal tourism (Mr. Peabody and Sher­man), Time­cop’s “The same mat­ter can­not occu­py the same space,” using time-trav­el to sen­ti­men­tal­ize (About Time) or clone your­self (see that Brak Show episode about avoid­ing home­work), and freez­ing time (like in the old Twi­light Zone).

Some arti­cles we looked at includ­ed:

You can find the Bri­an and Ken short sto­ries we talk about at gerberbrothers.net. Lis­ten to them pod­cast togeth­er and read the sci­ence fic­tion sto­ries they pub­lish at constellary.com. The Par­tial­ly Exam­ined Life pod­cast episode Mark host­ed where the dan­gers of AI are dis­cussed is #108 with Nick Bostrom.

This episode includes bonus dis­cus­sion that you can only hear by sup­port­ing the pod­cast at patreon.com/prettymuchpop. This pod­cast is part of the Par­tial­ly Exam­ined Life pod­cast net­work.

Pret­ty Much Pop: A Cul­ture Pod­cast is the first pod­cast curat­ed by Open Cul­ture. Browse all Pret­ty Much Pop posts or start with the first episode.

Kabuki Star Wars: Watch The Force Awakens and The Last Jedi Reinterpreted by Japan’s Most Famous Kabuki Actor

The appeal of Star Wars tran­scends gen­er­a­tion, place, and cul­ture. Any­one can tell by the undi­min­ish­ing pop­u­lar­i­ty of the ever more fre­quent expan­sions of the Star Wars uni­verse more than 40 years after the movie that start­ed it all — and not just in the Eng­lish-speak­ing West, but all the world over. The vast fran­chise has pro­duced “cin­e­mat­ic sequels, TV spe­cials, ani­mat­ed spin-offs, nov­els, com­ic books, video games, but it wasn’t until Novem­ber 28 that there was a Star Wars kabu­ki play,” writes Sora News 24’s Casey Baseel. Staged one time only last Fri­day at Toky­o’s Meguro Per­sim­mon Hall, Kairen­no­suke and the Three Shin­ing Swords retells the events of recent films The Force Awak­ens and The Last Jedi in Japan’s best-known tra­di­tion­al the­ater form.

To even the hard­est-core Star Wars exegete, Kairen­no­suke may be an unfa­mil­iar name — though not entire­ly unfa­mil­iar. It turns out to be the Japan­ese name giv­en to the char­ac­ter of Kylo Ren, the pow­er-hun­gry nephew of Luke Sky­walk­er por­trayed by Adam Dri­ver in The Force Awak­ensThe Last Jedi, and the upcom­ing The Rise of Sky­walk­er.

In Kairen­no­suke and the Three Shin­ing Swords he’s played by Ichikawa Ebizō XI, not just the most pop­u­lar kabu­ki actor alive but an avowed Star Wars enthu­si­ast as well. “I like the con­flict between the Jedi and the Dark Side of the Force,” Baseel quotes Ichikawa as say­ing. “In kabu­ki too, there are many sto­ries of good and evil oppos­ing each oth­er, and it’s inter­est­ing to see how even good Jedi can be pulled towards the Dark Side by fear and wor­ry.”

The the­mat­ic res­o­nances between kabu­ki and Star Wars should come as no sur­prise, giv­en all Star Wars cre­ator George Lucas has said about the series’ ground­ing in ele­ments of uni­ver­sal myth. Lucas also active­ly drew from works of Japan­ese art, includ­ing, as pre­vi­ous­ly fea­tured here on Open Cul­ture, the samu­rai films of Aki­ra Kuro­sawa. And so in Kairen­no­suke and the Three Shin­ing Swords, which you can watch on Youtube and fol­low along in Baseel’s play-by-play descrip­tion in Eng­lish, we have the kind of elab­o­rate cul­tur­al rein­ter­pre­ta­tion — bring­ing dif­fer­ent eras of West­ern and Japan­ese art togeth­er in one strange­ly coher­ent mix­ture — in which mod­ern Japan has long excelled. No mat­ter what coun­try they hail from, Star Wars fans can appre­ci­ate the high­ly styl­ized adven­tures of Kairen­no­suke, Han­zo, Reino, Sunokaku, Ruku and Reian — and of course, R2-D2 and C‑3PO.

via Neatora­ma

Relat­ed Con­tent:

Watch a New Star Wars Ani­ma­tion, Drawn in a Clas­sic 80s Japan­ese Ani­me Style

How Star Wars Bor­rowed From Aki­ra Kurosawa’s Great Samu­rai Films

Japan­ese Kabu­ki Actors Cap­tured in 18th-Cen­tu­ry Wood­block Prints by the Mys­te­ri­ous & Mas­ter­ful Artist Sharaku

The Cast of Avengers: Endgame Ren­dered in Tra­di­tion­al Japan­ese Ukiyo‑e Style

High School Kids Stage Alien: The Play and You Can Now Watch It Online

Based in Seoul, Col­in Mar­shall writes and broad­casts on cities and cul­ture. He’s at work on a book about Los Ange­les, A Los Ange­les Primer, the video series The City in Cin­e­maand the crowd­fund­ed jour­nal­ism project Where Is the City of the Future? Fol­low him on Twit­ter at @colinmarshall or on Face­book.

H.G. Wells’ The War of the Worlds Becomes a New BBC Miniseries Set in Edwardian England

H.G. Wells began writ­ing the nov­el that would become The War of the Worlds in the Eng­land of the mid-1890s. As a set­ting for this tale of inva­sion from out­er space, he chose the place he knew best: Eng­land of the mid-1890s. Stag­ing spec­ta­cles of unfath­omable mal­ice and fan­tas­ti­cal destruc­tion against such an ordi­nary back­drop made The War of the Worlds, first as a mag­a­zine ser­i­al and then as a stand­alone book, a chill­ing­ly com­pelling expe­ri­ence for its read­ers. Orson Welles under­stood the effec­tive­ness of that choice, as evi­denced by the fact that in his famous­ly con­vinc­ing 1938 radio adap­ta­tion of Wells’ nov­el, the hos­tile aliens land in mod­ern-day New Jer­sey.

Sub­se­quent adap­ta­tions have fol­lowed the same prin­ci­ple: in 1953, the first War of the Worlds Hol­ly­wood film set the action in 1950s Los Ange­les; the lat­est, a Steven Spiel­berg-direct­ed Tom Cruise vehi­cle that came out in 2005, set it in the New York and Boston of the 2000s. But now, set to pre­miere lat­er this year on BBC One, we have a three-part minis­eries that returns the sto­ry to the place and time in which Wells orig­i­nal­ly envi­sioned it — or rather, the place and very near­ly the time. Shot in Liv­er­pool, the pro­duc­tion recre­ates not the Vic­to­ri­an Eng­land in which The War of the Worlds was first pub­lished but the brief Edwar­dian peri­od, last­ing rough­ly the first decade of the 20th cen­tu­ry, that fol­lowed it.

In a way, a peri­od War of the Worlds reflects our time as clear­ly as the pre­vi­ous War of the Worlds adap­ta­tions reflect theirs: tele­vi­sion view­ers of the 2010s have shown a sur­pris­ing­ly hearty appetite for his­tor­i­cal dra­ma, and often British his­tor­i­cal dra­ma at that. Think of the suc­cess ear­li­er this decade of Down­ton Abbey, whose upstairs-down­stairs dynam­ics proved grip­ping even for those not steeped in the British class sys­tem. This lat­est War of the Worlds, whose trail­er you can watch at the top of the post, uses sim­i­lar themes, telling the sto­ry of a man and woman who dare to be togeth­er despite their class dif­fer­ences — and, of course, amid an alien inva­sion that threat­ens to destroy the Earth. It remains to be seen whether the minis­eries will rise to the cen­tral chal­lenge of adapt­ing The War of the Worlds: will the emo­tions at the cen­ter of the sto­ry be as con­vinc­ing as the may­hem sur­round­ing them?

Relat­ed Con­tent:

Hear Orson Welles’ Icon­ic War of the Worlds Broad­cast (1938)

Hor­ri­fy­ing 1906 Illus­tra­tions of H.G. Wells’ War of the Worlds: Dis­cov­er the Art of Hen­rique Alvim Cor­rêa

Ray Harryhausen’s Creepy War of the Worlds Sketch­es and Stop-Motion Test Footage

Edward Gorey Illus­trates H.G. Wells’ The War of the Worlds in His Inim­itable Goth­ic Style (1960)

Things to Come, the 1936 Sci-Fi Film Writ­ten by H.G. Wells, Accu­rate­ly Pre­dicts the World’s Very Dark Future

Stream Mar­cel Proust’s In Search of Lost Time, a BBC Pro­duc­tion Fea­tur­ing Derek Jaco­bi (Free for a Lim­it­ed Time)

Based in Seoul, Col­in Mar­shall writes and broad­casts on cities, lan­guage, and cul­ture. His projects include the book The State­less City: a Walk through 21st-Cen­tu­ry Los Ange­les and the video series The City in Cin­e­ma. Fol­low him on Twit­ter at @colinmarshall or on Face­book.

The Appeal of UFO Narratives: Investigative Journalist Paul Beban Visits Pretty Much Pop #14

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TV news reporter Paul Beban (ABC, Al Jazeera, Yahoo, and now fea­tured on the Dis­cov­ery Net­work’s Con­tact) joins your hosts Mark Lin­sen­may­er, Eri­ca Spyres, and Bri­an Hirt to dis­cuss the pub­lic fas­ci­na­tion with UFOs, both at the peak of their pop­u­lar­i­ty in the 50s and in the cur­rent resur­gence. Do accounts of sight­ings nec­es­sar­i­ly make for good TV? Do you have to believe to be enter­tained? Is belief in UFOs relat­ed to reli­gious belief? To beliefs in con­spir­a­cy the­o­ries and anti-gov­ern­ment ven­om? To humor?

We get into the mechan­ics of Con­tact, the Area 51 hubbub,and also touch on the show Project Blue Book, films like Arrival (2016) and UFO (2018), the doc­u­men­tary Unac­knowl­edged (2017), the short sto­ry “Road­side Pic­nic,” and more. To learn more about UFO lore in Amer­i­ca, check out some of these pod­casts.

Some of the resources we used for this episode includ­ed:

Plus, here are some stats from Gallup about UFO sight­ings and belief, you might want to pick up the book Nos­tal­gia for the Absolute that Paul refers to, and here’s the 2014 talk by Rob­bie Gra­ham that Bri­an referred to describ­ing “hyper-real­i­ty” and the Hol­ly­wood UFO con­spir­a­cy. Here’s a list of UFO doc­u­men­tary series.

This episode includes bonus dis­cus­sion that you can only hear by sup­port­ing the pod­cast at patreon.com/prettymuchpop. This pod­cast is part of the Par­tial­ly Exam­ined Life pod­cast net­work.

Pret­ty Much Pop is the first pod­cast curat­ed by Open Cul­ture. Browse all Pret­ty Much Pop posts or start with the first episode.

Metropolis Remixed: Fritz Lang’s German Expressionist Sci-Fi Classic Gets Fully Colorized and Dubbed

Those of us who grew up with late-night cable tele­vi­sion will have a few mem­o­ries of hap­pen­ing upon old movies that did­n’t look quite right. Usu­al­ly drawn from the 1940s or 50s, and some­times from the depths of gen­res like sci­ence-fic­tion and hor­ror, these pic­tures had under­gone the process of col­oriza­tion in hopes of increas­ing their appeal to a gen­er­a­tion unused to black-and-white imagery. Alas, even the most high-pro­file col­oriza­tion projects back then tend­ed to look washed-out, with life­less­ly pale faces lost among wash­es of green and brown. On the tech­ni­cal lev­el col­oriza­tion has improved in the decades since, though on the artis­tic lev­el its usage remains, to say the least, a sus­pect endeav­or.

But what if the film cho­sen for col­oriza­tion was, rather than some piece of dri­ve-in schlock, one of the acknowl­edged mas­ter­pieces of ear­ly 20th-cen­tu­ry cin­e­ma? Metrop­o­lis­Remix comes as one espe­cial­ly intrigu­ing (if also star­tling) answer to that ques­tion, bring­ing as it does Fritz Lang’s huge­ly influ­en­tial 1927 work of Ger­man Expres­sion­ist sci-fi from not just the world of black-and-white film into col­or but from that of silent film into sound.

To add col­or its mak­ers used DeOld­ify, “a deep learn­ing-based project for col­oriz­ing and restor­ing old images (and video!)” pre­vi­ous­ly fea­tured here on Open Cul­ture when we post­ed this col­orized footage of Paris, New York, and Havana from the late 19th and ear­ly 20th cen­tu­ry. You can get a taste of the Metrop­o­lis­Remix view­ing expe­ri­ence from this trail­er.

In its entire­ty this ver­sion of Metrop­o­lis runs just over two hours, quite a bit short­er than the film’s most recent restora­tion, 2010’s The Com­plete Metrop­o­lis. The dif­fer­ence owes in large part to the lack of dia­logue-con­vey­ing inter­ti­tles, which have been ren­dered unnec­es­sary by a full-cast Eng­lish-lan­guage dub that includes music and sound effects. Not every­one, of course, will approve of this “fan mod­ern­iza­tion,” as its cre­ators describe it. Phil Hall at Cin­e­ma Crazed prefers to call it “the most reck­less­ly bad idea for a film since All This and World War II, the infa­mous 1976 non­sense that unit­ed Sec­ond World War news­reel footage with most­ly unsat­is­fac­to­ry cov­er ver­sions of Bea­t­les music.” But the sheer brazen­ness of Metrop­o­lis­Remix nev­er­the­less impress­es — and some­how, Lang and his col­lab­o­ra­tors’ vision of an indus­tri­al art-deco dystopia sur­vives.

via Messy Nessy

Relat­ed Con­tent:

Metrop­o­lis: Watch a Restored Ver­sion of Fritz Lang’s Mas­ter­piece (1927)

Read the Orig­i­nal 32-Page Pro­gram for Fritz Lang’s Metrop­o­lis (1927)

Fritz Lang Invents the Video Phone in Metrop­o­lis (1927)

H.G. Wells Pans Fritz Lang’s Metrop­o­lis in a 1927 Movie Review: It’s “the Sil­li­est Film”

10 Great Ger­man Expres­sion­ist Films: From Nos­fer­atu to The Cab­i­net of Dr. Cali­gari

Based in Seoul, Col­in Mar­shall writes and broad­casts on cities, lan­guage, and cul­ture. His projects include the book The State­less City: a Walk through 21st-Cen­tu­ry Los Ange­les and the video series The City in Cin­e­ma. Fol­low him on Twit­ter at @colinmarshall or on Face­book.

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