Machine learning keeps, well, learning in leaps and bounds, and at Open Culture we have watched developments with a fascinated, sometime wary eye. This latest advance checks off a lot of Open Culture boxes: traveling back in time through the power of film; homegrown ingenuity; and film history.
YouTuber Denis Shiryaev took the latest advances in AI tech and turned them onto one of the earliest works of film: The Arrival of a Train at La Ciotat Station, shot by the Lumière Brothers in 1896. There are plenty of urban legends around this 50 second short: that it was the first ever Lumière film (it wasn’t, they had a selection of previous shorts); and that audiences were terrified, thinking the train would hit them (they were amazed, no doubt, but they weren’t that naive).
You might want to watch the original below before watching Shiryaev’s 4K upscaling and AI “smoothed” version to get a sense of the marvel at the top of the post.
What we are seeing is not a traditional “restoration,” however. Instead, Shiryaev is using a commercial image-editing software called Gigapixel AI. (If you have the processing power, you can try it out). The original film was not shot at 60-frames-per-second. Instead, neural networks are looking at the original frames and “filling in” the data in between, creating what you can see is a more naturalistic effect. People on and off the train move like they do in real life. It looks like it was shot yesterday.
Now, this isn’t perfect. There are a lot of artifacts, squooshy, morphing moments where the neural network can’t figure things out. But hey, this is just one guy on his computer. It’s an experiment. The computer code will get better.
The Gigapixel AI was developed by Topaz Labs originally to help photographers upscale their pics by 600 percent without losing detail. It didn’t take long to apply this to video, but be warned, it can take hours of processing power to render a couple of seconds. Still it hasn’t stopped people from experimenting, even with similar neural network programs:
Here’s a clip from Nirvana’s “Heart Shaped Box” video upscaled to 4K with Gigapixel AI:
User AkN upscaled A‑Bomb footage from the 1950s:
Some clips from Home Alone:
You get the idea. As with any technology, there are also some horrific examples out there too where it just does not work. But I have a feeling that Shiryaev’s first dive into film history is not going to his, or the internet’s, last.
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Ted Mills is a freelance writer on the arts who currently hosts the artist interview-based FunkZone Podcast and is the producer of KCRW’s Curious Coast. You can also follow him on Twitter at @tedmills, read his other arts writing at tedmills.com and/or watch his films here.
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Sometimes the miraculous time-saving conveniences we’ve come to depend on can have the opposite effect, as artist Simon Wickert recently demonstrated, ambling about the streets of Berlin at a Huck Finn-ish pace, towing a squeaky-wheeled red wagon loaded with 99 secondhand smartphones.
Each phone had a SIM card, and all were running the Google Maps app.
The result?
A near-instantaneous “virtual traffic jam” on Google Maps, even though bicyclists seem to vastly outnumber motorists along Wickert’s route.
As a Google spokesperson told 9to5 Google’s Ben Schoon shortly after news of Wickert’s stunt began to spread:
Traffic data in Google Maps is refreshed continuously thanks to information from a variety of sources, including aggregated anonymized data from people who have location services turned on and contributions from the Google Maps community.
In other words, had you checked your phone before heading out to the Baumhaus an der Mauer (Treehouse on the Wall), the Urban Art Clash Gallery, OMA’s Café, or some other spot close to Wickert’s little red wagon’s trail of terror—like Google’s Berlin office—you might have thought twice about your intended path, or even going at all, seeing bridges and streets change from a free and easy green to an ostensibly gridlocked red.
As long as Wickert kept moving, he was able to continue fooling the algorithm into thinking 99 humans were all using their phone’s Maps app for navigational purposes in a small, congested area.
Obviously, a couple of buses could easily be responsible for carrying 99 smartphones in active use, but it’s unlikely those phones owners would be consulting the map app in the passenger seats, when they could be scrolling through Instagram or playing Candy Crush.
Wickert also discovered that his virtual traffic jam disappeared whenever a car passed his wagonload.
The spokesperson who engaged with Schoon put a good-natured face on Google’s response to Wickert’s hack, saying, “We’ve launched the ability to distinguish between cars and motorcycles in several countries including India, Indonesia and Egypt, though we haven’t quite cracked traveling by wagon. We appreciate seeing creative uses of Google Maps like this as it helps us make maps work better over time.”
Meanwhile, the artist’s puckish stunt, which he describes as a “performance and installation,” seems anchored by sincere philosophical questions, as evidenced by the inclusion on his website of the below excerpt from “The Power of Virtual Maps,” urban researcher Moritz Ahlert’s recent essay in the Hamburger Journal für Kulturanthropologie, :
The advent of Google’s Geo Tools began in 2005 with Maps and Earth, followed by Street View in 2007. They have since become enormously more technologically advanced. Google’s virtual maps have little in common with classical analog maps. The most significant difference is that Google’s maps are interactive – scrollable, searchable and zoomable. Google’s map service has fundamentally changed our understanding of what a map is, how we interact with maps, their technological limitations, and how they look aesthetically.
In this fashion, Google Maps makes virtual changes to the real city. Applications such as Airbnb and Carsharing have an immense impact on cities: on their housing market and mobility culture, for instance. There is also a major impact on how we find a romantic partner, thanks to dating platforms such as Tinder, and on our self-quantifying behavior, thanks to the nike jogging app. Or map-based food delivery apps like deliveroo or foodora. All of these apps function via interfaces with Google Maps and create new forms of digital capitalism and commodification. Without these maps, car sharing systems, new taxi apps, bike rental systems and online transport agency services such as Uber would be unthinkable. An additional mapping market is provided by self-driving cars; again, Google has already established a position for itself.
With its Geo Tools, Google has created a platform that allows users and businesses to interact with maps in a novel way. This means that questions relating to power in the discourse of cartography have to be reformulated. But what is the relationship between the art of enabling and techniques of supervision, control and regulation in Google’s maps? Do these maps function as dispositive nets that determine the behavior, opinions and images of living beings, exercising power and controlling knowledge? Maps, which themselves are the product of a combination of states of knowledge and states of power, have an inscribed power dispositive. Google’s simulation-based map and world models determine the actuality and perception of physical spaces and the development of action models.
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Ayun Halliday is an author, illustrator, theater maker and Chief Primatologist of the East Village Inky zine. Join Ayun’s company Theater of the Apes in New York City this March for her book-based variety series, Necromancers of the Public Domain, and the world premiere of Greg Kotis’ new musical, I AM NOBODY. Follow her @AyunHalliday.
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Since its publication just over half a century ago, Slaughterhouse-Five has seen bans and burnings, gone through various adaptations, and all the while held its place in the American literary canon. Something about Kurt Vonnegut’s story of the involuntarily time-traveling optometrist Billy Pilgrim, who like his creator survived the firebombing of Dresden in the Second World War, continues to resonate with readers even as that war (and so very many novels about it) pass out of living memory. Vonnegut himself loved George Roy Hill’s 1972 film of the novel, but alas, having died in 2007, he didn’t stick around long enough to see Slaughterhouse-Five — or, to use its full title, Slaughterhouse-Five, or The Children’s Crusade: A Duty-Dance with Death — turned into a graphic novel.

“Indie graphic novel house BOOM! Studios announced plans to publish a graphic version of Kurt Vonnegut’s classic sci-fi/antiwar novel,” reports Publishers Weekly’s Calvin Reid, naming the adaptors as writer Ryan North, artist Albert Monteys, and colorist Ricard Zaplana. Nerdist’s Matthew Hart writes that it’s “unclear at this point what’s been included and what’s been dropped for BOOM!’s Slaughterhouse-Five graphic novel adaptation, it seems like the story is in good hands.” [Update: You can now purchase a copy of Slaughterhouse-Five graphic novel online here.]
The images released so far “showcase a world painted with appropriately muted colors, and populated by some of the most iconic moments from the novel. The graphic novel’s interpretation of Billy Pilgrim will possibly ignite some disagreement amongst readers, however, as his face can be juxtaposed with Vonnegut’s.”

For a novel considered a “classic” longer than readers who discover it today have been alive, Slaughterhouse-Five has its own unconventional way with reality. Not only does Vonnegut make its protagonist “unstuck in time,” he also works into its cast real characters from his own life. Take Bernard O’Hare, shown here in panels from the graphic novel. As Vonnegut’s officially designated “buddy” in the the 106th Infantry Division, O’Hare was taken prisoner along with him in Dresden and held captive in a meatpacking plant known as Schlachthof Fuenf. When Vonnegut completed the manuscript he let O’Hare and his wife Mary read it, and the latter urged the author to write about how “all the men who fought in the Second World War were just babies.” Hence the novel’s subtitle, which befits the plainspoken sensibility of Kurt Vonnegut, a man who believed in calling things what they were — and thus would surely have rejected the label “graphic novel” in favor of “comic book.”
Purchase a copy of Slaughterhouse-Five: The Graphic Novel online.
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Based in Seoul, Colin Marshall writes and broadcasts on cities, language, and culture. His projects include the book The Stateless City: a Walk through 21st-Century Los Angeles and the video series The City in Cinema. Follow him on Twitter at @colinmarshall or on Facebook.
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Back in 2009, the musician who goes by the name “Cheesy Nirvosa” began experimenting with ambient music, before eventually launching a YouTube channel where he “composes longform space and scifi ambience.” Or what he otherwise calls “ambient geek sleep aids.” Click on the video above, and you can get lulled to sleep listening to the ambient droning sound–get ready Blade Runner fans!– heard in Rich Deckard’s apartment. It runs a good continuous 12 hours.
You’re more a Star Trek fan? Ok, try nodding off to the idling engine noise of a ship featured in Star Trek: The Next Generation. Mr. Nirvosa cleaned up a sample from the show and then looped it for 24 hours. That makes for one long sleep.
Or how about 12 hours of ambient engine noise generated by the USCSS Nostromo in Alien?
Finally, and perhaps my favorite, Cheesy created a 12 hour clip of the ambient sounds made by the Tardis, the time machine made famous by the British sci-fi TV show, Doctor Who. But watch out. You might wake up living in a different time and place.
For lots more ambient sci-fi sounds (Star Wars, The Matrix, Battlestar Galactica, etc. ) check out this super long playlist here.
Note: An earlier version of this post appeared on our site in March 2017.
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The 2020 Academy Awards are nearly upon us! Realistically, most of you will find this episode well after the winners have already been announced, but seriously, that should not affect your enjoyment of this discussion. Your intrepid non-film-critic Pretty Much Pop: A Culture Podcast hosts have each been randomly assigned three of the best picture nominees to argue for either for why it should with the Oscar, or if we really don’t like it, why we think it will win anyway. The assignments were as follows:
*Covered in our ep. 12.
**Covered in our ep. 29.
As we hash out the relative merits of these films, we reflect on what it is to be an Oscar-winning type-of-film as opposed to one people might actually enjoy watching, patterns of what kinds of films win in which categories, and the effect of viewing conditions, prior knowledge, and preconceptions on our enjoyment.
In preparation, we all watched all nine films and looked at some of the positive and negative reviews about them. Here are a few more articles covering the Oscars more generally that we also used to make ourselves more susceptible to OSCAR FEVER.
The particular negative 1917 review Mark talks about was by Richard Brody. Here’s an article about Joaquin Phoenix improvising his stunt work as Erica mentions. Speaking of Joker, have you heard the (sub)Text podcast presentation by Mark’s Partially Examined Life co-host Wes Alwan on the psychoanalytic dimensions of that film?
This episode includes bonus discussion musing about past winners and 2020 acting categories that you can only hear by supporting the podcast at patreon.com/prettymuchpop. This podcast is part of the Partially Examined Life podcast network.
Pretty Much Pop: A Culture Podcast is the first podcast curated by Open Culture. Browse all Pretty Much Pop posts or start with the first episode.
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Salvador Dali was that rare avant-garde artist whose work earned the respect of nearly everyone, even those who hated him personally. George Orwell called Dali a “disgusting human being,” but added “Dali is a draughtsman of very exceptional gifts…. He has fifty times more talent than most of the people who would denounce his morals and jeer at his paintings.”
Walt Disney was very keen to work with Dali. And Dali’s own personal hero and intellectual father figure, Sigmund Freud—no lover of modern art—found the artist’s “undeniable technical mastery” so compelling that he rethought his longstanding negative opinion of Surrealism.
It’s hard to imagine that Orwell, Disney, and Freud would agree on much else, but when it came to Dali, all three saw what is universally apparent: as an artist, he was “not a fraud,” as Orwell grudgingly admitted.

It is also clear that Dali was a “very hard worker.” For all the time he spent in absolutely shameless self-promotion—a full career’s worth of activity for many a current celebrity—Dali still found the time to leave behind hundreds of highly accomplished canvases, drawings, photographs, films, multimedia projects, and more. A trip to the Dali Museum in Tampa, Florida can be a disorienting experience.

Despite the already sizable body of work we might have seen on view or reproduced, however, the editors of Taschen’s newest, updated edition of Dali: The Paintings have “located painted works by the master that had been inaccessible for years,” as the influential arts publisher notes, “so many, in fact, that almost half the featured illustrations appear in public for the first time.” In addition to the “opulent” presentation of the artwork, the book (which expands on a first edition published last year) also “contextualizes Dali’s oeuvre and its meanings by examining contemporary documents, from writings and drawings to material from other facets of his work, including ballet, cinema, fashion, advertising, and objets d’art.”

The first section of the book reveals how Dali found his own style by mastering everyone else’s. He “deployed all the isms… with playful mastery” and “would borrow from prevailing trends before ridiculing and abandoning them.” Dali wanted us to know that he could have painted anything he wanted, throwing into even higher relief the confounding dream logic of his chosen subjects. Perhaps Dali himself made it impossible—as Orwell had wanted to do—to separate Dali the person from the technical achievements of his art.

As the artist himself saw things, his life and work were all wrapped up together in a singular performance. At the age of seven, he wrote, he had decided he wanted to be Napoleon. “Since then,” Dali mock-humbly confessed, “my ambition has steadily grown, and my megalomania with it. Now I want only to be Salvador Dali, I have no greater wish.” A great part of Dali’s magnetism, of course, is due to what he calls his “megalomania,” or rather to his uncompromising life’s work of becoming fully, completely, himself.
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Josh Jones is a writer and musician based in Durham, NC. Follow him at @jdmagness
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People’s eyes tend to glaze over when they hear the phrase “digital humanities.” Granted, it’s not the most thrilling combination of words. But when you show them what’s possible at the intersection of technology and the arts, the glaze turns to a gleam: a Shazam-like app for scanning, identifying, and learning about fine art? Yes, please…. An iPad app introducing the works of Shakespeare, with contextual notes, summaries, essays, and videos featuring Sir Ian McKellen? Fascinating….
The possibilities for casual learners and serious students alike are vast. You just have to know where to look. And if you’re looking for a tech-savvy way into Chaucer’s Canterbury Tales, the classic medieval story cycle written in Middle English verse and prose, you’ve found it. Thanks in part to medieval scholar Terry Jones, formerly a member of Monty Python—and the writer and director of Monty Python and the Holy Grail—we now have a Chaucer app.
“The project… features a 45-minute audio performance of the General Prologue of the Tales,” writes Henry Bodkin at the Independent. “While listening to the reading, users have access to a modern translation, explanatory notes and a vocabulary explaining Middle English words used by Chaucer, as well as a digitized version of the original 14th century manuscript.” The project was Jones’ final scholarly work—he passed away last month—but his contribution is significant.
Jones’ two books on Chaucer and his translation of the “General Prologue” are both featured in the app’s introduction and notes, as Ellen Gutoskey notes at Mental Floss. One of the project’s leaders, Peter Robinson of the University of Saskatchewan, also points to his behind-the-scenes influence. “His work and his passion for Chaucer was an inspiration for us. We talked a lot about Chaucer and it was his idea that the Tales would be turned into a performance.”
We can enjoy many a modern English translation of Chaucer, and there’s nothing wrong with doing so, but to truly understand what made the text so revolutionary, we should hear it in its original language. Middle English is beautifully musical, but it was not in Chaucer’s time a literary tongue. Like Dante, he broke new ground by writing in the vernacular when most everyone else wrote in Latin or French.
The strangeness of Middle English to our eyes and ears can make approaching the Canterbury Tales for the first time a daunting experience. The Chaucer app is an excellent research tool for scholars, yet the researchers want “the public, not just academics to see the manuscript as Chaucer would have likely thought of it,” says Robinson, “as a performance that mixed drama and humor.” In other words, reading Chaucer should be fun.
Why else would Terry Jones—a man who knew his comedy as well as his medieval history—spend decades reading and writing about him? Find out for yourself at the Canterbury Tales app, where, with a click of a few buttons at the top of the page, you can see part of the original manuscript, a transcription of the Middle English text, explanatory notes, and Jones’ translation of the “General Prologue.”
Enter the app here.
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Josh Jones is a writer and musician based in Durham, NC. Follow him at @jdmagness
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There are certain Japanese woodblock prints many of us can picture in our minds: Hokusai Katsushika’s The Great Wave off Kanagawa, Utagawa Hiroshige’s Sudden Shower over Shin-Ōhashi bridge and Atake, Kitagawa Utamaro’s Three Beauties of the Present Day. Even when we find vast archives of such works, known as ukiyo‑e or “pictures of the floating world,” we tend to appreciate the works themselves one piece at a time; we imagine them on walls, not in books. But it was in books that much of the work of ukiyo‑e masters first appeared in the first place. Hokusai, Hiroshige, and Utamaro, as the three are usually called, “are best known today for their woodblock prints, but also excelled at illustrations for deluxe poetry anthologies and popular literature.”

So writes John Carpenter, Curator of the Department of Asian Art at the Metropolitan Museum of Art, describing the “fell swoop” in which the Met acquired “a superb collection of Japanese books to complement its excellent holdings in paintings and prints of the Edo period (1615–1868).” Once the personal collection of Arthur and Charlotte Vershbow, these books came into the museum’s possession in 2013, and have now come available to browse on and even download from its web site.
Carpenter describes the collection as “particularly strong in works by ukiyo‑e artists, but includes representative examples of all the various schools of Japanese art. Included in the collection of some 250 titles — more than 400 volumes — are numerous masterpieces of woodblock printing, many of which are nearly impossible to find in such fine condition today.”

You’ll find in the Met’s online collection not just the volumes from the Vershbow collection, but “over 650 eighteenth- and nineteenth-century Japanese illustrated books” in total. Selections include editions of Utamaro’s Gifts of the Ebb Tide (The Shell Book), Hiroshige’s Picture Book of the Souvenirs of Edo (the name of Tokyo in his day), and Hokusai’s One Hundred Views of Mount Fuji. You can also find books full of the work of ukiyo‑e masters of whom you may not have heard, such as Katsukawa Shunshō’s Mirror of Yoshiwara Beauties, Kitao Masanobu’s A New Record Comparing the Handwriting of the Courtesans of the Yoshiwara, and Utagawa Kunisada’s That Purple Image in Magic Lantern Shows. Though few of us today know Kunisada’s name, in the early to mid-nineteenth century his popular reputation far exceeded those of Hokusai, Hiroshige, and Utamaro — not least because of how many could enjoy his work in books like these. Enter the collection here.
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Based in Seoul, Colin Marshall writes and broadcasts on cities, language, and culture. His projects include the book The Stateless City: a Walk through 21st-Century Los Angeles and the video series The City in Cinema. Follow him on Twitter at @colinmarshall or on Facebook.
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This is a very quick FYI for anyone who happens to be an Audible subscriber. If you’re not, you can start a free trial here.
This month, all Audible members can get free access to James Taylor’s new short memoir called Break Shot: My First 21 Years. Read by James Taylor himself, the book revisits the musician’s turbulent childhood and his emergence as an artist. It also features recorded music by the singer-songwriter.
In addition, Michael Pollan has released a new short audiobook, Caffeine: How Caffeine Created the Modern World. Read by Pollan, the book (only available in audio format) “takes us on a journey through the history of the drug, which was first discovered in a small part of East Africa and within a century became an addiction affecting most of the human species.”
Both books are part of the Audible Originals program. So if you download them, you won’t be using any of your monthly credits. They are free bonus material.
And now for an extra bonus: You can listen to Annette Bening, Jon Hamm, Matthew Rhys, Maura Tierney and others read “The Senate Intelligence Committee Report on Torture.” It’s free for all–whether you’re an Audible subscriber or not.
To sign up for an Audible free trial, click here.
If you would like to support the mission of Open Culture, consider making a donation to our site. It’s hard to rely 100% on ads, and your contributions will help us continue providing the best free cultural and educational materials to learners everywhere. You can contribute through PayPal, Patreon, and Venmo (@openculture). Thanks!
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Why, in the course of two extraordinary films by Ridley Scott and Denis Villeneuve, do we never learn what the term Blade Runner actually means? Perhaps the mystery only deepens the sense of “super-realism” with which the film leaves audiences, including—and especially—Philip K. Dick, who only lived long enough to see excerpts. “The impact of Blade Runner is simply going to be overwhelming, both on the public and on creative people,” he wrote. As usual, Dick saw beyond his contemporaries, who mostly panned or ignored the film.
Dick seemed to have “had no beef with the fact Blade Runner was not a faithful adaptation of his novel,” writes David Barnett at the Independent. Not only did he not write a book called Blade Runner—the film was loosely adapted from his 1968 book Do Androids Dream of Electric Sheep?—but he also never used those words, “Blade Runner,” to describe his characters. “It’s not a phrase used in the book and it doesn’t really make much sense in the context of the movie…. It’s simply a throwaway slang for cops who hunt replicants.”
The phrase, as Keele University professor Oliver Harris tells The Quietus, is so much more than that. It brings along with it “a weird backstory that tells us something about how the Burroughs virus spreads around,” infecting nearly everything science fictional and countercultural over the past half-century or so. That’s William S. Burroughs, of course, author of—among a few other things—a 1979 novelistic film treatment called Blade Runner: A Movie.
If Scott and screenwriter Hampton Fancher had adapted Burroughs’ nightmarish 21st century to the cinema, we would have seen a much different film—though one as wholly resonant with our current dystopia. The story imagines “a medical-care apocalypse,” in which medical supplies like scalpels become smuggled contraband—hence “blade runners.” Burroughs’ book is itself an adaptation—or a re-writing and re-editing—of sci-fi writer Alan Nourse’s 1974 pulp sci-fi novel The Bladerunner.
It is Nourse who introduced the scenario of a “medical apocalypse” and who coined the term “blade runner,” though we owe its separation into two words to Burroughs. “Reading one text against the other is fascinating,” says Harris. “Nourse writes pedestrian, realist prose with two-dimensional characters who all talk in the same colourless style.” Burroughs, on the other hand, writes with “extraordinary economy, mastery of idiom, and wildly unbound imagination.”
In the crumbling New York (not L.A.) of Burroughs’ future world, the government controls its citizens “through the ability to withhold essential services including work, credit, housing, retirement benefits and medical care through computerization.” Granted, this might not seem to lend itself to a very cinematic treatment, but Burroughs was attracted to the central concept of Nourse’s book, one inherently rich in human tragedy: “medical pandemics appealed to his vision of a species in peril, a planet heading for terminal disaster.”
Dick imagined a species in peril from a different kind of infection, as Burroughs would have it—artificial intelligence. Was the most cinematically-adapted sci-fi novelist aware that he had indirectly helped reintroduce a strain of the Burroughs virus—a paranoid, if justified, suspicion of authority—back into popular culture through Blade Runner? We might expect, given his status in the science fiction community at the time of his death, three months before the film debuted, that he might be aware of the connection. But he gave no hint of it, leaving us to ponder what Burroughs’ Blade Runner: The Movie, the movie, would be like, made with the skill and sensibility of a Scott or Villeneuve.
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Josh Jones is a writer and musician based in Durham, NC. Follow him at @jdmagness
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