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Hear Margaret Atwood’s Story “Stone Mattress,” Read by Author A. M. Homes

Image byFoire du Livre de Franc­fort, via Wiki­me­dia Com­mons

Below hear author A. M. Homes join the New York­er’s Deb­o­rah Treis­man to read and dis­cuss “Stone Mat­tress” by Mar­garet Atwood. The sto­ry appeared in a 2011 issue of the mag­a­zine. And it comes from a larg­er short sto­ry col­lec­tion called, Stone Mat­tress: Nine Wicked Tales.

This sto­ry will be added to our ever-grow­ing col­lec­tion, 1,000 Free Audio Books: Down­load Great Books for Free.

If you would like to sup­port the mis­sion of Open Cul­ture, con­sid­er mak­ing a dona­tion to our site. It’s hard to rely 100% on ads, and your con­tri­bu­tions will help us con­tin­ue pro­vid­ing the best free cul­tur­al and edu­ca­tion­al mate­ri­als to learn­ers every­where. You can con­tribute through Pay­Pal, Patre­on, and Ven­mo (@openculture). Thanks!

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Creating Video Games: A Free Online Course from MIT

Taught by Philip B. Tan, Richard Eber­hardt, Sara Ver­ril­li and Andrew Grant, Cre­at­ing Video Games is an MIT course that “intro­duces stu­dents to the com­plex­i­ties of work­ing in small, mul­ti­dis­ci­pli­nary teams to devel­op video games. Stu­dents will learn cre­ative design and pro­duc­tion meth­ods, work­ing togeth­er in small teams to design, devel­op, and thor­ough­ly test their own orig­i­nal dig­i­tal games. Design iter­a­tion across all aspects of video game devel­op­ment (game design, audio design, visu­al aes­thet­ics, fic­tion and pro­gram­ming) will be stressed. Stu­dents will also be required to focus test their games, and will need to sup­port and chal­lenge their game design deci­sions with appro­pri­ate focus test­ing and data analy­sis.”

You can watch the 27 video lec­tures in the playlist above, or find them on YouTube or MIT’s web­site. Find the syl­labus for the course here.

Cre­at­ing Video Games will be added to our list, 1,700 Free Online Cours­es from Top Uni­ver­si­ties.

If you would like to sup­port the mis­sion of Open Cul­ture, con­sid­er mak­ing a dona­tion to our site. It’s hard to rely 100% on ads, and your con­tri­bu­tions will help us con­tin­ue pro­vid­ing the best free cul­tur­al and edu­ca­tion­al mate­ri­als to learn­ers every­where. You can con­tribute through Pay­Pal, Patre­on, and Ven­mo (@openculture). Thanks!

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Freddie Mercury Reimagined as Comic Book Heroes

Pop cul­ture thrives on super­heroes, both fic­tion­al and real. This isn’t unique in human his­to­ry. Read most any col­lec­tion of ancient myth and lit­er­a­ture and you’ll find the same. The demigods and chief­tains beat­ing their chests and talk­ing trash in the Ili­ad, for exam­ple, remind me of macho pro­fes­sion­al wrestlers or char­ac­ters in the Mar­vel and DC uni­vers­es, cul­tur­al arti­facts indebt­ed in their var­i­ous ways to clas­si­cal leg­ends. One thread runs through all of the epic tales of heroes and hero­ines: a seem­ing need to immor­tal­ize peo­ple who embody the qual­i­ties we most desire. Heroes may suf­fer for their trag­ic flaws, but that’s the price they pay for uni­ver­sal acclaim or an iron throne.

The traits ascribed to late modernity’s fic­tion­al heroes haven’t changed over­much from the dis­tant past—power, wit, agili­ty, per­sis­tence, anger issues, spicy, com­pli­cat­ed love lives…. But when it comes to the real peo­ple we admire—the celebri­ties who get the super­hero treatment—creativity, style, and musi­cal tal­ent top the list. Why not?

David Bowie’s larg­er-than-life per­sonas sure­ly deserve to live on, trans­mit­ted not only via his music but by way of his posthu­mous trans­for­ma­tion into a series of pulp and com­ic heroes as imag­ined by screen­writer and design­er Todd Alcott, who has giv­en the same treat­ment to beloved musi­cal char­ac­ters like Prince and Bob Dylan.

Per­form­ing a sim­i­lar ser­vice for Fred­die Mer­cury, Brazil­ian artist Butch­er Bil­ly sat­is­fies the cul­tur­al crav­ing for demigods in his immor­tal­iza­tion of Fred­die Mer­cury as var­i­ous heroes like The Hulk, Super­man, and Shaz­am (or “Flash”); a con­tender for the Iron Throne; and him­self: rid­ing on Darth Vader’s shoul­ders, break­ing free in house­wife drag, and sport­ing Bowie’s Aladdin Sane light­ning bolt. What are the super­pow­ers of these super-Fred­dies? The usu­al smash­ing, punch­ing, and fly­ing, it seems, but also the essen­tials of his real-life power—an impos­si­bly big per­son­al­i­ty, huge stage pres­ence, per­son­al mag­net­ism, and a god­like force of a voice.

Add to these char­ac­ter­is­tics a unique tal­ent for writ­ing  lyrics punchi­er than your favorite Twit­ter feed, and we have the mak­ings of a mod­ern epic giant with abil­i­ties that seemed to sur­pass those of mere mor­tals, with the swag­ger and ego to match. This trib­ute to Mer­cury is unabashed hero wor­ship, turn­ing the singer into an arche­type. In the sim­ple, bold, col­or­ful lines of com­ic cov­er art we might just see that there’s a Fred­die Mer­cury in all of us, want­i­ng to break free, pump a fist in the air, and belt out our biggest feel­ings in cap­i­tal let­ters and giant excla­ma­tion marks.

See more “Plan­et Mer­cury Comics” below and at Butch­er Bil­ly’s Behance site.

via Laugh­ing Squid

Relat­ed Con­tent:

David Bowie Songs Reimag­ined as Pulp Fic­tion Book Cov­ers: Space Odd­i­ty, Heroes, Life on Mars & More

Clas­sic Songs by Bob Dylan Re-Imag­ined as Pulp Fic­tion Book Cov­ers: “Like a Rolling Stone,” “A Hard Rain’s A‑Gonna Fall” & More

Scenes from Bohemi­an Rhap­sody Com­pared to Real Life: A 21-Minute Com­pi­la­tion

Josh Jones is a writer and musi­cian based in Durham, NC. Fol­low him at @jdmagness

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The Medieval City Plan Generator: A Fun Way to Create Your Own Imaginary Medieval Cities

The Medieval City Plan Gen­er­a­tor. It’s the free online tool you’ve always want­ed. It does­n’t cre­ate maps of actu­al medieval cities–only nice look­ing maps of imag­i­nary cities, with the abil­i­ty to add plazas, cas­tles, rivers, city walls, and even shan­ty towns. Enter the Medieval City Plan Gen­er­a­tor here.

If you would like to sup­port the mis­sion of Open Cul­ture, con­sid­er mak­ing a dona­tion to our site. It’s hard to rely 100% on ads, and your con­tri­bu­tions will help us con­tin­ue pro­vid­ing the best free cul­tur­al and edu­ca­tion­al mate­ri­als to learn­ers every­where. You can con­tribute through Pay­Pal, Patre­on, and Ven­mo (@openculture). Thanks!

Relat­ed Con­tent:

How Illu­mi­nat­ed Medieval Man­u­scripts Were Made: A Step-by-Step Look at this Beau­ti­ful, Cen­turies-Old Craft

How the Bril­liant Col­ors of Medieval Illu­mi­nat­ed Man­u­scripts Were Made with Alche­my

Behold the Beau­ti­ful Pages from a Medieval Monk’s Sketch­book: A Win­dow Into How Illu­mi­nat­ed Man­u­scripts Were Made (1494)

The Aberdeen Bes­tiary, One of the Great Medieval Illu­mi­nat­ed Man­u­scripts, Now Dig­i­tized in High Res­o­lu­tion & Made Avail­able Online

1,600-Year-Old Illu­mi­nat­ed Man­u­script of the Aeneid Dig­i­tized & Put Online by The Vat­i­can

Dante’s Divine Com­e­dy Illus­trat­ed in a Remark­able Illu­mi­nat­ed Medieval Man­u­script (c. 1450)

If you would like to sup­port the mis­sion of Open Cul­ture, con­sid­er mak­ing a dona­tion to our site. It’s hard to rely 100% on ads, and your con­tri­bu­tions will help us con­tin­ue pro­vid­ing the best free cul­tur­al and edu­ca­tion­al mate­ri­als to learn­ers every­where. You can con­tribute through Pay­Pal, Patre­on, and Ven­mo (@openculture). Thanks!

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The Daily Rituals of 143 Famous Female Creators: Octavia Butler, Edith Wharton, Coco Chanel & More

Cer­tain kinds of con­tent have flow­ered on the inter­net that we can’t seem to get enough of, and if you fre­quent Open Cul­ture, you may well have a weak­ness for one kind in par­tic­u­lar: the dai­ly sched­ules of notable cre­ators. When we know and respect some­one’s work, we can’t help but won­der how they spend their finite time on this Earth in such a way that allows them to cre­ate that work in the first place. Mason Cur­rey, cre­ator of the blog Dai­ly Rit­u­als, knows this well: not only did all his post­ing about “how writ­ers, artists, and oth­er inter­est­ing peo­ple orga­nize their days” lead to a book, Dai­ly Rit­u­als: How Great Minds Make Time, Find Inspi­ra­tion, and Get to Work, it just last month pro­duced a sequel, Dai­ly Rit­u­als: Women at Work.

“In the first Dai­ly Rit­u­als, I fea­tured far more men than women,” writes Cur­rey. “In this sec­ond vol­ume, I cor­rect the imbal­ance with pro­files of the day-to-day work­ing lives of 143 women writ­ers, artists, and per­form­ers,” includ­ing Octavia But­ler, “who wrote every day no mat­ter what,” Isak Dine­sen, “who sub­sist­ed on oys­ters and cham­pagne but also amphet­a­mines, which gave her the over­drive she required, Martha Gra­ham, “who eschewed social­iz­ing in favor of long hours alone in her stu­dio,” and Lil­lian Hell­man, “who chain-smoked three packs of cig­a­rettes and drank twen­ty cups of cof­fee a day (after milk­ing the cow and clean­ing the barn on her Hard­scrab­ble Farm).”

You can read a few excerpts of the book at the pub­lish­er’s web site. Coco Chanel, we learn, usu­al­ly arrived late to the office but “stayed until late in the evening, com­pelling her employ­ees to hang around with her even after work had ceased, pour­ing wine and talk­ing non­stop, avoid­ing for as long as pos­si­ble the return to her room at the Ritz and to the bore­dom and lone­li­ness that await­ed her there.” Edith Whar­ton, by con­trast, “always worked in the morn­ing, and house­guests who stayed at the Mount — the 113-acre estate in Lenox, Mass­a­chu­setts, where Whar­ton penned sev­er­al nov­els, includ­ing The House of Mirth and Ethan Frome — were expect­ed to enter­tain them­selves until 11:00 a.m. or noon, when their host­ess would emerge from her pri­vate quar­ters, ready to go for a walk or work in the gar­den.”

The oth­er sub­jects of Dai­ly Rit­u­als: Women at Work, a full list of which you can read here, include every­one from Maya Angelou to Diane Arbus, Joan Did­ion to Mar­lene Diet­rich, Dorothy Park­er to Emi­ly Post, and Agnès Var­da to Alice Walk­er. Not only do no two of these cre­ators have the same rou­tines, their strate­gies for how best to use their time often con­flict. “Screw inspi­ra­tion,” said Octavia But­ler, but her col­league in writ­ing Zadie Smith takes quite a dif­fer­ent tack: “I think you need to feel an urgency about the acts,” Cur­rey quotes her as say­ing in an inter­view, “oth­er­wise when you read it, you feel no urgency either. So, I don’t write unless I real­ly feel I need to.” For all tips as you might pick up from these 143 women, as well as from the cre­ators of both sex­es in the pre­vi­ous book, the most impor­tant one might be a meta-tip: devel­op the set of dai­ly rit­u­als that suits your per­son­al­i­ty and no one else’s.

Relat­ed Con­tent:

Ursu­la K. Le Guin’s Dai­ly Rou­tine: The Dis­ci­pline That Fueled Her Imag­i­na­tion

The Dai­ly Habits of Famous Writ­ers: Franz Kaf­ka, Haru­ki Muraka­mi, Stephen King & More

The Dai­ly Rou­tines of Famous Cre­ative Peo­ple, Pre­sent­ed in an Inter­ac­tive Info­graph­ic

74 Essen­tial Books for Your Per­son­al Library: A List Curat­ed by Female Cre­atives

A Space of Their Own, a New Online Data­base, Will Fea­ture Works by 600+ Over­looked Female Artists from the 15th-19th Cen­turies

The Dai­ly Habits of High­ly Pro­duc­tive Philoso­phers: Niet­zsche, Marx & Immanuel Kant

Based in Seoul, Col­in Mar­shall writes and broad­casts on cities, lan­guage, and cul­ture. His projects include the book The State­less City: a Walk through 21st-Cen­tu­ry Los Ange­les and the video series The City in Cin­e­ma. Fol­low him on Twit­ter at @colinmarshall or on Face­book.

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Here’s What Ancient Dogs Looked Like: A Forensic Reconstruction of a Dog That Lived 4,500 Years Ago

Images by His­toric Envi­ron­ment Scot­land

We’re pret­ty sure dogs aren’t obsessed with ances­try, despite the pro­lif­er­a­tion of canine DNA test­ing ser­vices.

That seems to be more of a human thing.

How­ev­er, with very lit­tle dig­ging, near­ly every dog on earth could claim to be descend­ed from a hand­some spec­i­men such as the one above.

This news must be grat­i­fy­ing to all those lap­dogs who fan­cy them­selves to be some­thing more wolfish than their exte­ri­ors sug­gest.

This beast is no 21st-cen­tu­ry pet, but rather, a recon­struc­tion, foren­sic science’s best guess as to what the own­er of a Neolith­ic skull dis­cov­ered dur­ing a 1901 exca­va­tion of the 5,000-year-old Cuween Hill cham­bered cairn on Orkney, Scot­land would have looked like in life.

About the size of a large col­lie, the “Cuween dog” has the face of a Euro­pean grey wolf and the rea­son­able gaze of a fam­i­ly pet.

(Kudos to the project’s orga­niz­ers for resist­ing the urge to bestow a nick­name on their cre­ation, or if they have, to resist shar­ing it pub­licly.)

Whether or not this good boy or girl had a name, it would’ve earned its keep, guard­ing a farm in the tomb’s vicin­i­ty.

Steve Far­rar, Inter­pre­ta­tion Man­ag­er at His­toric Envi­ron­ment Scot­land, the con­ser­va­tion orga­ni­za­tion that com­mis­sioned the recon­struc­tion, believes that the farm­ers’ esteem for their dogs went beyond mere util­i­tar­i­an appre­ci­a­tion:

Maybe dogs were their sym­bol or totem, per­haps they thought of them­selves as the ‘dog peo­ple’.

Radio­car­bon dat­ing of this dog’s skull and 23 oth­ers found on the site point to rit­u­al burial—the ani­mals were placed with­in more than 500 years after the pas­sage to the tomb was built. His­toric Envi­ron­ment Scot­land posits that the canine remains’ place­ment next to those of humans attest to the community’s belief in an after­life for both species.

The mod­el is pre­sum­ably more relat­able than the naked skull, which was scanned by Edin­burgh Uni­ver­si­ty’s Roy­al (Dick) School of Vet­eri­nary Stud­ies, enabling His­toric Envi­ron­ment Scot­land to make the 3D print that foren­sic artist Amy Thorn­ton fleshed out with mus­cle, skin, and hair.

What a human geneal­o­gist wouldn’t give to trace their lin­eage back to 2000 BC, let alone have such a fetch­ing pic­ture.

via Live Sci­ence

Relat­ed Con­tent:

40,000-Year-Old Sym­bols Found in Caves World­wide May Be the Ear­li­est Writ­ten Lan­guage

An Ani­mat­ed His­to­ry of Dogs, Inspired by Kei­th Har­ing

An Ani­mat­ed His­to­ry of Cats: How Over 10,000 Years the Cat Went from Wild Preda­tor to Sofa Side­kick

Ayun Hal­l­i­day is an author, illus­tra­tor, the­ater mak­er and Chief Pri­ma­tol­o­gist of the East Vil­lage Inky zine.  Join her in New York City this May for the next install­ment of her book-based vari­ety show, Necro­mancers of the Pub­lic Domain. Fol­low her @AyunHalliday.

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Enter, Explore, and Learn About Rembrandt’s The Anatomy Lesson with a New Augmented-Reality App

More than 350 years after he paint­ed them, the paint­ings of Rem­brandt van Rijn still look real enough to step right into. Now, thanks to a new aug­ment­ed real­i­ty app from the Mau­rit­shuis muse­um, you can do just that through the screen of your phone, start­ing with Rem­brandt’s famed ear­ly can­vas The Anato­my Les­son of Dr. Nico­laes Tulp. “The aug­ment­ed real­i­ty expe­ri­ence, a first for a muse­um, allows the user to expe­ri­ence the anatom­i­cal the­atre of 1632 dig­i­tal­ly,” says the Mau­rit­shuis’ press release, “and to observe Dr. Tulp and his fel­low physi­cians, as well as the sub­ject of their exam­i­na­tion, the corpse of Aris Kindt.”

“I entered it and was sur­round­ed by its envelop­ing dark­ness, its piece­meal illu­mi­na­tions,” writes Hyper­al­ler­gic’s Seph Rod­ney on his aug­ment­ed-real­i­ty expe­ri­ence of The Anato­my Les­son. “I walked in front of and some­times faced each of the char­ac­ters arrayed around a cen­tral fig­ure, a corpse, with its left arm miss­ing its skin below the elbow. One man, rather over­dressed in a black dou­blet with a white shirt col­lar and white sleeves accent­ing his head and hands uses a pair of for­ceps to hold the corpse’s exposed arm mus­cles and ten­dons stretched away from the bones beneath.”

As Rod­ney approach­es the fig­ure, “a small text box pops out telling me pre­cise­ly this: that he is gaz­ing at the book to make sense of what the body beneath him is say­ing in all its vas­cu­lar and mus­cu­lar com­plex­i­ty.”

Sans text box­es, the scene will sound famil­iar to Rem­brandt enthu­si­asts, but not even the most enthu­si­as­tic of them will have seen it in quite this way before. To build an aug­ment­ed-real­i­ty ver­sion of the scene Rem­brandt paint­ed 387 years ago, “looka­likes of the main fig­ures in the paint­ing dressed up in sev­en­teenth-cen­tu­ry out­fits and were then scanned with a 3D scan­ner made up of 600 reflex cam­eras. The orig­i­nal the­atre in the Waag where Dr. Tulp gave his anato­my les­son in 1632 was then cap­tured with the 3D scan­ner. These scans were then com­bined, after which 3D mod­el­ers gave the fig­ures and the space the cor­rect col­ors, tex­tures and light.”

You can get a glimpse of the process in the short video at the top of the post, then down­load the Rem­brandt Real­i­ty app in either its Google or Apple ver­sion and step into The Anato­my Les­son your­self. It may feel some­what odd at first to sim­ply stroll around the scene of an ongo­ing dis­sec­tion of a human body, but in a way, the Mau­rit­shuis’ dig­i­tal open­ing of this immor­tal les­son to the world re-empha­sizes the true nature of the orig­i­nal scene. When a physi­cian of Tulp’s stature dis­sect­ed a corpse, peo­ple from all around — med­ical pro­fes­sion­als and oth­er­wise — would come to watch the spec­ta­cle that could last for days. But could even Tulp, then Ams­ter­dam’s city anatomist and lat­er the city’s may­or, have imag­ined that this par­tic­u­lar spec­ta­cle would last 387 years and count­ing?

via Hyper­al­ler­gic

Relat­ed Con­tent:

Enter an Online Inter­ac­tive Doc­u­men­tary on Rembrandt’s The Night Watch and Learn About the Painting’s Many Hid­den Secrets

Sci­en­tists Cre­ate a New Rem­brandt Paint­ing, Using a 3D Print­er & Data Analy­sis of Rembrandt’s Body of Work

See the Com­plete Works of Ver­meer in Aug­ment­ed Real­i­ty: Google Makes Them Avail­able on Your Smart­phone

13 of Van Gogh’s Paint­ings Painstak­ing­ly Brought to Life with 3D Ani­ma­tion & Visu­al Map­ping

Van Gogh’s 1888 Paint­ing, “The Night Cafe,” Ani­mat­ed with Ocu­lus Vir­tu­al Real­i­ty Soft­ware

Walk Inside a Sur­re­al­ist Sal­vador Dalí Paint­ing with This 360º Vir­tu­al Real­i­ty Video

Based in Seoul, Col­in Mar­shall writes and broad­casts on cities, lan­guage, and cul­ture. His projects include the book The State­less City: a Walk through 21st-Cen­tu­ry Los Ange­les and the video series The City in Cin­e­ma. Fol­low him on Twit­ter at @colinmarshall or on Face­book.

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What Is a Zen Koan? An Animated Introduction to Eastern Philosophical Thought Experiments

If you know any­thing at all about Zen, you know the famous ques­tion about the sound of one hand clap­ping. While the brain teas­er did indeed orig­i­nate with a Zen mas­ter, it does not ful­ly rep­re­sent the nature of the koan. Between the 9th and 13th cen­turies, when Chan Bud­dhism, as Zen was known in Chi­na, flour­ished, koans became wide­ly-used, explains the TED-Ed ani­mat­ed video above, as objects of med­i­ta­tion. “A col­lec­tion of rough­ly one thou­sand, sev­en hun­dred bewil­der­ing philo­soph­i­cal thought exper­i­ments,” koans were osten­si­bly tools to prac­tice liv­ing with the unex­plain­able mys­ter­ies of exis­tence.

The name, notes the les­son, “orig­i­nal­ly gong-an in Chi­nese, trans­lates to ‘pub­lic record or case.’ But unlike real-world court cas­es, koans were inten­tion­al­ly incom­pre­hen­si­ble.” Koans are “Sur­pris­ing, sur­re­al, and fre­quent­ly con­tra­dict­ed them­selves.” The lessons in ambi­gu­i­ty and para­dox have their ana­logue, per­haps, in cer­tain trains of thought in Medieval Catholic phi­los­o­phy or the ide­al­ism of thinkers like George Berke­ley, who might have first come up with the one about the tree falling in the for­est.

But is the pur­pose of the koan sim­ply to break the brain’s reliance on rea­son? It was cer­tain­ly used this way. Zen Mas­ter Eihei Dogen, founder of Japan­ese Soto Zen trav­eled to Chi­na to study under the Chan Mas­ters, and lat­er crit­i­cized this kind of koan prac­tice and oth­er aspects of Chan, though he also col­lect­ed 300 koans him­self and they became inte­gral to Soto tra­di­tion. Koans are not just absur­dist zingers, they are, as the name says, cases—little sto­ries, often about two monks in some kind of teacher and stu­dent rela­tion­ship. Many of the stu­dents and teach­ers in these sto­ries were patri­archs of Chan.

Like the say­ings and doings of oth­er reli­gious patri­archs in oth­er world reli­gions, these “cas­es” have been col­lect­ed with copi­ous com­men­tary in books like The Blue Cliff Record and The Book of Seren­i­ty. They show in snap­shots the trans­mis­sion of the teach­ing direct­ly from teacher to stu­dent, rather than through sacred texts or rit­u­als (hun­dreds of koans, rules, and rit­u­als notwith­stand­ing). That they are puz­zling and ambigu­ous does not mean they are incom­pre­hen­si­ble. Many seem more or less like fables, such as the oft-told sto­ry of the monk who car­ries a beau­ti­ful woman across a mud patch, then chas­tis­es his younger com­pan­ion for bring­ing it up miles down the road.

Oth­er koans are like Greek philo­soph­i­cal dia­logues in minia­ture, such as the sto­ry in which two monks argue about the nature of a flag wav­ing in the wind. A third steps in, Socrates-like, with a seem­ing­ly “right” answer that tran­scends both of their posi­tions. The longevi­ty of these vignettes lies in their subtlety—surface mean­ings only hint at what the sto­ries are up to. Koans force those who take up their study to strug­gle with uncer­tain­ty and irres­o­lu­tion. They also fre­quent­ly under­mine the most com­mon expec­ta­tion that the teacher knows best.

Often posed as a kind of oblique ver­bal com­bat between teacher and stu­dent, koans include extreme­ly harsh, even vio­lent teach­ers, or teach­ers who seem to admit defeat, tac­it­ly or oth­er­wise, when a stu­dent gets the upper hand, or when both con­front the speech­less awe of not know­ing. Atti­tudes of respect, rev­er­ence, humil­i­ty, can­dor, and good humor pre­vail. Per­haps under all koan prac­tice lies the idea of skill­ful means—the appro­pri­ate action to take in the moment, which can only be known in the moment.

In his short, humor­ous dis­cus­sion of Zen koans above, Alan Watts tells the sto­ry of a Zen stu­dent who tricks his mas­ter and hits him with his own stick. The mas­ter responds with approval of the student’s tac­tics, but the koan does not sug­gest that every­one should do the same. That, as Dogen would argue, would be to have an idea about real­i­ty, rather than a whol­ly-engaged response to it. What­ev­er else koans show their stu­dents, they point again and again to this cen­tral human dilem­ma of think­ing about living—in the past, present, or future—versus actu­al­ly expe­ri­enc­ing our lives.

Relat­ed Con­tent:

Alan Watts Presents a 15-Minute Guid­ed Med­i­ta­tion: A Time-Test­ed Way to Stop Think­ing About Think­ing

Take Harvard’s Intro­duc­to­ry Course on Bud­dhism, One of Five World Reli­gions Class­es Offered Free Online

The World’s Largest Col­lec­tion of Tibetan Bud­dhist Lit­er­a­ture Now Online

Josh Jones is a writer and musi­cian based in Durham, NC. Fol­low him

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Paris in Beautiful Color Images from 1890: The Eiffel Tower, Notre Dame, The Panthéon, and More (1890)

The 17th and 18th cen­turies in Eng­land marked a peri­od of osten­ta­tion for a grow­ing, and increas­ing­ly wealthy, landown­ing class. These were also times of inter­nal reli­gious wars between Catholics and Protes­tants, a peri­od that saw the regi­cide of Charles I, the restora­tion of Charles II to the throne, and William and Mary’s “Glo­ri­ous Rev­o­lu­tion,” depos­ing his suc­ces­sor, James II. All of this over the span of 28 years. Anti-Catholic sen­ti­ment ran high among the peo­ple, and it made a par­tic­u­lar­ly con­ve­nient polit­i­cal tool.

But there are two groups you might not have found at anti-Catholic ral­lies dur­ing the most heat­ed of polit­i­cal times, not, at least, dur­ing the final, for­ma­tive years of their edu­ca­tion. Both young scions of gen­try and nobil­i­ty on a gap year, and artists and poets seek­ing out the finest train­ing, took the Euro­pean Grand Tour, for sev­er­al months or sev­er­al years, a sojourn through the most­ly-Catholic con­ti­nent. No clas­si­cal edu­ca­tion was com­plete with­out a vis­it to Flo­rence, Milan, Rome, Vien­na, and, of course, Paris.

Here, gen­tle­man picked up the lat­est fash­ions and dance steps, bud­ding archi­tects stud­ied cathe­drals and Catholic art, and every­one, Catholic and Protes­tant alike, gawked at the tow­er­ing Notre Dame. The impor­tance of the Grand Tour, remarked his­to­ri­an E.P. Thomp­son, “showed that rul­ing class con­trol in the 18th cen­tu­ry was locat­ed pri­mar­i­ly in cul­tur­al hege­mo­ny.” Tour­ing gen­tle­men wrote mem­oirs and guide­books and com­mis­sioned paint­ings. Artists sent back draw­ings and poems, as both sou­venirs and proof of their cul­tur­al mas­tery.

Through these aris­to­crat­ic tourists the rest of the world came to see Europe as a suc­ces­sion of mon­u­ments, like the Greek and Roman cities of antiq­ui­ty. At the same time, an impe­ri­al­ist craze for Neo­clas­si­cal archi­tec­ture began to make Europe’s biggest cities resem­ble clas­si­cal mod­els more and more.

The last half of the 18th cen­tu­ry saw the con­struc­tion of the Pan­théon, La Made­line—the Catholic church first ded­i­cat­ed as a tem­ple to Napoleon—and the Lou­vre, all mon­u­ments to clas­si­cal archi­tec­ture.

The Grand Tour approach to look­ing at cities and the cor­re­spond­ing Neo­clas­si­cal wave of build­ing came togeth­er in the age of pho­tog­ra­phy, when prints of the great places could give their view­ers a sense of hav­ing been there, or at least hit all the major entries in the guide­book. Wan­der­ing gen­try and artists became entre­pre­neurs, using the new tech­nol­o­gy to not only sim­u­late a Grand Tour, but to sell prints for post­cards and the rare pho­to­graph­ic book.

By 1890, when the pho­tos of Paris here were tak­en, such prints were com­mon­place. They rep­re­sent­ed a democ­ra­ti­za­tion, in a way, of Europe’s great land­marks, and of the lit­er­ary and fine arts tech­niques once pri­mar­i­ly used to record them. No doubt some few peo­ple saw the devel­op­ment as a vul­gar one, but art his­to­ri­ans today can be grate­ful that Paris at the end of the 19th cen­tu­ry was so well-doc­u­ment­ed. In this dig­i­tal col­lec­tion from the Library of Con­gress, Beaux-Arts mas­ter­pieces like the Paris Opera House sit beside the Goth­ic Notre Dame and Neo-Clas­si­cal Pan­théon.

It is a shame these pho­tos do not let view­ers go inside to expe­ri­ence first­hand the build­ings that inspired The Phan­tom of the Opera and The Hunch­back of Notre Dame, and in which are buried such lit­er­ary roy­al­ty as Voltaire, Jean-Jacques Rousseau, Emile Zola, and Vic­tor Hugo him­self. But this rich archive of ear­ly col­or pho­tographs from just before the turn of the cen­tu­ry does capture—for all time, per­haps, now that they are online—the great­est feats of archi­tec­tur­al engi­neer­ing from the old Medieval  order, the Ancien Régime, the Repub­lic, and the Empire.

The col­lec­tion rep­re­sents yet anoth­er way of dig­i­tal­ly pre­serv­ing the mem­o­ries of these grand build­ings should they one day be lost, as Notre Dame near­ly was just a few days ago. It also shows the state of pho­tog­ra­phy at the dawn of the post­card boom, when Pho­tochrom prints like these could be pur­chased cheap­ly and mailed for a few cents or cen­times. See many more of these stun­ning pho­tos at the Library of Con­gress Dig­i­tal Col­lec­tions here.

Relat­ed Con­tent:

Rome Comes to Life in Pho­tochrom Col­or Pho­tos Tak­en in 1890: The Colos­se­um, Tre­vi Foun­tain & More

Venice in Beau­ti­ful Col­or Images 125 Years Ago: The Rial­to Bridge, St. Mark’s Basil­i­ca, Doge’s Palace & More

Tsarist Rus­sia Comes to Life in Vivid Col­or Pho­tographs Tak­en Cir­ca 1905–1915

Josh Jones is a writer and musi­cian based in Durham, NC. Fol­low him at @jdmagness

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Cars: Past, Present & Future (A Free Course from Stanford)

Course Descrip­tion: In F. Scott Fitzgerald’s nov­el The Great Gats­by, it was a mur­der weapon. In the movie The Grad­u­ate, it was a sym­bol of youth­ful rebel­lion. In count­less songs it has served as a metaphor for every­thing from sex­u­al­i­ty to social sta­tus. It has shaped our cities and changed our his­to­ry. It has expand­ed our hori­zons and deter­mined our pol­i­tics. It is the auto­mo­bile.

In this course (orig­i­nal­ly pre­sent­ed in Stan­ford’s Con­tin­u­ing Stud­ies pro­gram) we will explore the past, present, and future of the auto­mo­bile, bridg­ing the human­i­ties, social sci­ences, design, and engi­neer­ing, and tak­ing up the human expe­ri­ences of design­ing, mak­ing, dri­ving, being dri­ven, liv­ing with, and dream­ing of the auto­mo­bile. Con­ver­sa­tions with guest col­leagues from Stan­ford and beyond will focus on a dif­fer­ent theme each week and will be sup­port­ed by read­ings and media: cars in the movies; the quest for speed and per­for­mance; the engi­neer­ing chal­lenges of auto­mo­bil­i­ty; the psy­chol­o­gy of dri­ving; auto­mo­tive archae­ol­o­gy; the future of mobil­i­ty; autonomous cars; the car as art; and cars and glob­al­iza­tion. Over­all the course is intend­ed to offer a case study in the inter­dis­ci­pli­nary under­stand­ing of human-cen­tered design. Root­ed in an appre­ci­a­tion of the rich­ness of our human expe­ri­ence with the car, the course is informed by his­to­ry, archae­ol­o­gy, ethnog­ra­phy, human-tech­nol­o­gy inter­ac­tion, mechan­i­cal engi­neer­ing, and cog­ni­tive sci­ence.

Guest speak­ers:

  • Sven Beik­er, Exec­u­tive Direc­tor, CARS (Cen­ter for Auto­mo­tive Research at Stan­ford)
  • Reil­ly Bren­nan, Exec­u­tive Direc­tor, Revs Pro­gram at Stan­ford
  • Chris Gerdes, Asso­ciate Pro­fes­sor, School of Engi­neer­ing; Direc­tor of CARS (Cen­ter for Auto­mo­tive Research at Stan­ford) and the Revs Pro­gram at Stan­ford
  • Joe Hus­tein, Lawyer; Lec­tur­er in Mechan­i­cal Engi­neer­ing — Design, Stan­ford
  • David Kel­ley, Founder, IDEAO; Don­ald W. Whit­ti­er Pro­fes­sor in Mechan­i­cal Engi­neer­ing; Direc­tor, Has­so Plat­tner Insti­tute of Design and the Stan­ford Design Pro­gram
  • Cliff Nass, Thomas More Storke Pro­fes­sor and Pro­fes­sor, by cour­tesy, of Soci­ol­o­gy, of Com­put­er Sci­ence, of Edu­ca­tion and of Law; Direc­tor of CARS (Cen­ter for Auto­mo­tive Research at Stan­ford) and The Revs Pro­gram at Stan­ford
  • Jonathan Sum­mers, Motor­ing His­to­ri­an, Film­mak­er

The lec­tures can be watched in the playlist above. Or see them on iTunes and YouTube.

Cars: Past, Present, and Future has been added to our col­lec­tion, 1,700 Free Online Cours­es from Top Uni­ver­si­ties.

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