
If you grew up in certain decades of the 20th century, you almost certainly spent your childhood wearing striped socks, and you may even have returned to the practice in recent years as they’ve regained their sartorial respectability. But new research has revealed that this sort of multicolored hosiery has a more distant historical precedent than we may imagine, one going all the way back to ancient Egypt. The subject of that research, the small sock pictured above, evidences the fashionability of striped socks among the Egyptian youth of more than 1700 years ago, though its own stripes have only recently been revealed by the most modern imaging technology.
“Scientists at the British Museum have developed pioneering imaging to discover how enterprising Egyptians used dyes on a child’s sock, recovered from a rubbish dump in ancient Antinoupolis in Roman Egypt, and dating from 300AD,” writes The Guardian’s Caroline Davies. “New multispectral imaging can establish which dyes were used – madder (red), woad (blue) and weld (yellow) – but also how people of the late antiquity period used double and sequential dying and weaving, and twisting fibers to create myriad colors from their scarce resources.”
This and other similarly advanced research, such as the use of ultraviolet light and infrared and x‑ray spectroscopy that found the bright colors of ancient Greek sculpture, no doubt has us all rethinking the broadly monochromatic fashion in which we’ve long envisioned the ancient world.
We may also have to start imagining it a little less elegantly than we have been. “The ancient Egyptians employed a single-needle looping technique, often referred to as nålbindning, to create their socks,” writes Smithsonian’s Katherine J. Wu. “Notably, the approach could be used to separate the big toe and four other toes in the sock — which just may have given life to the ever-controversial socks-and-sandals trend.” It brings to mind the archaeological research that came out a few years ago suggesting that the Romans in Britain two millennia ago may have worn socks with their sandals as well. That information has made it to the Wikipedia page specifically dedicated to socks and sandals; an enterprising reader might have a look at the British Museum scientists’ paper, “A multispectral imaging approach integrated into the study of Late Antique textiles from Egypt,” and add in a bit about the ancient wearing of striped socks with sandals as well.
via Smithsonian
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Based in Seoul, Colin Marshall writes and broadcasts on cities, language, and culture. His projects include the book The Stateless City: a Walk through 21st-Century Los Angeles and the video series The City in Cinema. Follow him on Twitter at @colinmarshall or on Facebook.
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Japanese animation, AKA anime, might be filled with large-eyed maidens, way cool robots, and large-eyed, way cool maiden/robot hybrids, but it often shows a level of daring, complexity and creativity not typically found in American mainstream animation. And the form has spawned some clear masterpieces from Katsuhiro Otomo’s Akira to Mamoru Oishii’s Ghost in the Shell to pretty much everything that Hayao Miyazaki has ever done.
Anime has a far longer history than you might think; in fact, it was at the vanguard of Japan’s furious attempts to modernize in the early 20th century. The oldest surviving example of Japanese animation, Namakura Gatana (Blunt Sword), dates back to 1917, though much of the earliest animated movies were lost following a massive earthquake in Tokyo in 1923. As with much of Japan’s cultural output in the first decades of the 20th Century, animation from this time shows artists trying to incorporate traditional stories and motifs in a new modern form.
Above is Oira no Yaku (Our Baseball Game) from 1931, which shows rabbits squaring off against tanukis (raccoon dogs) in a game of baseball. The short is a basic slapstick comedy elegantly told with clean, simple lines. Rabbits and tanukis are mainstays of Japanese folklore, though they are seen here playing a sport that was introduced to the country in the 1870s. Like most silent Japanese movies, this film made use of a benshi – a performer who would stand by the movie screen and narrate the movie. In the old days, audiences were drawn to the benshi, not the movie. Akira Kurosawa’s elder brother was a popular benshi who, like a number of despondent benshis, committed suicide when the popularity of sound cinema rendered his job obsolete.
Then there’s this version of the Japanese folktale Kobu-tori from 1929, about a woodsman with a massive growth on his jaw who finds himself surrounded by magical creatures. When they remove the lump, he finds that not everyone is pleased. Notice how detailed and uncartoony the characters are.
Another early example of early anime is Ugokie Kori no Tatehiki (1931), which roughly translates into “The Moving Picture Fight of the Fox and the Possum.” The 11-minute short by Ikuo Oishi is about a fox who disguises himself as a samurai and spends the night in an abandoned temple inhabited by a bunch of tanukis (those guys again). The movie brings all the wonderful grotesqueries of Japanese folklore to the screen, drawn in a style reminiscent of Max Fleischer and Otto Messmer.
And finally, there is this curious piece of early anti-American propaganda from 1936 that features a phalanx of flying Mickey Mouses (Mickey Mice?) attacking an island filled with Felix the Cat and a host of other poorly-rendered cartoon characters. Think Toontown drawn by Henry Darger. All seems lost until they are rescued by figures from Japanese history and legend. During its slide into militarism and its invasion of Asia, Japan argued that it was freeing the continent from the grip of Western colonialism. In its queasy, weird sort of way, the short argues precisely this. Of course, many in Korea and China, which received the brunt of Japanese imperialism, would violently disagree with that version of events.
Find more gems in the Animation section of our collection, 4,000+ Free Movies Online: Great Classics, Indies, Noir, Westerns, Documentaries & More.
Note: An earlier version of this post appeared on our site in June, 2014.
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Jonathan Crow is a Los Angeles-based writer and filmmaker whose work has appeared in Yahoo!, The Hollywood Reporter, and other publications. You can follow him at @jonccrow.
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Roger Waters has always had an ego to match the size of his musical ambitions, a character trait that didn’t help him get along with his Pink Floyd bandmates. But it gave him the confidence to write daring operatic albums like The Wall and stage the massive theatrical shows for which the band became well-known. He’s a natural storyteller, eager to use music to communicate not only trenchant political critique, but the emotional lives of characters caught up in the machinations of warmongers and profiteers.
Throughout the autobiographical The Wall runs a narrative of wartime trauma, a thread that turned into The Final Cut, essentially a solo album that brought together Waters’ critique of Margaret Thatcher and the Falklands War with a memorial for WWII British servicemen, so many of whom, like his father, gave their lives for a country Waters felt betrayed their memory. While his solo career and activism have focused squarely on anti-war messages, he has shown much sympathy for the common soldier.
Waters’ latest project, then, is fittingly called The Soldier’s Story, but this time, he is neither author nor composer. Rather, the piece comes from 100 years ago, adapted by Igor Stravinsky from an old Russian folk tale. In Stravinsky’s version, a WWI soldier relinquishes his violin—and his musical ability—to the devil in exchange for a book that predicts the future economy. The soldier uses the book to get rich, then gives up his fortune to regain his talent, heal a dying princess, and beat the devil, for a time.
In its timeless, archetypal way, the story evokes some of the sprawling themes Waters has taken on many times, with a similarly sardonic tone. But unlike the rock star’s big theatrical productions, Stravinsky’s piece is a simple morality play, full of humor and an innovative use of jazz and ragtime elements in a classical setting. There are three speaking parts—the soldier, the devil, and the narrator. Waters has added others to this updated version: “the bloke in the pub” and the king, who remains mute in the original. He not only narrates the piece, but plays all of the characters as well.
Working with “seven musicians associated with the Bridgehampton Chamber Music Festival,” reports Consequence of Sound. The ensemble seeks to “honor Stravinsky’s work while reinterpreting it for a new audience.” Stravinsky himself recorded the piece three times, “first in 1932,” notes James Leonard at AllMusic, “then again in 1954, and finally in 1961.” The last recording saw a re-release in 2007 with Jeremy Irons dubbed in as narrator. Other famous actors who have recorded it include John Gielgud as the narrator in a set of performances from the early 70s and Dame Harriet Walter in the role in a 2017 release.
These are huge dramatic shoes to fill. A press release for the new adaptation, displaying Waters’ characteristic self-confidence (or maybe hubris), assures us that he felt up to the task: “He has wanted for a long time to engage more deeply with the work of a composer whose weight and occasional inaccessibility may perhaps have much in common” with his own, we’re told. Whatever affinities might exist between Waters’ progressive rock operas and the radical modernist symphonies of Stravinsky, The Soldier’s Story seems like a natural fit for Waters’ literary sensibilities.
See the official trailer above, and order the album here.
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Josh Jones is a writer and musician based in Durham, NC. Follow him at @jdmagness.
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Photo by Man Alive!, via Wikimedia Commons
“There’s only a couple of people I’ve felt genuinely frightened taking photos in front of live because the person is out of control,” says Manchester-based rock photographer Kevin Cummins. The first was Joy Division’s Ian Curtis, “and Iggy Pop was another.” Iggy’s onstage mania rivals any lead singer, living or dead. The intimidating Henry Rollins tells a story about his one and only attempt to upstage his idol. He describes Iggy as “two guys. There’s Jim (Jim Osterberg)—‘Hey, my name’s Jim, good to meet you, man, how are you?’ And then there’s Iggy Pop,” Rollins says, and does an impression of a seething madman. “Jim is cool. Iggy is like this terrifying monster of rock and roll.”
You’ve probably heard the stories of those early Stooges gigs. Smearing himself with peanut butter, cutting himself open with broken glass and leaping into the audience long before stage-diving was something people did. We’ve also heard a lot more from Jim these days: shirtless, but “lucid, intelligent,” and displaying excellent recall in his interview with Marc Maron in the comedian’s garage; mostly clothed, bespectacled, and professorial in his delivery of the BBC’s 2014 John Peel Lecture.
In interviews and on his radio show, including a recent two-hour Bowie tribute, he is witty, gregarious, and sometimes wistful. But Iggy’s still pretty terrifying onstage even into his elder-statesman-hood. Witness the stage plan drawn up in 2006 by Jos Grain, production manager for the 21st-century touring version of Iggy and The Stooges.
we like to keep it as clear as possible, especially at the front.
This means all cables for the downstage wedges etc must be run off the front in the pit, not accross the front of the stage.
My insurance doesn’t cover me for allowing rockstars to fall off the front of the stage.
No lighting or monitor cables, no power cables, no toy robots, no television evangelists, no television cameramen, no substances related to the manufacture of creosote, no plastic seahorses, no bailiwicks, no crepescules, no kooks and especially NO CAMERAMEN.
This way Iggy can run around in his customary manner like a crazed running around-type-thing and we can all relax in a haze of self-satisfied panic. [all sic]
This excerpt comes from the savagely funny, and totally bonkers, text of Grain’s “Marvelous and Most Instructive Information Document: Including Utterly Confusing Comments and Asides”— otherwise known as the contract rider, the specifications detailing the band’s requirements. “When you’re as legendary as Iggy Pop,” writes Luka Osbourne at Enmore Audio, “you tend to get away with a lot.”
Grain’s rider—a hilarious write-up prone to profane fugue states full of jarring non-sequiturs and riotous asides—pushes the genre as far as it can go. “If there was a Grammy for ‘best contract rider,’ writes Brian Mackay at the Springfield, Illinois State Journal-Register, “Iggy and the Stooges would retire the category.” A note about a guitar rack suddenly swerves into the following reverie:
Horse v Panda? I think the panda might just win it if he managed to get on the horse’s back and sink his teeth and claws into its neck. Without getting kicked in the bollocks, of course. Two hooves in a Panda’s gonads would probably bring victory to the horse, though I doubt it would celebrate much. Horses arent big champagne drinkers.
And fucking Grand Prix drivers just squirt it all over each other.
The requests get ridiculously specific, but it’s still more or less standard rock star stuff (nothing on the order of Van Halen’s “no brown M&M’s”) …or is it…? When we get down to the requirements for Iggy’s dressing room, Grain asks for:
Somebody dressed as Bob Hope doing fantastic Bob Hope impersonations and telling all those hilarious Bob Hope jokes about golf and Hollywood and Bing Crosby. Oh God, I wish I’d been alive in those days, so that Bob Hope could have come and entertained me in some World War 2 hell-hole before I went off and got shot. What joy they must have experienced…
OR
Seven dwarves, dressed up as those dwarves out of that marvelous Walt Disney film about the woman who goes to sleep for a hundred years after biting a poisoned dwarf, or maybe after pricking her finger on a rather sharp apple… or something. What was the name of that film? Was it Cinderella? Taller people are acceptable, of course. It’s attitude, more than height, that’s important here. Don’t forget the pointy hats!
As for the band’s needs, other references to pandas come up. The bass player needs three Marshall VBA Bass Amplifiers. “Please make sure they’re good ones,” Grain writes, “or we’ll all end up as wormlike web-based life forms in the bass player’s online literary diahorrea. Honestly. He’s like a sort of internet Pepys or Boswell, except without the gout and the syphilis. For all I know.” The Stooges’ bass player, by the way, is punk legend Mike Watt, whose tour diaries really are a species of literary genius.
Sometimes when I get down about the state of rock and roll, I remember that Iggy Pop is still alive and running around shirtless onstage like a lunatic at 71. And I remember this rider exists. Read the whole thing here.
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Josh Jones is a writer and musician based in Durham, NC. Follow him at @jdmagness.
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In a study released last year, Katja Grace at Oxford’s Future of Humanity Institute “surveyed the world’s leading researchers in artificial intelligence by asking them when they think intelligent machines will better humans in a wide range of tasks.” After interviewing 1,634 experts, they found that they “believe there is a 50% chance of AI outperforming humans in all tasks in 45 years and of automating all human jobs in 120 years.” That includes everything from driving trucks, running cash registers, to performing surgery, and writing New York Times bestsellers. These sobering predictions have prompted academics, like Northeastern University president Joseph Aoun, to write books along the lines of Robot-Proof: Higher Education in the Age of Artificial Intelligence which asks the question, How can universities “educate the next generation of college students to invent, to create, and to discover—filling needs that even the most sophisticated robot cannot”? It’s a good question. But a challenging one too. Because it assumes we understand what robots can, and cannot, do. Case in point, Boston Dynamics released a video this week of its SpotMini robot dancing to Bruno Mars’s “Uptown Funk.” It can moonwalk. It can twerk. Did the dance departments see that coming? Doubt it.
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As an English major undergrad in the 90s, I had a keen side interest in reading philosophy of all kinds. But I had little sense of what I should be reading. I browsed the library shelves, picking out what caught my attention. Not a bad way to make unusual discoveries, but if you want to get a focused, not to mention current, view of a particular field, you need to have a knowledgeable guide.
Back in those days, the internet was, as they say, in its infancy. How much better I would have fared if something like Five Books had existed! The site’s general idea, as it trumpets on its homepage, is to recommend “the best books on everything.” Argue amongst yourselves about whether any one resource can deliver on that promise, but let’s keep our focus on the excellent space of their Philosophy section, curated by freelance philosopher-at-large Nigel Warburton.
You may know Dr. Warburton from his many forays in public philosophy. Whether it’s the Philosophy Bites podcast, or its spin-offs Free Speech Bites and Ethics Bites, or his work on the BBC’s animated history of ideas series, or any one of his books, he has a rare knack for bringing the obscure and often difficult concepts of academic philosophy to light with both conversational good humor and intellectual rigor. Most of that work takes place in dialogue, the original form of classical philosophy.
The Five Books forum is no exception. In the latest post, Warburton interviews University of Sheffield’s Keith Frankish on the five best books on Philosophy of Mind. What is “Philosophy of Mind”? Read Frankish’s answer to that question here. What are his five picks? See below:
What about the best books on Ethics for Artificial Intelligence? It’s a far more pressing question than it was when Arthur C. Clarke published 2001: A Space Odyssey, which happens to be one of the books on Oxford academic Paula Boddington’s list. In his interview with Boddington, Warburton asks for, and receives, a clarification of the phrase “ethics for artificial intelligence.” In her choice of books, Boddington recommends those below. You may not find some of them shelved in philosophy sections, but when it comes to our sci-fi present, it seems, we may need to expand our categories of thought.
There are dozens more enlightening interviews and lists of five best books—on Nietzsche, Marx, and Hegel, on Existentialism, Stoicism, Consciousness, Chinese Philosophy…. Too many to directly quote here. There are lists from Warburton himself, on the best philosophy books from 2017, and best introductions to philosophy. The whole experience is a little like visiting, virtually, a couple dozen or so highly-regarded philosophers in every field, listening in on an informative chat, and getting a booklist from every one. You’ve still got to find and buy the books yourself (and read and talk about them), but this kind of guidance from living philosophers currently working in the field has never before been so widely and freely available outside of academia.
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Josh Jones is a writer and musician based in Durham, NC. Follow him at @jdmagness
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Abstract expressionist Jackson Pollock is one of the few painters whose work is easily identified by people who don’t care much for modern art.
More often than not, they’ll cite him as a prime reason they don’t want to spend a sunny Saturday at MoMA with you.
They’re entitled to their opinions, just as author Phil Edwards, host of the Vox series Overrated and a Pollock fan, is entitled to his.
In the most recent episode of Overrated, above, Edwards examines the driving force behind Pollock’s enduring fame.
His conclusion?
The muscular support of a highly influential art critic, Clement Greenberg, who was chummy enough with Pollock and his wife, Lee Krasner, to frolic with them in the Hamptons.
(Jeffrey Tambor appeared to have a ball playing him in Ed Harris’ Pollock biopic.)
Greenberg said one glimpse of Pollock’s 1943 “Mural” was all it took to realize that “Jackson was the greatest painter this country has produced.”
Greenberg was interested in what he called “American-Type” painting and Pollock, with his highly physical, booze-soaked macho swagger, was a “radically American” poster boy.
He was one of the first to mention Pollock in print:
He is the first painter I know of to have got something positive from the muddiness of color that so profoundly characterizes a great deal of American painting.
His cheerleading resulted in a LIFE magazine profile, “Jackson Pollock: Is he the greatest living painter in the United States?,” that took a travelogue approach to the artist’s drip painting process.
Their stars rose together. Though Greenberg’s attention eventually wandered away to newer favorites, Pollock’s career owed much to his forceful early champion.
We remember the artist better than the critic because of those giant, splattered canvases—so accessible to those looking for illustrations of why they hate modern art. The critic’s art is more ephemeral, and unlikely to show up on umbrellas, tote bags, and other gift shop swag.
Those with an interest in Pollock—pro or con—would do well to follow Edwards’ suggestion to bolster their understanding of Greenberg’s taste, and his role in promoting both Pollock and his fellow Abstract Expressionists.
Watch Seasons 1 and 2 of Overrated free online.
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Ayun Halliday is an author, illustrator, theater maker and Chief Primatologist of the East Village Inky zine. Join her in NYC on Monday, October 15 for another monthly installment of her book-based variety show, Necromancers of the Public Domain. Follow her @AyunHalliday.
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In a Brian Eno interview from 2007, writer Gemma Winter reminded him of something she had read about him and ringtones:
GM: I read an interview with you in Q magazine about seven years ago, and you were asked had you ever composed your own ringtone. You responded by saying you wouldn’t be that sad! But you’ve just composed ringtones for Nokia — please explain.
BE: Heh heh! At that time they were asking you to compose a piece of music, but you could only use those sounds. They would compose ringtones out of these — beep boo boop, beepy noises. So I thought, ‘That’s hopeless — what can you do with that?’ You know the sound I mean, neep neep neep; so people were composing neep-neep neep-neep nee-nee nee-nee. In the meantime things changed so they had polyphonic tones; so you could actually have more complicated sounds. It’s not really a great medium for writing music.
It’s a shame we don’t have the audio of this interview, because I would dearly like to hear what “neep neep neep” actually sounds like. But in lieu of that, we have the above video, which collects all of the ringtones Eno composed for the Nokia 8800 “Sirocco”.
Eno was no stranger to writing in miniscule–he composed the Windows 95 opening chime. But in 2007 the “beep boop” limitations had gone away and he was able to draw from a much larger palette. Now, we don’t know the parameters of the assignment, but then again, look at what he was given for the Windows chime, according to the same interview:
The music should be active, young, inspirational, wise, stimulating, catchy, memorable, thoughtful, err glossy, futuristic, nostalgic — honestly a paragraph of adjectives. At the bottom it said the piece should not be more than three and a quarter seconds in length!
This time he was able to create over a dozen ringtones along with alarms and alert sounds, all included above. The question might be: if we didn’t know this was Brian Eno, would we be able to recognize his music in such a small work? Also: Are these miniatures inherently more interesting than any other composer?
For the first question, I did notice that some of the bright guitar tones sound a bit like his work with dulcimer artist Laraaji, and the tone, the echo, and his choice of scale on some of the piano pieces come from the same world as his ambient pieces, as do the round tones of his “alarms,” which are more of a concerned furrowed brow than a yell.
To the second question, I would say there is a certain consistency to this group than the grab bag of sounds on my iPhone. And if I used ringtones anymore–does anybody?–I might be jealous of the person with the Enophone.
Final question, prompted by the nostalgia in the YouTube comments: How many Nokia 8800 users bought a Brian Eno ambient record because it reminded them of their phone?
Note: You can apparently download Eno’s ringtone collection at this website.
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Ted Mills is a freelance writer on the arts who currently hosts the artist interview-based FunkZone Podcast and is the producer of KCRW’s Curious Coast. You can also follow him on Twitter at @tedmills, read his other arts writing at tedmills.com and/or watch his films here.
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When you think of Rembrandt, do you think first of The Philosopher in Meditation? Or The Syndics of the Drapers’ Guild? How about Anatomy Lesson of Dr. Nicolaes Tulp? Those paintings may well come to mind, and others besides, but only one demands a great effort indeed not to think of: Militia Company of District II under the Command of Captain Frans Banninck Cocq, better known as The Night Watch. Famous for the enormous dimensions that make its figures nearly life-size, and make the painting a showcase for the artist’s mastery of shadow and light more fully than any other, it stands not just for Rembrandt’s body of work but for the 17th century’s Dutch Golden Age of painting as well.
But what, exactly, makes The Night Watch Rembrandt’s masterpiece? Walter Benjamin once said that every great work either dissolves a genre or founds a new one, but this painting fits neatly in an established tradition: the civic guard portrait, civic guards being the groups of wealthy citizens who pledged to defend a city should it come under threat. As Dutch painting moved away from religious subject matter toward commissioned portraiture, civic guards made fine clients, possessed as they were of both the desire and budget for large and expensive group scenes. But even within the genre, everyone involved must have suspected that, when Amsterdam mayor Frans Banninck Cocq hired Rembrandt van Rijn to paint him and his civic guard in the late 1630s, something impressive would result.
“What hits me right away is the balance that Rembrandt strikes between chaos and unity,” says Evan Puschak, the video essayist known as the Nerdwriter, in his analysis of The Night Watch above. “He clearly wanted to create a canvas with a lot of movement, but the challenge was to make that movement — people lurching in different directions, performing a variety of actions — cohere into a unified whole.” Therein lies the secret to The Night Watch’s transcendence of its genre, a transcendence achieved through a quality we might now call dynamism. Rembrandt also makes use of visual techniques more closely associated with cinema, such as a “depth of field” achieved by rendering Cocq and his lieutenant with the utmost clarity and gradually reducing that clarity in the figures behind.
As with any masterpiece, the more you look at The Night Watch, the more you notice. You may even start to sense a joke: “The Night Watch is capturing the moments before the company sets out to its collective purpose,” says Puschak, “but the painting almost makes us doubt that they’ll ever get there.” By the time of the painting’s completion in 1642, he notes, civic guards had less to do with actual defense than with ceremony, “and at a certain point these companies became clubs for men to play with their weapons and chip in with fancy group portraits. It’s not inconceivable that Rembrandt may have been secretly making fun of them.” Maybe masterpiece status doesn’t absolutely necessitate creating or destroying a genre. Nor, perhaps, does it absolutely demand a sense of humor, but surely the works that have one, like The Night Watch, stand a better chance of attaining it.
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Based in Seoul, Colin Marshall writes and broadcasts on cities and culture. His projects include the book The Stateless City: a Walk through 21st-Century Los Angeles and the video series The City in Cinema. Follow him on Twitter at @colinmarshall or on Facebook.
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Once we could hardly imagine such things as video games. Then, all of a sudden, they appeared, though for years we had to go out to bars — and later, purpose-built “arcades” filled with video game machines — in order to play them, and we paid money to do so. When they came into our homes in the form of consoles we could hook up to our television sets, we at first felt only disappointment: these versions of Space Invaders, Donkey Kong, and Defender neither looked nor felt much like the originals into which we’d pumped so many coins. But only now that the technology in our homes has long since surpassed most of the technology outside them can we play faithful reproductions of all our old favorite games without going out to the arcade.

Not that many arcades still stand, although the Internet Archive has made up for that absence by building the Internet Arcade, which we previously featured here on Open Culture a few years ago. Having made it possible for us to play an enormous variety of classic arcade games free in our web browsers, the Internet Archive looks on its way to creating not just the largest arcade in existence but an infinite arcade, the kind that Borges would have imagined had he grown up in the video-game age. Just last week, developments in the software that powers it allowed Internet Archive to add more than a thousand new machines to the Internet Arcade, from games for which we had to wait in line back in the day to obscurities on which few of us have ever even laid eyes, let alone hands, before.

“The majority of these newly-available games date to the 1990s and early 2000s, as arcade machines both became significantly more complicated and graphically rich,” writes the Internet Archive’s Jason Scott, “while also suffering from the ever-present and home-based video game consoles that would come to dominate gaming to the present day. Even fervent gamers might have missed some of these arcade machines when they were in the physical world, due to lower distribution numbers and shorter times on the floor.” You can explore the new wing of the Internet Arcade here, some of whose most popular games include Puzzle Bobble (better known in the West as Bust-a-Move), X‑Men, Metal Slug 5, Teenage Mutant Ninja Turtles: Turtles in Time, and Street Fighter Alpha 2. Maybe their sound and graphics no longer wow us as once they did, but the years have done nothing to diminish their fun factor — and for many of us, not having to spend our quarters will always be a feeling to savor.
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Based in Seoul, Colin Marshall writes and broadcasts on cities and culture. His projects include the book The Stateless City: a Walk through 21st-Century Los Angeles and the video series The City in Cinema. Follow him on Twitter at @colinmarshall or on Facebook.
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